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hectormousa

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  1. i didn;t include the event system just because i have scripted npc that i can whatever i want with it
  2. please move it to the another eclipse engine section
  3. that will be nice to get some help i will wait then i will finish all the paperdool for the weapon and armour for all four nations next week
  4. thanks for the advice but i really can't go on with this project i am out of time and money maybe i will wait some time or just release those files so someone else can use it i don't know
  5. the work still in progress the game have to story line player story and faction story the player worked hard to be avatar and be the master of all four elements the Player start the game by join one from four Faction Fire Nation Water Tribe Air Nomands Earth Kingdom and choose on class warrior or archer or wizard when the Player reach level 10 he can change his faction or class easily from the scripted npc who do that . and when he reach level 20 he can move to the next class level if he from air nomands and he wizard he will be Air Magician and when he reach level 40 he can be a Air Binder and in level 100 he can get the quest of Avatar to learn the four element Water Fire Earth and Air with the four elements he can help his faction to rule the world and control all the the resources in the world and control the trade and this the faction story _____________________________ the game have a full working faction system Player in the same faction can't attack each other player can't attack the npc in the same faction . npc can't attack player in the same faction special items for each faction can't use by other factions . special spells for each faction can't use by other faction . fire nation Players start in the capital of fire nation and the same for others every nation have 3 big cities Guards in every nation attack the Players from others nations Players can ride a horse Attack animation including i finished almost all the coding things i am working on the maps and paperdoll i am working alone so the work is to slow sry for my bad English watch video https://www.youtube.com/watch?v=_tp06bgruEQ
  6. ok i have no time to continue this project so i decided to release it so someone else can use it - Full faction system Player in the same faction can't attack each other player can't attack the npc in the same faction . npc can't attack player in the same faction special items for each faction can't use by other factions . special spells for each faction can't use by other faction . fire nation Players start in the capital of fire nation and the same for others every nation have 3 big cities Guards in every nation attack the Players from others nations -riding and mount horses - Attack Animation - epic resources - scripted npc - Quest system by altar -Animation layers 3 mask and 3 fringe anime - Guild system - 8 movement direction - short cut S for Skills - G for Guild menu - C for character menu - I for inventory - p for Party and more shortcut just can't remember - serial item code - World shop - npc spell -multi exp item - mini map -world map And more here's the files [http://www.mediafire.com/download/9y8vlmy9ivcgggx/The+Path+To+Avatar.rar](http://www.mediafire.com/download/9y8vlmy9ivcgggx/The+Path+To+Avatar.rar) the work still in progress the game have tow story line player story and faction story the player worked hard to be avatar and be the master of all four elements the Player start the game by join one from four Faction Fire Nation Water Tribe Air Nomands Earth Kingdom and choose on class warrior or archer or wizard when the Player reach level 10 he can change his faction or class easily from the scripted npc who do that . and when he reach level 20 he can move to the next class level if he from air nomands and he wizard he will be Air Magician and when he reach level 40 he can be a Air Binder and in level 100 he can get the quest of Avatar to learn the four element Water Fire Earth and Air with the four elements he can help his faction to rule the world and control all the the resources in the world and control the trade and this the faction story _____________________________ the game have a full working faction system Player in the same faction can't attack each other player can't attack the npc in the same faction . npc can't attack player in the same faction special items for each faction can't use by other factions . special spells for each faction can't use by other faction . fire nation Players start in the capital of fire nation and the same for others every nation have 3 big cities Guards in every nation attack the Players from others nations Players can ride a horse Attack animation including i finished almost all the coding things i am working on the maps and paperdoll i am working alone so the work is to slow sry for my bad English ![](https://imagizer.imageshack.us/v2/397x397q50/661/pvzg3D.png)![](https://imagizer.imageshack.us/v2/479x364q90/911/fdGHMU.png) Sword attack Riding ![](https://imagizer.imageshack.us/v2/67x136q90/538/dRh6FK.png) ![](https://imagizer.imageshack.us/v2/106x167q90/537/zush0T.png)![](https://imagizer.imageshack.us/v2/110x61q90/538/mE3iqx.png) Archer Attack Spear Attack ![](https://imagizer.imageshack.us/v2/64x132q90/538/ydRKzE.png) ![](https://imagizer.imageshack.us/v2/60x134q90/538/R2KqGz.png) World Map ![](https://imagizer.imageshack.us/v2/175x149q90/673/fECOe4.jpg) . watch video https://www.youtube.com/watch?v=_tp06bgruEQ credits : [Johnson](http://www.eclipseorigins.com/community/index.php?/user/83833-officer-johnson/), [Pimp Lord Rich](http://www.eclipseorigins.com/community/index.php?/user/39484-richy/) [DJMaxus](http://www.eclipseorigins.com/community/index.php?/user/40049-djmaxus/) [Alatar](http://www.eclipseorigins.com/community/index.php?/user/45631-alatar/) [Scott](http://www.eclipseorigins.com/community/index.php?/user/68848-scott/) Reiner if any one want to join the game paroject please contact me i am from Egypt so my english too bad sry again for that
