beastage123 Posted March 22, 2011 Author Share Posted March 22, 2011 How do you change the sprite format?Basically what im saying is how can you make it to where a 384x32 will work on eclipse origins? I really need help with that. Been trying to figure that out for a while now ^^. Thanks and please answer :). Link to comment Share on other sites More sharing options...
Death Knight Posted March 22, 2011 Share Posted March 22, 2011 With Origins you can use most sizes, but I think that 386x32 is way to big. What kind of sprite is that deformed? Link to comment Share on other sites More sharing options...
beastage123 Posted March 22, 2011 Author Share Posted March 22, 2011 Like this Link to comment Share on other sites More sharing options...
Ruins of Hell Posted March 22, 2011 Share Posted March 22, 2011 Yes, you can use that if you convert it to the way Origins reads sprites. There are plenty of converters in the Resource boards. Link to comment Share on other sites More sharing options...
beastage123 Posted March 22, 2011 Author Share Posted March 22, 2011 kk thanks guys :DEDIT: When I go on my game it just shows my rmvx character like 3 characters in-game. when its like this then it shows as one, barely, but when i move it moves all crazy in-game. and i cant find a converter that will convertĀ it to like a 128x192\. :( Link to comment Share on other sites More sharing options...
Kinjiru Posted March 23, 2011 Share Posted March 23, 2011 You need a 4th frame of movement, look at how the default sprites in orgins are set up and set yours up that way. Link to comment Share on other sites More sharing options...
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