Solstice
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Posts posted by Solstice
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Still looks good ya.
minus the fact that almost every tile there doesn't fit to standards. 16x or 32x.
You'd need to edit every tile there if you wanted to use it in eclipse. Everything be the darn wrong size. -
Wow. This and Elandor Chronicles.
Your art loses versus Elandor though, because the art is more harmonious on Elandor and has a better colour palette. -
Woah man, you made the facebook logo? Shouldn't you be loaded? ;)
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The issues are very much still there.
I would not recommend using any of the Eclipse brand, you'll find that you have to use Visual Basic 6 to edit anything! The IDE for VB6 is like bleach for the eyes. Plus it's an old and constrained language unless you use some really overly-complicated techniques learned through practice.
Wait for MirageC++ or Robin's new C++ engine (if it turns out to be open-source). -
You could try changing the font to make it look more - kinda into place.
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Needs to be added ASAP. Practically worthless with the face system.
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Do you mean, how do you bypass the "ECLIPSE ORIGINS" pop ups and server menu when you launch the client?
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It's kind of silly that there's no collide toggle for characters, seeing as the option is already built in for PVP areas.
AFAIK, not in the silver version.
Fog appears to be broken. -
^wtf? Wrong thread?
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Get ready for SAO to be butchered.. :<
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oh lordy, lololo.
paint, lololo.
image converter, trololo.
oh you gaiz.
But on a constructive note: use paint.NET, gimp or GraphicsGale. They are all free.
Open your image in one of these programs and then make your screen look like the image below. Job done.
![](http://www.fanhow.com/images/b/bc/Convert_JPG_to_PNG_in_Windows_7.6.png) -
Thanks! Also, I've only been on like three times since the ban, and to be honest it was probably a good thing I didn't spend an hour chatting away in the shoutbox. I'd never have gotten a job.
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This seems entirely pointless, you're just devolving the current engine into a worse one.
Now, if you really want to make waves, you want to remove the multiplayer aspect altogether, create a turn-based strategy game (a square tiled-based civ type game) then replace the multiplayer system with a 2-50 lobby system using peer-to-peer to stabilise the connection. You could add custom graphics support that gets distributed like a private torrent amongst all players before the game begins, so players can create and share their races/unit/building skins.
Now that, that I would want to see. I'd love to have an entire world map to play turn-based strategy in, you could literally play for days per game if this was done correctly. -
You could have explained that a bit better Matthew.
What he means is:
The engine automatically chooses whatever colour is in the top 32x32 square and then marks it as the transparent colour, check your tilesets to make sure the 32x32 colour is the colour you want to go transparent.
Edit: I just realised you said .bmp? I don't think the .bmp format supports transparent colours. Use .png for your graphics. -
I had a one week long ban from the shoutbox about 2 months ago that has yet to be lifted.
**Can I get a hug?**
![](http://1.bp.blogspot.com/_1A716u_X02Q/TJmSkvn3XoI/AAAAAAAAAUQ/_T4eaMgcW6k/s400/hug+me.jpg) -
No one is willing to help you because of your approach.
Might I suggest you first give us palpable evidence that might sway our attention toward your project further? As far as I can tell it's the same thing that's been done a thousand times, only you're adding more emphasis on mining, which will be by the way a very difficult task for very little reward, to accompany the mining system you must add more systems to make use of the products from mining such as forging, metalworking and trade.
Right now I summarise your project as this :-
![](http://i.imgur.com/4IgLihf.jpg)
I need more information damn it all! -
*stare*~
Dog used an (as my black friend would say) excape rope! -
Thanks for indirectly helping me ertzel. ;D
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So does this have a day/night system? Because when I was fiddling around I noticed some options that would suggest there is.
To add onto that is there also a lighting system, or is it not that complicated? -
Have you considered posting on rpgmaker communities?
The pixel artists don't need to know that the project isn't on rpgmaker.
PLENTY of bored artists/composers over on the rpgmakernet and rpgmakervx.net websites. -
If I were to replace the .png for the cursor with an animated .gif, I'm assuming that the system won't recognise it?
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So if I were to ONLY spend points in speed, even at max level I'd still be classified as a ranger?
Also, will you offer multiple trees for specialist combat?
Like elemental/control/shadow/holy for mages. shield/onehanded/greatsword/hammer/axe for warriors. knives/bows/thrown/swords for rangers? -
Are you really reviving this?
Some of my recent pixel art
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