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[EO] Death Penalty


OmegaRedd
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I had my friend test my game out, and whenever he killed the NPC he would get the correct amount of EXP which is 986:

>! ![](http://i956.photobucket.com/albums/ae48/electro7/EXP1.png)

But, whenever he died, he would lose like 5 times that amount:

>! ![](http://i956.photobucket.com/albums/ae48/electro7/EXP2.png)

How do I take this death penalty off? Or at least lower it? Thanks in advance.
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