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DarkSpine

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Everything posted by DarkSpine

  1. @Soul: > Probably because it's not coded in yet. You have to keep in mind that Origins still hasn't had a milestone release. But it appears to be coded in, unless it can't get the data. As it says Item(Weapon).Data2, which would appear to be retrieving the weapon attack. @Robin: > Combat system has already been re-programmed. Could I maybe get some of it? I'd rather not have to restart some of the programming I've been doing, and have no clue how to fix this =/ Thanks! ~Urame
  2. I noticed today, that weapon damage does absolutely nothing. I was screwing around with it for a while, but couldn't find out why it wasn't working. Does anyone know why this is? Help would be appreciated! Note: I use EO 1.1.0 Thanks! ~Urame
  3. Wow, that was dumb of me…Class req was going by if your class is lower than the req, I'll fix that and update the post quick. EDIT:Fixed. My mistake ^^" ~Urame
  4. @Lunar1LTK: > Woah! Thanks! I just realised this.. Glad I could help ^^ ~Urame
  5. I noticed in EO, even though the item editor stores item's levelreq and clasreq, it doesn't actually do anything (Example: Level 1 Newb equips level 80 warrior weapon) _Note:Everything is server-side._ In ModHandleData search for: ``` Select Case Item(GetPlayerInvItemNum(Index, InvNum)).Type ```And find these lines of code: ``` For I = 1 To Stats.Stat_Count - 1 If GetPlayerStat(Index, I) < Item(GetPlayerInvItemNum(Index, InvNum)).Stat_Req(I) Then PlayerMsg Index, "You do not meet the stat requirements to equip this item.", BrightRed Exit Sub End If Next ```Under each "'Next", add: ``` If GetPlayerLevel(Index) < Item(GetPlayerInvItemNum(Index, InvNum)).LevelReq Then PlayerMsg Index, "You do not meet the level requirement to equip this item.", BrightRed Exit Sub End If If Item(GetPlayerInvItemNum(Index, InvNum)).ClassReq > 0 Then If GetPlayerClass(Index) Item(GetPlayerInvItemNum(Index, InvNum)).ClassReq Then PlayerMsg Index, "You do not meet the class requirement to equip this item.", BrightRed Exit Sub End If End If ```Repeat this, but stop once you get to; ``` Case ITEM_TYPE_SPELL ``` Save, compile, and it works! Hope that helps some of you! EDIT(7/29/10):Fixed the class req code, before it checked if the player's class was lower than the req class, instead of checking if the player's class was unequal to the req class. EDIT2(7/30/10):Fixed the class req code again, as if you made an item without a class req, it would say that you were not of the required class. ~Urame
  6. I found the error!! Do NOT delete: ``` Public Const MAX_LEVELS As Byte = 100 ```But rather change it to what you want your max level to be. Now, search for ``` Public Const MAX_LEVELS As Byte = 100 ```in the client, and change it to match what's in the server. Also, in the server, search and delete``` Public MAX_LEVELS As Byte ``` I tested it myself, now the EXP in the .ini loads, updates when you level, and leveling works. Note: To change the max level, you'll have to change the``` Public Const MAX_LEVELS As Byte = 100 ```in the client and server again. But hey, it works! ~Urame
  7. DarkSpine

    Vista Help!

