Murdoc Posted September 9, 2011 Author Share Posted September 9, 2011 Ok, so I'm wondering if theres anyway in Eclipse 2.0 to have paperdolls that are larger than 32x32 pixels but that will fit on a 32x32 sprite. I need more space for my paperdoll items, since the sprites take up a whole square. Is there anyway to do this efficiently? Link to comment Share on other sites More sharing options...
Octohunter Posted September 9, 2011 Share Posted September 9, 2011 Yes. The theory is to resize the whole canvas for each individual frame of the sprite, making sure that the sprite is still in the middle, and draw the paperdoll items on top of that. If you're confused, here's a picture.[![](http://www.freemmorpgmaker.com/files/imagehost/pics/ce92cbad9a957be40952bab21fb756d0.PNG)](http://www.freemmorpgmaker.com/files/imagehost/#ce92cbad9a957be40952bab21fb756d0.PNG)^32*32 sprite on a 48*48 canvasHowever, this is just a theory; I make the entire sprite canvas that size from the beginning to get rid of any issues that may come up. Link to comment Share on other sites More sharing options...
Murdoc Posted September 9, 2011 Author Share Posted September 9, 2011 @Draconix:> Yes. The theory is to resize the whole canvas for each individual frame of the sprite, making sure that the sprite is still in the middle, and draw the paperdoll items on top of that. If you're confused, here's a picture.> [![](http://www.freemmorpgmaker.com/files/imagehost/pics/ce92cbad9a957be40952bab21fb756d0.PNG)](http://www.freemmorpgmaker.com/files/imagehost/#ce92cbad9a957be40952bab21fb756d0.PNG)> ^32*32 sprite on a 48*48 canvas> However, this is just a theory; I make the entire sprite canvas that size from the beginning to get rid of any issues that may come up.this is perfect… my only problem is that the sprites are mostly already layed out on 32x32 squares, and would have to be replaced.. but i gotta do what i gotta do... unless of course i decide to make the weapons remain in the 32x32 square.. that could be a little difficult lol Link to comment Share on other sites More sharing options...
Octohunter Posted September 9, 2011 Share Posted September 9, 2011 No, you don't. You can simply copy your sprite sheet over, resize every frame's canvas size, PD your weapons onto that, and, in theory, it should be good to go. Example:[![](http://www.freemmorpgmaker.com/files/imagehost/pics/29c96e548482ccc512b0282c748a58f7.PNG)](http://www.freemmorpgmaker.com/files/imagehost/#29c96e548482ccc512b0282c748a58f7.PNG)^sprite (32*32 canvas)[![](http://www.freemmorpgmaker.com/files/imagehost/pics/180d58f27a8555071c8ac7ba220d5c43.PNG)](http://www.freemmorpgmaker.com/files/imagehost/#180d58f27a8555071c8ac7ba220d5c43.PNG)^paperdoll (48*48 canvas) Link to comment Share on other sites More sharing options...
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