Slasheree Posted April 1, 2012 Author Share Posted April 1, 2012 I edited a map to be 60x60 ( edited source code maxX and maxY in client and server before ) and I cleared all the map cache in both, and when I'm playng the map scrolling doesn't work, can someone tell me what I'm doing wrong ? Link to comment Share on other sites More sharing options...
Justn Posted April 1, 2012 Share Posted April 1, 2012 Why did u change the MaxX and maxY? Did u change the picscreen size also or something? Cause if u just wanted bigger maps there is no need to do anything to the source Link to comment Share on other sites More sharing options...
Slasheree Posted April 1, 2012 Author Share Posted April 1, 2012 in the source the mapx was around 20 and the maxy was 16, and I needed bigger for my maps, I did not change anything related to picscreen size Link to comment Share on other sites More sharing options...
Justn Posted April 1, 2012 Share Posted April 1, 2012 Oh well u should change those numbers back to what they were before.. then when ur editing a map change the size while in game and it will scroll the maxy and maxx are used to set maps to the default (size of ur picscreen).. hope that helps Link to comment Share on other sites More sharing options...
Slasheree Posted April 1, 2012 Author Share Posted April 1, 2012 I heard it could go up to 255x255, but I only put 100x100 and the client would always crash… Link to comment Share on other sites More sharing options...
Justn Posted April 1, 2012 Share Posted April 1, 2012 In the map properties? I thought it could go to 255 but I only ever have done a 80x80 map and smaller.. maybe someone else can help u with that.. but u should leave the max x,y constants alone unless ur changing the picscreen size Link to comment Share on other sites More sharing options...
Slasheree Posted April 1, 2012 Author Share Posted April 1, 2012 put the old values and it worked at 50x50, but when I try 100x100 it crashes :\ Link to comment Share on other sites More sharing options...
Slasheree Posted April 1, 2012 Author Share Posted April 1, 2012 tried 60x60 and it also crashed… Link to comment Share on other sites More sharing options...
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