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hence

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Everything posted by hence

  1. @milkyrules: > sure i could help with other stuff to for kerii i'm making some gym badges for him and making a story to see if he likes it if he does he is gonna use it i can do other things 2 ya know hehe :cool: Well the only main thing we need is artwork or a banner. :confused: Seems everyone posting is a mapper or already working in a team, anyone else?
  2. @Tyr: > to be honnest, he is. > @ Hence: nothing against RMXP k? > > and Joe best of luck with your game tho :) Yet another game using RMXP tiles, thats 34343343434+1\. Heck i've seen those tiles enough…
  3. @milkyrules: > lol i'm a flash artist :P > i luv workin hard unless i've had a long and drawn out day i'm only 14 but i work hard hehe :cheesy: > > oh and lol kerii says i animated it if u look at the words under the pic hehe Hmm i don't think we need anything for flash, unless you can think of some ideas..maybe a banner?
  4. @Joe888888: > r u being sarcastic? > :( Of course i ~~not~~ am
  5. @milkyrules: > sure well there is that train that i animated and i will update this post si it shows some of the work i gotta find it 1st i got a lot of stuff on my computer no matter how much i keep things neat and organised 3 seconds later i download so much stuff its all a mess again hehe :P You animated that train, nice work :P So I'm confused, are you a flash artist or a spriter, or both?.
  6. @Joe888888: > Dragonlords Online is currently in need of staff, we are trying to > resurrect our project (We will take all positions, particularly NPC and item makers) > We have everything setup, it is like basically taking a position in a regular functioning game (except more advancement oppurtinities (lol) My email and Y! Messenger is:[email protected] > Just email me or PM me for job, also, the thing that all people desire (lol) > SCREENIES > [http://gallery.filefront.com/Joe888888/](http://gallery.filefront.com/Joe888888/) > > Lol, PM or email me! > > EDIT:Srry, forgot, link is here [www.stickmansites.webs.com/spellquestdragonlords.htm](http://www.stickmansites.webs.com/spellquestdragonlords.htm) Wohoo! 3 pictures of the game and controls for in-game on the website and using default tiles! Woohoo! I so have to join this.
  7. @milkyrules: > i ment find some i could make it with some programs but i'm not really that gud :S Ahh, well we don't really need music anyways. Any exampls of your graphics work? :embarrassed:
  8. @Anna: > No, it looks out of place because the scale of everything around them is the same as what is with the "smaller sprites". It has nothing to do with the sprite size themselves, it's their scale with the surrounding graphics. Exactly, it looks out of the scale from the tiles…
  9. A mod should really lock this, the rules clearly state that after 24 hours if no information is put, the topic will be locked… especially people who do false claims.
  10. I haven't read anything on this topic but why is the character so big? Looks really bad, but the tiles are good though.
  11. @milkyrules: > i like the idea of guild wars or cult wars i would love 2 help with this game as u can see above i'm working on kerii's game aswell but i got a lot of free time on my hands and i can multi task sorta so i could maybe do some graphics for u 2 and maybe get some gud music aswell :cheesy: Nice, i thought only woman could multi task :O. Well if you got any examples of your work please show and when you said music, you can create your own music or did you mean find some? :)
  12. Some nice stuff their, but since your working with your own game im guessing you'll be to busy to really help us? :P
  13. @anasky: > I'll work for any game for 10 euro a month :P No your working for a game 0 euro a month.
  14. @kerii: > I'd kill for a good spell spriter atm. I can do some minor pixel art(tiles and such) but I can't really tell you if I'm good or not. I just started doing that kind of thing today. I made a monorail track to put in our train flash. I also got some screen shots off line and doctored them up. If the tiles you have up there are the kind you want to use I could do some stuff with them. (I could mod some pokemon buildings too if you like… the more realistic ones) Could you please post some examples or maybe your train flash? Please :)
  15. @kerii: > Well every now and then I like a change of pace from the pokemon-esk things. So I'd be happy to map if you need the help. just send me a pm if you need some extra hands. Sounds good, shame were only getting offers from mappers. Anyone here a spriter, graphic designer, music? Nope?
  16. @kerii: > I know that much. I'm just insulted further that he was too ignorant to even remember my age, or to at least look it up. Alrite :) and plus.. anyone willing to work for this person, your messed up ! :)
  17. @kerii: > Although this is off topic, I'm 19 you moron. I told you that and it says it in my profile. I don't lie about my age because lying is for people with things to hide. -this is a response and nothing more. You shouldn't waste your time with anyone stupid enough to actually listen to LilCheatah. He obz isn't going to pay and even if he does, do you really want to work for someone who acts like a child?
  18. @kerii: > Your looking for mappers already? If that's the case I could help when I don't have so much to do. Well we don't need mappers at this moment in time, we could do with a mapper to quickly make a map using the above tiles though. I'm just trying get some mappers ready for when i need them.
  19. @kerii: > Nothing much. Keep me posted I might have a player or two for you. Alrite. btw prefix do you have any examples of your mapping skills? :P
  20. @kerii: > I konw some crazy people who might like this game… sadly they are my friends. Lol what? :huh:
  21. @prefix: > Hey, > > Love your idea man, i think the gfx is appealing and suits the theme, > > if you need a mapper i'm definately interested :) Thanks :) Glad someone likes my idea, at the moment a mapper isn't really needed but once we've done around a region of tiles, we will need you. So we'll need a mapper soon in the future so until then i recommend you send me your MSN email in a PM so i can contact you as soon as possible :P
  22. @Punika: > sounds quite interesting, but the gfx need some work tho Thanks for the feedback :)
  23. ![](http://i555.photobucket.com/albums/jj466/hencea/henceapocalypsebanner.png) ![](http://i555.photobucket.com/albums/jj466/hencea/nanowarelol.gif) Just a quick map we made. ![](http://nanoware.no-ip.biz/3269.png) FEATURES: STORY!!! END OF STORY! ![](http://i555.photobucket.com/albums/jj466/hencea/NewAccount.jpg) ![](http://i555.photobucket.com/albums/jj466/hencea/bank.jpg) ![](http://i555.photobucket.com/albums/jj466/hencea/trade.jpg) ![](http://i555.photobucket.com/albums/jj466/hencea/mainmenu5.jpg) Me - Founder ~ Designer, community manager. Sean - Company owner, spriter,scripter and friend :) Scripter - OPEN Second Spriter - OPEN Paperdoll designer - OPEN Other - OPEN (If you have skills in any other part of game development please post a reply saying so ![](http://i555.photobucket.com/albums/jj466/hencea/Tiles0.jpg)
  24. When coming to storyline's you have to think… what makes a good storyline? Is it the plots,theme,characters,player invovlement,sound,how long it takes..etc.. I prefer a more modern or sci-fi based theme, something along the lines of Metal gear solid .. i bet most of you prefer fantasy :) Anyways discuss, what do you look for in a storyline and what is your favourite storyline? –Sorry if this is in the wrong forum-
  25. @penguisher: > Hi everyone, > I would like to edit the Items.bmp from EE 2.7 for my game. Some animations of e.g. some swords are not working like they should, so I would like to fix that :) > I have Photoshop CS3 but I don't have Photoshop skills. Is there some kind of way to replace the Items or add Items in the Image? > > This is my biggest problem: I can select the Items, because I don't see some kind of grid or something, I don't know if I selected the Item perfectly or if I selected it let's say 5 or more pixels too low, too high, too much left or too much right. > It's hard to explain so I hope you get what I mean I would recommend you learn how to use photoshop before doing so.
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