    @Trinity234: > Hey, I am trying to get Eclipse Stable/ EE 2.7 to work on windows vista, I did a search and didnt find anything pertaining to my problem, so im posting here. > > I just installed the library files using Sir Godlords Guide: [http://www.touchofdeathforums.com/smf/index.php/topic,50015.0.html/url] > Now when I start the server, then start the client it says Server Status: Checking…. the problem is that it is stuck there, and when I try to make a new account it is stuck on Connected! Creating new account...... I have been trying to get this to work for hours, can anyone help? > > It's done that to a friend of mine before too…I believe he fixed it by restarting the server/client, otherwise I dunno, but as Xelander stated, this is not a vista problem. > I believe sometimes this is also caused on ES if you try to change map size some of the time, changing it back to the orig sometimes fixes it. > > If you've already tried these, sorry I couldn't help =/ > ~Urame > Warning - while you were typing a new reply has been posted. You may wish to review your post. > It has nothing to do with Vista as far as I know, it's something you either changed, or ES is just screwing up.](http://www.touchofdeathforums.com/smf/index.php/topic,50015.0.html/url] > Now when I start the server, then start the client it says Server Status: Checking.... the problem is that it is stuck there, and when I try to make a new account it is stuck on Connected! Creating new account...... I have been trying to get this to work for hours, can anyone help? > > It's done that to a friend of mine before too...I believe he fixed it by restarting the server/client, otherwise I dunno, but as Xelander stated, this is not a vista problem. > I believe sometimes this is also caused on ES if you try to change map size some of the time, changing it back to the orig sometimes fixes it. > > If you've already tried these, sorry I couldn't help =/ > ~Urame > [color]Warning - while you were typing a new reply has been posted. You may wish to review your post.[/color] > It has nothing to do with Vista as far as I know, it's something you either changed, or ES is just screwing up.)
  8. @Gohan: > @miroki123: > > > Changing it in main does NOT fix the issue. As Grey's post shows, the packet swaps speed and magic. You might not notice it, but it's there. > > Yes, changng the main does not fix the issue, it partway fixes it. > > Before I changed the main, if I added a point to speed it added the point to magic, and the effect was that magic increased, and vice versa. > > After I changed the main if I added a point to speed it put the point in magic, but the effect was that speed increased, and vice versa. > > Changing the main does not fix the issue, but it is part of the fix. Changing the main pretty much does nothing, other than lie to you. I tested this out after starting my game, using an item that required 8 speed, I equipped it, when it said I had 0 speed and 8 magic. If you change what the message said, it'll then be lying to the player, resulting in confusion with stat requirements on armor and weapons. The problem is the label, not anything else. Pretty much, you have to change what the labels say in VB6, or else you're prolly gonna end up screwing it up even more. ~Urame
  9. Except that Shensei is prolly over the limit gmail has for sending stuff =P I wasn't expecting my computer to break, ALTHOUGH, now I'm going to get a comp that ISN'T 10 years old and crappy >.< For now I'm stuck on a laptop which I can't do anything on cause it's not mine, gah.
  10. Yeh, I was just about to put it onto cds >.<
  11. Yeh, I was just about to put it onto cds >.<
  12. Thanks K1ng, and I have not-so-good news: The computer I was using got a virus on it, I removed the virus and now the comp doesn't recognize the hard drive. My dad will prolly get the data off of it, but you might have to wait a while for this to get continued for the data to get moved and the comp to get fixed and have the data put back on, or I might have to start over. Sorry everyone, please be patient.
  13. Thanks K1ng, and I have not-so-good news: The computer I was using got a virus on it, I removed the virus and now the comp doesn't recognize the hard drive. My dad will prolly get the data off of it, but you might have to wait a while for this to get continued for the data to get moved and the comp to get fixed and have the data put back on, or I might have to start over. Sorry everyone, please be patient.
  14. mmm…Well, I have always used App.Path so, I just though it would be that xD @TDogTheDog Do whichever works =P
  15. Instead of typing the path, do app.path & "file" Ex: ReadINI("Text", "Text", app.Path & "\text\test.ini" I don't know about the ReadINI part, I forgot if that's the right code xD @SoulNumb I'm pretty sure it's just App.Path…
  16. Thanks! I'll use the first one, and I'll give full credit! It looks really good!
  17. Thanks ^^ Update:I have begun changing labels to pictures, and setting up the base GUI(Just white with outlines). I also finished the them which can be changed only via opening the config and editing it. Also I am changing the IPConfig to an alternate program, saves me some work for now =P
  18. And I have no clue what either of you are talking about =P Update on the GUI-I've rearranged a bit and am going to change buttons from labels to pics, might take a bit considering I'm also adding the animations on, should be done within this week. Random Update:New Icon!(Which I take no credit for, I just inverted the ES one =S) ![](http://www.freemmorpgmaker.com/files/imagehost/pics/5dbd3d853d04ed30bfc1d93d72ee699b.png)
  19. @Zetasis: > This looks pretty cool. Hope it gets finished. :cheesy: Thanks, it should get finished, hard to get much done with me being sick and school though =/
  20. @[SawQuart: > Jungletoe link=topic=51964.msg549113#msg549113 date=1253745838] > Lol, looking good Spech. You added a lot more features than you previously told me on MSN :azn: lol, well I've been trying to update this a lot, and my friend suggested a few things and I've come up with a few more ^^ @[Eclipse's: > §tingRay200 link=topic=51964.msg549131#msg549131 date=1253747480] > Sticky Vote +1 to show to Noobs how it's done! Well done, Spechno. lol, thank you §tingRay, I'm amazed no one has said anything bad (yet) about it =D I'm starting to work on the skills, if I didn't put that it the main post, whoops! I had gotten woodcutting done but when I was starting a new script it got rid of all the code =S Anyways, I have a new GUI artist who will be making better GUI, I'll update the post when I send him the bases and he finished a part of the GUI. I'll leave it up to him if he wants to post here/ Thanks again! -Spechno
  21. Thank you guys, I'm glad there are some people looking forward to this =D If you have anything you want me to add, please reply with details of it, and I'll see about adding it ^^ -Spechno
  22. Actually Xelander, custom characters still work, you just open up the data.ini in the server folder and change Custom=0 to Custom=1 and then you have to change the heads, bodies, and legs in client\GFX\, also to just use un-customisable sprites you would edit Client\GFX\Sprites.bmp. Warning - while you were typing a new reply has been posted. You may wish to review your post. The sprites are in Client\**GFX**\Sprites.bmp
  23. DarkSpine

    Help!!

    Ok, set the IP as 127.0.0.1, because that is the local machine (The computer your using) And then in the server folder check the data.ini, make sure the port=4000, if it doesn't change it. If none of this works, download eclipse again, and copy all of the maps, items, NPCs and such that you edited and put them in the new server, make a new account, make it an admin and continue. Also be sure to copy the data.ini and stuff, as that info is important, but do not copy the port from the data.ini, unless you are positive that it's the same as in the IPConfig in the client.
  24. Ahh, alright, glad to hear it was fixed tho, but now I feel stupid for not suggesting that =P Again, glad you got it to work ^^ -Spechno
  25. The search on the forum does work, just use the default theme. The Eclipse theme's search does not work, I know that for sure. But anyways, here's a link to the search I did, you should be able to find a few updaters there. [Updater Search](http://www.touchofdeathforums.com/search.php?cx=partner-pub-1813924162651759%3Ap6q0q9-15k0&cof=FORID%3A10&ie=ISO-8859-1&q=Updaters&sa=Search#1188) -Spechno
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