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10 simple (sarcasm) things I request help for.


GM Hyuga
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Hello everyone, my name is Hyuga and I have a couple of things to ask you about… (tutorials are welcomed)

I was searching around for these but didn't have much luck finding what I was looking for. (maybe I didn't search the exact keywords) Anyways, take a look and see if you can help me out. ;)

**NOTE:** This is a bit of a butt load to help with… But I'm trying to get this game the way I want it before I start busting work on it... Since I'm a mapper and spriter, I'm no so good with coding...

**1.** ~~My game I downloaded doesn't include Bows and Arrows.. Basically a Ranger class… Seeing how I went to the Classes txt file and made a Ranger class, I need to know how to make Bows and Arrows work. (I have the sprites for them) If someone could hook me up with a tutorial on how to do this, much would be appreciated.~~ **With some long term coding… I figured out how to add this feature; it was easier than it seemed.**

**2.** ~~My game ALSO didn't include a few more things such as different item values… Such as rings, amulets, gauntlets, legs (pants), boots... Etc. How would I be able to put that aspect into my game?~~ **I figured most of this on my own after reading DJMaxus's post about #3… Credits to him. ;)**

**3.** ~~I need help changing the "Char" window, where it shows what you have equipped… To give it more of a variety of what you can equip.. Such as the Above requests item list. (Pictures below)~~ **Solved by DJMaxus. ;) Thank-you, very much!**

What it looks like now and after:
![](http://s3.postimage.org/9qj2ihxr7/examp.png)

**4.** ~~You know when you stand in a direction, and then try and walk into a blocked direction and your character rotates? I want to be able to just stand still hold ctrl + one of the four arrow keys and it faces that way…help please? =P~~ **Solved myself after minutes going through source code.**

**5.** Make new tabs such as Skills for Main level, magic level, strength, intelligence, endurance.. etc. Changing the OLD skills to Spells.

**6\.** Making bags… To where you right click on one and it open a new inventory window in-which you can hold more items.

**7.** Putting Stamina (running) in the game. A stamina icon which you can push in 'Options' makes you run double your speed. (Stamina bar included that drains to empty and slowly regenerates 1 stamina a second.. or you can use Stamina potions.

**8\.** Adding a Magic Level (ML) to the game. (All classes, Mages' magic level goes up faster) Every time you use magic the % goes up to the next ML.. getting harder every level.

**9\.** ~~Quest Tab like runscapes' tab. (Ive found Quest tabs but none of them are similar) I want it to show if you have completed a quest yet, started one, what you have left to do on a quest, what you have done.. etc.~~ **I have programmed one myself. Thanks to anyone who was willing.**

**10.** -and last but not least… I need to be able to have multiple tabs open at once with a larger screen size... Say... If my screen is in full screen for instance, and I want to open my inventory and spells all at once It opens both of those and has a little X next to them so I can x them out or re-size them to where I need to.

I know this is a h3ll of a lot of things to ask for... =P But any help you can provide for either of these is greatly appreciated. =D

Kind Regards,
Hyuga  :bstar:
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If there is nothing helpful for you in the tutorials and none of the links I posted, then you shouldn't be using this engine nevermind asking how to modify it.

_Read._
_Explore things yourself._

It's the only way you'll learn. Asking how to add every single one of those features before familiarizing yourself with the source is silly.
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You have it wrong, mate. These are just features that I am simply asking about… A nice tutorial or link would be fine.. if you are just here to flame me about them, then consider yourself no help at all.

I'm programming everything else on my project and I don't have time to do these myself.. And I don't have time to hire people either... if you can't help me, then don't post anything back.

Thanks anyways.
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Well mate, I'm only asking a portion of things to complete the server… These are a couple of the last touches until I am ready to put this online... Any of them you can help me with, would be much appreciated. Don't go out of your way and try and answer them all... I would feel guilty then. =P
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First and foremost, you didn't download a game, you downloaded a source code base.

1.) http://www.touchofdeathforums.com/smf/index.php/topic,73708.0.html
2.) Search on how to add Equipment Slots
3.) I don't see the pictures.
4.) There is also a tutorial for this, search for "Spin"
6.) Never done this, but look at how normal inventory is handled in your source, make a new type, handle it as a smaller inventory.
7.) Look through Robin's History bundle, it's probably in one of the sources. It's of course an outdated method however.
8.) Check out my Weapon Proficiencies tutorial and adjust it to work with spells instead of weapons.
10.) Make each one drag-able (there's a tutorial) and just add an "X" label to them that makes them invisible when clicked.
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@GM:

> You have it wrong, mate. These are just features that I am simply asking about… A nice tutorial or link would be fine.. if you are just here to flame me about them, then consider yourself no help at all.
>
> I'm programming everything else on my project and I don't have time to do these myself.. And I don't have time to hire people either... if you can't help me, then don't post anything back.
>
> Thanks anyways.

I helped you and I'm not flaming. If you paid any attention to the third link, it's a board that you need to search for all of those edits and tutorials.
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@GM:

> I was searching around for these but didn't have much luck finding what I was looking for. (maybe I didn't search the exact keywords) Anyways, take a look and see if you can help me out. ;)

had you of payed attention to where I stated in the beginning that I had no luck finding what I was looking for. ^^ Inferring I have already searched in Tutorials and a lot of other places on the forums.

Also, I never said I didn't appreciate what you have already helped me with, (if any hep really at all) which is why I added "Thanks" to one of my last ones.
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@DJMaxus:

> First and foremost, you didn't download a game, you downloaded a source code base.
>
> 1.) http://www.touchofdeathforums.com/smf/index.php/topic,73708.0.html
> 2.) Search on how to add Equipment Slots
> 3.) I don't see the pictures.
> 4.) There is also a tutorial for this, search for "Spin"
> 6.) Never done this, but look at how normal inventory is handled in your source, make a new type, handle it as a smaller inventory.
> 7.) Look through Robin's History bundle, it's probably in one of the sources. It's of course an outdated method however.
> 8.) Check out my Weapon Proficiencies tutorial and adjust it to work with spells instead of weapons.
> 10.) Make each one drag-able (there's a tutorial) and just add an "X" label to them that makes them invisible when clicked.

=P Actually I did download a game… I have version 'v 1.1'... I would try a more updated one, but I've already done so much.. So if any of these will actually be able to adjust to my version, that would be amazing. I can see how to add the new inventory window and such.. But "how to get it to work?" Is what I'm asking.

Though 6-10 I do have to say are intriguing me, and I must check them out... So I do thank-you, alot! =)
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Tibia fan huh? The stuff you asked is doable, I've already done some of it or plan on it and I'm using 2.0\. Are you going to use Isometric gfx or stick to the default type? Anyways good luck on your project but let me warn you, your best bet is to get used to tracing & tracking down how data is moved around in the source, once you can grasp that concept you should be better able to understand the changes you need to make & how to do it without messing something else up.
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^^ Yeah, I was thinking a few of Tibia features would go nicely into my game. =P I suppose I am going to stick with the default for now, until I have a better understanding of how things work.
If you have any extra things lying around like these, they would be appreciated… And if not, you're still appreciated for understanding what I'm trying to do. ;) I'm still making my way on these source files, as I've done a bit of editing myself.. But nothing too major; I'm kinda getting the hang of it.

Anyways mate, Thanks in advance for your time. =D

-Hyuga  :bstar:
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