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When other players move they skip tiles


Tic Tac 2
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Eclipse worlds

When other players in my game move, they skip a lot of tiles, and teleport forth instead of walking. This is probably ping related. Is there any way to make it like it was in EO 2.0 or EO 3.0 where the walking was client-sided? i know this can cause speedhacking, but i'd rather have that and manually ban people instead of having the game unplayable.
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> you didn't say that anywhere in your thread if you had said that i or someone else would of probably told you it by now. All you said is there any way, you didn't ask how to do it.

I appreciate you trying to help and all but i did say

"Is there any way to make it like it was in EO 2.0 or EO 3.0 where the walking was client-sided?"
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