Shadeslayer Posted April 17, 2010 Author Share Posted April 17, 2010 Im fairly new with Eclipse…This is actually my first post :PWell im just here to show off this new map i made with Eclipse, i would like some feedback in what i can improve in. Link to comment Share on other sites More sharing options...
ShadowAssassin77 Posted April 17, 2010 Share Posted April 17, 2010 It auctally looks really really good! Add some flowers, and such and its golden! If you'd want to map for MA, pm me!Til Next Time!,**ShadowAssassin77** Link to comment Share on other sites More sharing options...
Shadeslayer Posted April 17, 2010 Author Share Posted April 17, 2010 Thanks i thought the tall grass on the upper left side looked kind of funny, and also i cant i've just started on my own game (Rethros), but thanks anyway : :cheesy: Link to comment Share on other sites More sharing options...
SawQuart Posted April 17, 2010 Share Posted April 17, 2010 It looks like you made everything Fringe. Your tree root is on top of the player. Link to comment Share on other sites More sharing options...
Shadeslayer Posted April 17, 2010 Author Share Posted April 17, 2010 Thanks i fixed it, anything else i should, fix, add, or take out? Trying to make my maps as good as possible so my game won't seem as bad lol Link to comment Share on other sites More sharing options...
balliztik1 Posted April 17, 2010 Share Posted April 17, 2010 It doesn't look much like a forest, really. Here's a couple pictures for comparison.>! ![](http://mage.co.uk/wms/field11.gif)>! ![](http://www.nps.gov/slbe/planyourvisit/images/maple_beach_forest_556x400.jpg)Notice that the first image is a field with trees. They are separated quite a bit, but still in the same general area. That's the feel I get from your map. In the second image, you can hardly see the ground. The photo is dominated by trees rather than grass. This is a very dense forest area. This is what you should strive for.http://www.touchofdeathforums.com/smf/index.php/topic,58352.0.htmlHere's a good tutorial found here on Eclipse. Notice that the final result has about 75% of the map dominated by canopy, and uses heavy shadowing. The RMXP tileset isn't exactly built for realism, so the usage of shadows that I'd suggest would be a wasted thought, since it has no shadows, really. My only suggestion is to really load a map down with trees for forest areas. Don't be afraid to obscure most of the player's view; a forest done correctly will have a limited path, anyway. Link to comment Share on other sites More sharing options...
SawQuart Posted April 17, 2010 Share Posted April 17, 2010 I agree with Ballie. Try to add bushes, shrubs, more flowers, and different trees. Link to comment Share on other sites More sharing options...
Shadeslayer Posted April 17, 2010 Author Share Posted April 17, 2010 Thanks, I'll add them, BTW does RMXP have something similar to that tile Gone put over the tree's in his screen shot? Though i didn't really mean for it to be a forest XD I meant for it to be more like a clearing or something like that :icon_crap: Link to comment Share on other sites More sharing options...
balliztik1 Posted April 17, 2010 Share Posted April 17, 2010 Ah, a clearing makes more sense.As far as I know, there are no tiles like that in RMXP, unfortunately. A lot of trees in succession, though, might make a similar effect. Link to comment Share on other sites More sharing options...
Shadeslayer Posted April 17, 2010 Author Share Posted April 17, 2010 AH okay… Is this any good?Also can you rate it? 1/10 - 10/10 ( 1 being the lowest and 10 being the highest)BTW: The title of the map is: The Great TreeYou are basically supposed to climb down the big hole and continue underground, the place where the great tree is, is Close to Haven(City). Link to comment Share on other sites More sharing options...
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