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Avarol - Online RPG (Hiring)


Scribbyz
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![](http://img.photobucket.com/albums/v281/UkyoMetro/avarol-title2.png)

Okay, to start things off. I just started working on my own Online RPG a couple days ago. I have a bit done, and currently looking for some help. The name of the game is, Avarol, and my plans are to make a serious cartoon RPG with a lot of original features. What I mean by "serious cartoon" is, I want to have bright colors with unique visuals. As well as the serious aspects of an RPG. At this moment, my priority is getting a programmer to work with me. I wouldn't mind another pixel artist working with me as well. I will show a few things I have completed. Most of the tileset will change in color and possibly the way its structured. But mostly aimed on the colors to give it that cartoon feel.

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![](http://img.photobucket.com/albums/v281/UkyoMetro/avarol-party-menu.png)
This is the planned GUI, as well as one of the current inside tilesets I am working on. I plan on having eight or more inside tilesets, as well as, four to six outside terrain tilesets. This is just an example of the Party GUI. If your curious to what the little boxes at the bottom of each persons spot on the GUI are, then I will tell you. They are buff, and debuff spots. They will only appear if you have a buff or debuff active.
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![](http://img.photobucket.com/albums/v281/UkyoMetro/ani-trans.gif)![](http://img.photobucket.com/albums/v281/UkyoMetro/animation-4.gif)
Currently working on the character animation, and what looks best. I will probably go through a few of these, before I find something I am satisfied with.
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![](http://img.photobucket.com/albums/v281/UkyoMetro/merrimint_weapons1.png)
These are more directed towards what the weapons will look like, since I did make these for another RPG. These are more or less to show what I am capable of.
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![](http://img.photobucket.com/albums/v281/UkyoMetro/merrimint_potions.png)
These are also for another RPG, but show my capabilities.
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I have a lot of idea's and looking for someone that is more than capable at applying them to this game. If you are interested, then please send me a forum PM and I can discuss my plans and features I have set for this project. I'm not delayed, so if you are currently working on another project, and don't have time to help at the moment, then that's fine. I still have a lot of art I must complete, I plan on doing that in the meantime. If you have any questions, then simply PM me. Thank you, for taking the time to read this.

**Hiring the following:**

**Programmer** - (_Send me examples of features and systems, you have created that you are proud of, via PM_)

**Pixel Artist** - (_Send me examples of pixel art, that you have created that shows your abilities, via PM_)

I am looking for serious people that present themselves professionally that show maturity, when its needed. This is a must, but don't get me wrong, humor is always needed. I am a very dedicated person, I will not leave the project. This is one of the main reasons I decided to make my own RPG, because everyone leaves me. I also have a set of plans that I am currently writing up to keep everyone on the team focused on what are objectives are.
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An update.

Well, I found someone to help me with the programming aspect. But he is more or less help, I am still looking for a dedicated Programmer that has time to dedicate to a project. I currently scraped the old tileset, and began to start work on a 16x16 tileset. The reason I want a 16x16 tileset is because, I feel it allows you to add more detail to your maps. I also have a new GUI, same color, just structured different and easier to use.

**New GUI**

>! ![](http://img.photobucket.com/albums/v281/UkyoMetro/avarol-new-gui.png)

I am currently looking for the following:

**Programmer** - (Send me examples of features and systems, you have created that you are proud of, via PM)

**Pixel Artist** - (Send me examples of pixel art, that you have created that shows your abilities, via PM)

Thank you, for taking time to read this, expect a WIP thread in a month or so.
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  • 2 weeks later...
Just another update. Still looking for some team members, but have had help from the community in helping with a few small things. I am currently taking a week break from working on the game, so I don't burn myself out. But I'm still working on the tileset, added a few things, but not complete enough to show some levels. I am still looking for both a Pixel Artist, and a Programmer.

Website Layout, Its up, but its a WIP, as well as the forums. But I don't want to release the URL until I am done making the custom layout for the forums.

>! ![](http://img.photobucket.com/albums/v281/UkyoMetro/a-website-example.png)

I've decided to use this spirite and fix it up a bit. It is a custom spirite, made by me, and just needs to work on the way it looks as it walking.
![](http://img.photobucket.com/albums/v281/UkyoMetro/ani-trans.gif)

Still looking for the following:

Programmer - (Send me examples of features and systems, you have created that you are proud of, via PM)

Pixel Artist - (Send me examples of pixel art, that you have created that shows your abilities, via PM)

Thank you for viewing this post, if you are interested, please send me a PM via forums, or send me an Email at: [email protected]

Expect a WIP thread sometime next month. Thanks.
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Well, I thought I'd give everyone a little taste of Avarol. I am still looking for both a Programmer, and a Pixel Artist. I thought I'd let people see what it will actually look like, on the outside. This may tickle some Programmers in to joining up and helping the cause.

>! ![](http://img.photobucket.com/albums/v281/UkyoMetro/avarol_exampletiles.png)
This is a small example, I currently have a friend making it so I can use 16x16 tiles. I still have a lot of work to do, but am proud to say I am closer than I was, then when I posted this hiring thread. Also, if your a programmer, or a pixel artist, please don't look at this thread and assume everything is in stone. I take suggestion freely, and appreciate any help I can get. If you have an idea, and want to put it in a game, or even showcase your art; either that be programing or art. This is a perfect opportunity.

Thanks for taking the time to read this.

NOTE: If your a mapper, please don't PM me. You get me excited thinking I've received a PM from a programmer. I am not hiring mappers, I will in the future. Thank you.
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