dragonxboy Posted June 4, 2014 Author Share Posted June 4, 2014 hello everyone, I have been trying to write a simple code for a mount system. [3.0]what I did was, I use the 'drawsprite' sub and have it so when my equipment type mount is worn it changes your sprite to the mounted sprite.and I am using the attack timer to load the players sprite back to normal it he is not mounted ..I have it working correctly except now I am trying to make it work with male and females.. and I have all my paperdolling set up and working… paperdoll while riding them ount for male and female and regular paperdolls..MY ONLY PROBLOM IS:If GetPlayerSex(Index) = 0 wont function right….. (it is working correctly for rendering paperdolls for male and female and I do have it set up server and client correctly)this is the code im using[client]after``` ' Check to see if we want to stop making him attack With Player(Index) If .AttackTimer + attackspeed < GetTickCount Then .Attacking = 0 .AttackTimer = 0 End If End With```I have ``` With Player(Index) If .AttackTimer + attackspeed < GetTickCount Then 'Call GetPlayerSex(Index) If GetPlayerEquipment(Index, mount) <= 0 Then If GetPlayerSex(Index) = 0 Then Call SetPlayerSprite(Index, Item(18).Sprite) ' .AttackTimer = 0 'End If ' End If 'End If ElseIf GetPlayerSex(Index) = 1 Then ' Call GetPlayerSex(Index) 'If .AttackTimer + attackspeed < GetTickCount Then ' If GetPlayerEquipment(Index, mount) <= 0 Then ' If GetPlayerSex(Index) = 0 Then Call SetPlayerSprite(Index, Item(18).paperdoll2) .AttackTimer = 0 End If End If ' End If ' End If End IfEnd With```im sorry that its so sloppy but you can see I have been trying to rearrange stuff to make it work but whats happening isnow when I try to set up my timer to draw the players sprite back to normal if they are not mounted the ```if getplayersex(index) = 0```at the top changes my sprite to female whether im male or female and if I change it to 1 it will change character to male even if there female…. ughhh weird thing is 0 is supposed ot be male and 1 is supposed to be female.. is it not loading the player sex correctly ? it works for rendering my paperdolls..?!!!?!!?! :(if someone can help me get my timer working I will post my mount system(the paperdoll2 isn't actually paperdoll it should have been named sprite2, but its set up correctly im just using an item to save my sprites that get drawn. Link to comment Share on other sites More sharing options...
Santini Posted June 4, 2014 Share Posted June 4, 2014 Why don't you set the players sprite back to normal when the player un-equips the desired item? Link to comment Share on other sites More sharing options...
dragonxboy Posted June 4, 2014 Author Share Posted June 4, 2014 nvm I got it working thanks Link to comment Share on other sites More sharing options...
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