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AOE Spells and Animaions


Hanson85711
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That's a tough question to answer with a long detailed explanation or a lecture.

just call DrawAnimation{"RenderTexture"} to the AOE values using "for~next
" statement. Also I think your going to need check values for AOE.

Another cheap way is to scale the animations to higher values in the parameters.
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> That's a tough question to answer with a long detailed explanation or a lecture.
>
> just call DrawAnimation{"RenderTexture"} to the AOE values using "for~next
> " statement. Also I think your going to need check values for AOE.
>
> Another cheap way is to scale the animations to higher values in the parameters.

Sorry, I'm new to the program. What do you mean by call and statements? I can't find them in the spell or animation editor in the admin panel.
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