Richy420Rich Posted August 22, 2014 Author Share Posted August 22, 2014 Hello, I was bored so I decided to make a language changer (source included).To get this working in your EO projects… There's a lot that needs to be changed.First you download the attachment: [attachment=1338:Language Changer.zip]Then you copy the modLoad, modConst and modType data from my source into your server.You'll want to call the sub, LoadMessages into your server; modGeneralThen create an option button on the client so your player can choose which language.Send the option value to the server.Run the Language Changer program inside your server folder, use the Message Editor to create your messages.Change anything that can be multi-textual by calling; Trim$(Lang(PlayerLanguageOption).Message(MessageNumber) )You may also want to add a Player(index).Language type to record that players language value.I used google translate for this screenshot, but after a test; This is how it looked;>! ![](http://i.imgur.com/FCTPihj.png) Link to comment Share on other sites More sharing options...
Nogutek Posted August 22, 2014 Share Posted August 22, 2014 Thanks. Certainly come in handy. Link to comment Share on other sites More sharing options...
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