BrokenAzs Posted May 5, 2012 Author Share Posted May 5, 2012 I cant figure out how to make my game realize i have like 200 tilesets, instead of the 2 it starts with. Anyone help? Maybe file type? they are png right now.. Link to comment Share on other sites More sharing options...
Keebler Elf Posted May 5, 2012 Share Posted May 5, 2012 From what i remember all versions of eclipse used .bmp for the tilesets. Just convert them to w.e the default tilesets were. Link to comment Share on other sites More sharing options...
Justn Posted May 5, 2012 Share Posted May 5, 2012 They must be .bmp and be numbered correctlyWarning - while you were typing a new reply has been posted. You may wish to review your post. :( Link to comment Share on other sites More sharing options...
gdog12356 Posted May 5, 2012 Share Posted May 5, 2012 Yes, they must be numbered correctly. For example your folder may consist of 1.bmp, 2.bmp, 3.bmp, you cant just skip 1 and have 1.bmp, 3.bmp, 4.bmp, 6.bmp. Otherwise all of your tile sets wont be recognized.Also make sure that when you are converting your tile sets that the 1st pixel at 1x1 is the color of the background, otherwise you will have them displayed "not the way you wanted them to be." Link to comment Share on other sites More sharing options...
BrokenAzs Posted May 5, 2012 Author Share Posted May 5, 2012 it pops up a warning saying im going to lose my transparency when i convert to a .bmp from a .pngwill this mess everything up? Link to comment Share on other sites More sharing options...
BrokenAzs Posted May 5, 2012 Author Share Posted May 5, 2012 So yeah, the background now shows for my tiles… how do i get it back to have no background? Link to comment Share on other sites More sharing options...
Owen F Posted May 5, 2012 Share Posted May 5, 2012 Make sure the top left pixel on your tilesheet is the same colour as the backgroundEG if your background is white then make sure that pixel is white too. Link to comment Share on other sites More sharing options...
gdog12356 Posted May 5, 2012 Share Posted May 5, 2012 @BrokenAzs:> So yeah, the background now shows for my tiles… how do i get it back to have no background?Basically the first tile on the tile sheet should be all white, so the first 32x32 square will be filled with white. that's the easiest way to do it. IMO Link to comment Share on other sites More sharing options...
Urumil Posted May 5, 2012 Share Posted May 5, 2012 @Duck:> Basically the first tile on the tile sheet should be all white, so the first 32x32 square will be filled with white. that's the easiest way to do it. IMOSimply agreed. Link to comment Share on other sites More sharing options...
cheatking Posted May 5, 2012 Share Posted May 5, 2012 @Owen:> Make sure the top left pixel on your tilesheet is the same colour as the background> EG if your background is white then make sure that pixel is white too.@Duck:> Basically the first tile on the tile sheet should be all white, so the first 32x32 square will be filled with white. that's the easiest way to do it. IMOIt takes two people to say the same thing, YEY!@Gamzee:> Simply agreed.Srsly? Link to comment Share on other sites More sharing options...
BrokenAzs Posted May 5, 2012 Author Share Posted May 5, 2012 I got it all working. I only had a lik a hour to mess around with it last night. So i got most of them into a .bmp with the color in the corner. I was using this from EE probably. Link to comment Share on other sites More sharing options...
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