Alright, so I've started my RPG, made some NPC's, maps, classes, etc… But I've run into a kind of problem >< Here's what I'm looking for: Let's say you kill a monster, and he drops a level 1 sword. Is there any way to make it so that sword has a random chance of spawning different stats? For example, it could have: +1 Strength +10 Health or like: +5 Strength +10 MP That kind of thing...I would like it to be randomized...Both the value of each stat and the number of stats on the item would be awesome :D...Haven't seen a help topic yet that shows how to do it... Also, if this is possible, is it also possible to make higher stats less likely to "spawn" on the item? For example: +1 Strength = 50% chance +2 Strength = 10% chance +5 Strength = 1% chance That type of thing. ALSO! Is it possible to have multiple items drop from only 1 monster? Thanks in advance...If there is a thread that answers either or both of these questions, lmk :D Any info on either or both of these questions is greatly appreciated :) Btw, I'm posting it here because I was told this was probably possible with scripting, and I'm a pretty big newb with scripting, so I really need some help with this...Thanks :):):)