SpiceyWolf Posted August 2, 2011 Author Share Posted August 2, 2011 Ok this is more of if ur like the leader and you want specific people to have a difference in their name… example like with my old tutorial of having the gm tags mix with level...(also works with player name) u could completely void that for certain players... changing color of name ect...(If you have any other mods that are a slight tweek to this lemme know ill do my best to get it :P)Lol i know i seem to only like doing modtext tut's but that will change eventually... when i can get something working 100% bug free somewhere else >.>LETS BEGINOk first begin by searching for the name code again... (u can just go to modtext and search"Name =" )And start of by putting```Select Case Index Case 1 (Player Mods Code) Case 2 (The universal player name mods like my last ones) End Select```Ok now you can make however player mods u like, but u have to put them in separate cases. ALSO make sure however many u add that the code that pretty much works for all players last…NOW heres how to make specif player mods... (works with levels)example u put```If Trim$(Player(Index).Name) = "(this is the player name in quotes)" Then(this is the custom mod to name... you can change name, or w/e...)End If```If u want to change color from a certain name (main point of this is if you want to make urself stand out) then add under that top code or at least "A" line under "Then"```color = QBColor(color name here)```DONE example for what i have in my game is```Select Case Index Case 1 If Trim$(Player(Index).Name) = "SpiceyWolf" Then Name = "THE BOSS OF THE GAME" & GetPlayerLevel(Index) + 2 Color = QBColor(Cyan) End If Case 2 If frmMain.ChkPlyr = 1 Then If frmMain.ChkLv = 1 Then If GetPlayerAccess(Index) = 0 Then Name = Trim$(Player(Index).Name) & " Lv" & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 1 Then Name = "[Moderator] " & Trim$(Player(Index).Name) & " Lv" & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 2 Then Name = "[Mapper] " & Trim$(Player(Index).Name) & " Lv" & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 3 Then Name = "[Developer] " & Trim$(Player(Index).Name) & " Lv" & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 4 Then Name = "[Adminitrator] " & Trim$(Player(Index).Name) & " Lv" & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 5 Then Name = "[Co-Owner] " & Trim$(Player(Index).Name) & " Lv" & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 6 Then Name = "[Creator/Owner] " & Trim$(Player(Index).Name) End If Else If GetPlayerAccess(Index) = 0 Then Name = Trim$(Player(Index).Name) ElseIf GetPlayerAccess(Index) = 1 Then Name = "[Moderator] " & Trim$(Player(Index).Name) ElseIf GetPlayerAccess(Index) = 2 Then Name = "[Mapper] " & Trim$(Player(Index).Name) ElseIf GetPlayerAccess(Index) = 3 Then Name = "[Developer] " & Trim$(Player(Index).Name) ElseIf GetPlayerAccess(Index) = 4 Then Name = "[Adminitrator] " & Trim$(Player(Index).Name) ElseIf GetPlayerAccess(Index) = 5 Then Name = "[Co-Owner] " & Trim$(Player(Index).Name) ElseIf GetPlayerAccess(Index) = 6 Then Name = "[Creator/Owner] " & Trim$(Player(Index).Name) End If End IfElse If frmMain.ChkLv = 1 Then If GetPlayerAccess(Index) = 0 Then Name = " Lv" & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 1 Then Name = "[Moderator] " & Trim$(Player(Index).Name) & " Lv" & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 2 Then Name = "[Mapper] " & Trim$(Player(Index).Name) & " Lv" & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 3 Then Name = "[Developer] " & Trim$(Player(Index).Name) & " Lv" & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 4 Then Name = "[Adminitrator] " & Trim$(Player(Index).Name) & " Lv" & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 5 Then Name = "[Co-Owner] " & Trim$(Player(Index).Name) & " Lv" & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 6 Then Name = "[Creator/Owner] " & Trim$(Player(Index).Name) End If Else If GetPlayerAccess(Index) = 0 Then ElseIf GetPlayerAccess(Index) = 1 Then Name = "[Moderator] " & Trim$(Player(Index).Name) ElseIf GetPlayerAccess(Index) = 2 Then Name = "[Mapper] " & Trim$(Player(Index).Name) ElseIf GetPlayerAccess(Index) = 3 Then Name = "[Developer] " & Trim$(Player(Index).Name) ElseIf GetPlayerAccess(Index) = 4 Then Name = "[Adminitrator] " & Trim$(Player(Index).Name) ElseIf GetPlayerAccess(Index) = 5 Then Name = "[Co-Owner] " & Trim$(Player(Index).Name) ElseIf GetPlayerAccess(Index) = 6 Then Name = "[Creator/Owner] " & Trim$(Player(Index).Name) End If End IfEnd If```I changed my name specifically out of all players… gave myself a color that no one else will ever have(i changed access colors too) and made it look like my level was 2 higher >.>ANYWAY i figured this out all on my own. So i hope u enjoy :P I can feel proud i didnt get any help from other tut's to do this Link to comment Share on other sites More sharing options...
Justn Posted August 2, 2011 Share Posted August 2, 2011 It worked! I like it thanks :cheesy: Link to comment Share on other sites More sharing options...
SpiceyWolf Posted August 2, 2011 Author Share Posted August 2, 2011 The reason i came up with this whole code is cuz i have been on games in the past where other mods wanna double cross u… so i made this so u make ur name something stupid and change it with this mod that way they cant do stuff to u like set ur access lower or ban you and stuff... only u can mod urself :P Link to comment Share on other sites More sharing options...
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