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CS:DE or maybe EO 2.0?


zenmen
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Hello! I have a Epic question.. Which engine do you think - the more experienced, it seems to you a better building block for a modest but decent 2D MMO? Of course, more support in the form of tutorials to EO, but CS: DE is already in a couple of great additions including: transparency for the GUI, scripting elements and Fmod.

What are your view, subjectively and objectively. :)
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I have read that topic and I have conclusion. So you say that EO 2.0 - is a good way to familiarize yourself with our game from scratch and actually create it, and there are no obstacles to do with this engine, the engine on the level of CS: DE?
While CS: DE is a good base ready for a quick start, but still requires our intervention, but lack of adequate support and our knowledge does not allow us to its proper development?

So that is it presented?
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In my opinion. Better quality of graphics? But yeah if alot used CS:DE, we will having the same UI because it is hard to change. And Im having a good time using CS:DE. Because the scripts of EO, I converted them to CS:DE and made them work. So no turning back now. ;p
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