masa
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Posts posted by masa
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Aber el auto updater es para que descarge la gente parches para tu juego y si quieres que sea con origins descargalo y no descarges versiones viejas xD y no uses crhismas usa 2.0
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![](http://img18.imageshack.us/img18/2078/14422201.png)
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im use GetPlayerMap(MyIndex) thanks skweek
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@Drakiac:
> If you are admin then type in /admin and then click Loc in the admin bar. It will show where you are (x,y) and what map your on.
> -Drakiac
no for source code small map -
Hi how to get map num in client
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solved im maked account registration and login thanks
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make acount via web i'm need
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hi im masa and need help sorry my english i'm spanish i tried using html form because i have a problem
Help please -
@Piteq:
> Is there possible to make invisible button, but when i click another button first button become visible?
>
> Sorry for English, Piteq
add new timmer
timer interval 1
if button1.visible = true then
button2.visible = false
else
button2visible = true
end if -
find for fringe
in moddirectdraw7 add
Public Sub BltMapCustomTile(ByVal x As Long, ByVal Y As Long)
Dim rec As DxVBLib.RECT
Dim i As Long
' If debug mode, handle error then exit out
If Options.Debug = 1 Then On Error GoTo errorhandler
With Map.Tile(x, Y)
For i = MapLayer.custom To MapLayer.custom
' skip tile if tileset isn't set
If (.Layer(i).Tileset > 0 And .Layer(i).Tileset <= NumTileSets) And (.Layer(i).x > 0 Or .Layer(i).Y > 0) Then
' sort out rec
rec.top = .Layer(i).Y * PIC_Y
rec.Bottom = rec.top + PIC_Y
rec.Left = .Layer(i).x * PIC_X
rec.Right = rec.Left + PIC_X
' render
Call Engine_BltFast(ConvertMapX(x * PIC_X), ConvertMapY(Y * PIC_Y), DDS_Tileset(.Layer(i).Tileset), rec, DDBLTFAST_WAIT Or DDBLTFAST_SRCCOLORKEY)
End If
Next
End With
' Error handler
Exit Sub
errorhandler:
HandleError "BltMapcustomTile", "modDirectDraw7", Err.Number, Err.Description, Err.Source, Err.HelpContext
Err.Clear
Exit Sub
End Sub -
need help to make a minimap no image a minimap with bloks …
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@Alatar:
> A partir de ahora este topic queda como el sitio donde los usuarios pueden presentarse. Modificaré el titulo del mismo, y en este tema queda permitido el necropost por el momento, aunque las otras normas siguen vigentes.
>
> ______________________________________________________
Que significa necropost? -
@WarriorsOnline:
> How do I change my server IP adress?
You need edit host file open c:\widows\system32\drivers\etc\host
open whit notepad
now at botom ad line
127.0.0.1 you.doman.com
if don't have a domain remplace whith your ip
example
127.0.0.1 255.255.255.255
Sorry my english i'm spanish -
@Yami:
> Fairly simple, in your client's rendering source you'll need to change it so that when characters are transformed, it simply skips the paperdoll rendering code. :)
How? Sorry i'm No0b -
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hi i created a script transformation but such transformations the paperdoll cow is ugly as hidden and when complete the transformation back to normal?
my script its a module called "moditem" the script of cow is
>! Select Case Script
>! Case 1
Call SetPlayerSprite(index, 6) ' 6 is my cow sprite
Call SendPlayerData(index)
End If
thanks and sorry my english i'm spanish (español) -
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Funciona con eo????
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Hello i'm make a script for transformation based in sex my code is here
>! If Sex = 0 Then ' 0 is boy
Call SetPlayerSprite(index, 1)
Call SendPlayerData(index)
Else
Call SetPlayerSprite(index, 0)
Call SendPlayerData(index)
End If
Exit Sub
Sorry my bad english i'm spanish -
Hello Sorry my english im spanish
How to start my game in full screen tipe "world of warcraft…"
Help please i'm n00b -
i have a mirror http://www.mediafire.com/?2jy2dzmjwvz
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Work whit eo?
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what is code of menu buttons?
Sory i'm spanish and not speack good enlish -
@ayevdayev:
> I want to make a Character Stats screen in my game.
> Here is my code:
> =Error-
> Here is error I get when I try to use it:
> -Error2-
> HELP PLEASE! :cheesy:
Why not change the load button for a timmer? Would Be more comfortable
Image converter
in Requests
Posted
sprites for dx8 (png)
[sharedmedia=core:attachments:1021]