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Masking problem


oddcandy
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Do you mean for example, if the background on your tileset is black, the black will still appear in the game?
The problem is most likely that the pixel on your upper left in the tileset is not the exact same color as the rest of the tileset, lets say it should be 0,0,0, but its 0,0,1, that would cause a problem since it wants to take everything thats 0,0,1 out instead of the 0,0,0.
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