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Compile Error?


bloodless
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Unless the player walk through somehow uses the TcpInt() which if not written write could case a error. But like Skweek said check your code, also might help if you make a error log system inside your code, basicly what you'd do is in each function or batch of code you'll make a file write, like when your code starts it'll write in your file saying "Function 1 started successfully[date/time/]" this way you can easly pinpoint crashes, or errors in your code. Hope this has helped.
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