  7. the work still in progress the game have to story line player story and faction story the player worked hard to be avatar and be the master of all four elements the Player start the game by join one from four Faction Fire Nation Water Tribe Air Nomands Earth Kingdom and choose on class warrior or archer or wizard when the Player reach level 10 he can change his faction or class easily from the scripted npc who do that . and when he reach level 20 he can move to the next class level if he from air nomands and he wizard he will be Air Magician and when he reach level 40 he can be a Air Binder and in level 100 he can get the quest of Avatar to learn the four element Water Fire Earth and Air with the four elements he can help his faction to rule the world and control all the the resources in the world and control the trade and this the faction story _____________________________ the game have a full working faction system Player in the same faction can't attack each other player can't attack the npc in the same faction . npc can't attack player in the same faction special items for each faction can't use by other factions . special spells for each faction can't use by other faction . fire nation Players start in the capital of fire nation and the same for others every nation have 3 big cities Guards in every nation attack the Players from others nations Players can ride a horse Attack animation including i finished almost all the coding things i am working on the maps and paperdoll i am working alone so the work is to slow sry for my bad English Riding Sword attack Spear attack Wizard attack archer attack ![](https://imagizer.imageshack.us/v2/106x167q90/537/zush0T.png) ![](https://imagizer.imageshack.us/v2/67x136q90/538/dRh6FK.png) ![](https://imagizer.imageshack.us/v2/60x134q90/538/R2KqGz.png) ![](https://imagizer.imageshack.us/v2/62x126q90/673/WrUEh6.png) ![](https://imagizer.imageshack.us/v2/64x132q90/538/ydRKzE.png) more Player sprites ![](https://imagizer.imageshack.us/v2/110x61q90/538/mE3iqx.png) ![](https://imagizer.imageshack.us/v2/47x125q90/537/3sKWEl.png) world map ![](https://imagizer.imageshack.us/v2/175x149q90/673/fECOe4.jpg) ![](https://imagizer.imageshack.us/v2/479x359q90/661/U8ejmj.jpg) watch video [ https://www.youtube.com/watch?v=_tp06bgruEQ](https://www.youtube.com/watch?v=_tp06bgruEQ)
  8. this code ``` If GetTickCount Mod 1000 < 500 Then ' skip tile? If (.Layer(MapLayer.MaskAnim).Tileset > 0 And .Layer(MapLayer.MaskAnim).Tileset 0 Or .Layer(MapLayer.MaskAnim).y > 0) Then If Autotile(x, y).Layer(i).renderState = RENDER_STATE_NORMAL Then ' Draw normally RenderTexture Tex_Tileset(.Layer(i).Tileset), ConvertMapX(x * PIC_X), ConvertMapY(y * PIC_Y), .Layer(i).x * 32, .Layer(i).y * 32, 32, 32, 32, 32, -1 ElseIf Autotile(x, y).Layer(i).renderState = RENDER_STATE_AUTOTILE Then ' Draw autotiles DrawAutoTile i, ConvertMapX(x * PIC_X), ConvertMapY(y * PIC_Y), 1, x, y DrawAutoTile i, ConvertMapX((x * PIC_X) + 16), ConvertMapY(y * PIC_Y), 2, x, y DrawAutoTile i, ConvertMapX(x * PIC_X), ConvertMapY((y * PIC_Y) + 16), 3, x, y DrawAutoTile i, ConvertMapX((x * PIC_X) + 16), ConvertMapY((y * PIC_Y) + 16), 4, x, y End If End If ```
  9. i tried to change it but didn't work with me can you help me ?
  10. how to make it work with EO3 ??
  11. i am trying to add animation to tileset as here [http://www.eclipseorigins.com/community/index.php?/topic/127116-map-tile-animations-client-does-all-the-work/](http://www.eclipseorigins.com/community/index.php?/topic/127116-map-tile-animations-client-does-all-the-work/) to EO3.0 but i can't i tried this ``` If GetTickCount Mod 1000 < 500 Then ' skip tile? If (.Layer(MapLayer.MaskAnim).Tileset > 0 And .Layer(MapLayer.MaskAnim).Tileset 0 Or .Layer(MapLayer.MaskAnim).y > 0) Then If Autotile(x, y).Layer(i).renderState = RENDER_STATE_NORMAL Then ' Draw normally RenderTexture Tex_Tileset(.Layer(i).Tileset), ConvertMapX(x * PIC_X), ConvertMapY(y * PIC_Y), .Layer(i).x * 32, .Layer(i).y * 32, 32, 32, 32, 32, -1 ElseIf Autotile(x, y).Layer(i).renderState = RENDER_STATE_AUTOTILE Then ' Draw autotiles DrawAutoTile i, ConvertMapX(x * PIC_X), ConvertMapY(y * PIC_Y), 1, x, y DrawAutoTile i, ConvertMapX((x * PIC_X) + 16), ConvertMapY(y * PIC_Y), 2, x, y DrawAutoTile i, ConvertMapX(x * PIC_X), ConvertMapY((y * PIC_Y) + 16), 3, x, y DrawAutoTile i, ConvertMapX((x * PIC_X) + 16), ConvertMapY((y * PIC_Y) + 16), 4, x, y End If End If ``` in page 2 but it dose not work help please :( sry for my bad english
  12. :cheesy: in the te version u can add npc from edit map its not in the ee version :O what can i do :sad:
  13. when i put the sprite 32 x 64.png in gfx folder after i changed the 32 x 64 to 1 in data file in server folder it dost work when i delte the sprite.bmp 32 x 32 and replace it with the 32 x 64.png it dont work ????????should i change in data file encryped to png or what i do :S help me with that pls i need to use 32 x 64 sprites
  14. cause when i make 32x64 1 in data file in the server folder then put the 32x64.png sprites ( that i got from the freemaker site )i cant enter the game it told me sprites.bmp missing and close the client :S
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