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Animated tileset


hectormousa
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i am trying to add animation to tileset as here [http://www.eclipseorigins.com/community/index.php?/topic/127116-map-tile-animations-client-does-all-the-work/](http://www.eclipseorigins.com/community/index.php?/topic/127116-map-tile-animations-client-does-all-the-work/)

to EO3.0 but i can't i tried this

```
If GetTickCount Mod 1000 < 500 Then
' skip tile?
If (.Layer(MapLayer.MaskAnim).Tileset > 0 And .Layer(MapLayer.MaskAnim).Tileset <= NumTileSets) And (.Layer(MapLayer.MaskAnim).x > 0 Or .Layer(MapLayer.MaskAnim).y > 0) Then
If Autotile(x, y).Layer(i).renderState = RENDER_STATE_NORMAL Then
' Draw normally
RenderTexture Tex_Tileset(.Layer(i).Tileset), ConvertMapX(x * PIC_X), ConvertMapY(y * PIC_Y), .Layer(i).x * 32, .Layer(i).y * 32, 32, 32, 32, 32, -1
ElseIf Autotile(x, y).Layer(i).renderState = RENDER_STATE_AUTOTILE Then
' Draw autotiles
DrawAutoTile i, ConvertMapX(x * PIC_X), ConvertMapY(y * PIC_Y), 1, x, y
DrawAutoTile i, ConvertMapX((x * PIC_X) + 16), ConvertMapY(y * PIC_Y), 2, x, y
DrawAutoTile i, ConvertMapX(x * PIC_X), ConvertMapY((y * PIC_Y) + 16), 3, x, y
DrawAutoTile i, ConvertMapX((x * PIC_X) + 16), ConvertMapY((y * PIC_Y) + 16), 4, x, y
End If
End If 
```
in page 2 but it dose not work help please :( 

sry for my bad english
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