OK i was ask by a friend to show how i blocked multi IP connections in my Game(s) So why not show all how to do it aswell. Ok everything is Server side edits AS ALWAYS MAKE A BACKUP OF YOUR FILES. look in modServerTCP find Sub SockectConnected replace the whole sub with this one: ``` Sub SocketConnected(ByVal Index As Long) Dim i As Long If Index 0 Then ' make sure they're not banned If Not IsBanned(GetPlayerIP(Index)) Then Call TextAdd("Received connection from " & GetPlayerIP(Index) & ".") Else Call AlertMsg(Index, "You have been banned from " & Options.Game_Name & ", and can no longer play.") End If ' re-set the high index Player_HighIndex = 0 For i = MAX_PLAYERS To 1 Step -1 If IsConnected(i) Then Player_HighIndex = i Exit For End If Next ' now that player is connected lets check for multi(ip) connections If Not IsMultiIPOnline(GetPlayerIP(Index)) Then Call TextAdd("Received connection from " & GetPlayerIP(Index) & ".") Else Call AlertMsg(Index, "Multi Connections From Same Ip Is Not Alowed Any Longer.") End If ' send the new highindex to all logged in players SendHighIndex End If End Sub ``` next find Sub IsMultiIPOnline and under the ``` Dim n as long ```add this: ``` n = 0 ``` then in the same sub change this: ``` If (n > 0) then ``` to this: ``` if (n > 1) then ``` that should be all you need to do what we have done is tell the server to check for multi IPs when a new client is connecting the first IP wil be numbered (1) so we block anything that is more than (1) if you find a problem please post so i can edit this may not be the best way to block IPs but is what i needed for my game(s) Please enjoy you may message me for edits, if i feel it is needed to be done i will add it when i have free time to do so