Killer123 Posted April 23, 2010 Author Share Posted April 23, 2010 Hi, i was wondering if you had a script or something to make different races, and for each of those races, i want them to spawn at different worlds, but i don't want the classes to mess them up. If that makes sense, any questions about that, post it. Link to comment Share on other sites More sharing options...
MrHappySmore Posted April 23, 2010 Share Posted April 23, 2010 I don't get exactly what you're trying to do. Sorry, I'll help you out when I can fully comprehend! xD Link to comment Share on other sites More sharing options...
Killer123 Posted April 23, 2010 Author Share Posted April 23, 2010 Ok, i want to have a couple different races, and when you pick those races i want them to spawn at different maps and worlds, and when you choose a class it doesn't affect your spawn. so i want races script, if one, and i want a spawn for that, and i don't want the class spawn to affect it. EXAMPLE: Ok, lets say theres 5 races, 4 class. I go the char creation, choose 1 out of the 5 races, then i have to choose a class, so i choose a class and lets say 2 of the 5 races are humans and aliens, i choose humans and the archer class or whatever and i spawn on a different map, other than the aliens. Link to comment Share on other sites More sharing options...
MrHappySmore Posted April 23, 2010 Share Posted April 23, 2010 OH! Kind of like World of Warcraft, right? Link to comment Share on other sites More sharing options...
Killer123 Posted April 23, 2010 Author Share Posted April 23, 2010 Yea, a lil. It just fits my story line and i want races, but idk how to get races. Link to comment Share on other sites More sharing options...
shadowwulf Posted April 23, 2010 Share Posted April 23, 2010 There are a couple ways to approach this.Either just use classes instead of races, or have a class for each race…Example 1: Dwarf, Elf, HumanExample 2: Dwarf Fighter, Dwarf Mage, Dwarf Ranger, Elf FIghter, etc..In the class file, you can choose your spawn location.Just pick the appropriate world or map.Another method is scripting/sourcingOn addnewchar(i believe) add a script whereIf playersprite is N then set playerspawn variables to X, Y, and MapEnd Ifplay around with the engine more and you will see how these can be done. Link to comment Share on other sites More sharing options...
Killer123 Posted April 25, 2010 Author Share Posted April 25, 2010 Ok, and do you have the script or know where it is? Link to comment Share on other sites More sharing options...
shadowwulf Posted April 25, 2010 Share Posted April 25, 2010 -_-I gave you the tools to attempt it yourself.If you want somone to make it for you post in the script request thread.If you need help, make an attemp, and post results in script help thread.If you want somone to do all the scripting and coding for you, post in the job posting thread.Also, to search the thread, try [this.](http://lmgtfy.com/?q=site%3Atouchofdeathforums.com+example) Link to comment Share on other sites More sharing options...
Richard Shru Posted April 26, 2010 Share Posted April 26, 2010 It might be slightly more cumbersome…but personally I don't see why you can simply make a variety of classes and have each race intertwined with a given class. So when you reach the character creation screen, rather than having two drop down menu's with race and class being seperate, you'd have the drop down screen showing multiple classes for each race.Ex: Human Knight, Elf Knight, Dwarf Knight, Undead Knight, Human Archer, Elven Archer, Dwarf Axe Thrower, Undead Archer.Not sure if that helps at all. Link to comment Share on other sites More sharing options...
shadowwulf Posted April 26, 2010 Share Posted April 26, 2010 that was already suggested@Shadowwulfâ„¢:> Either just use classes instead of races, or have a class for each race…> > Example 1: Dwarf, Elf, Human> Example 2: Dwarf Fighter, Dwarf Mage, Dwarf Ranger, Elf FIghter, etc..> > In the class file, you can choose your spawn location.> Just pick the appropriate world or map. Link to comment Share on other sites More sharing options...
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