Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

StingRay200

Members
  • Posts

    1028
  • Joined

  • Last visited

    Never

Everything posted by StingRay200

  1. Only if your on a wirless connection? I thought everyone had to do it…
  2. StingRay200

    Pixel Art

    Oh. Well in that case… No... but the RMPX tiles are illegal.
  3. StingRay200

    Pixel Art

    You have to use pixel-art, otherwise how are you going to have sprites in your game? Or Buildings? Or weapons?
  4. Lawl, I'll edit and explain what they are. Thanks, BTW.
  5. My new Pixel-Artist created these today with my help, what do you think? ![](http://i296.photobucket.com/albums/mm182/StingRay200/Alein-1.png) An Alien (attacking the world, preferably?) ![](http://i296.photobucket.com/albums/mm182/StingRay200/Sniperdude.png) Idea from Halo actually. It's a guy with camouflage and a visor.
  6. Strange, if have COMSocketServer.dll in the system32 folder. As well as dx7vb.dll. Sigh.
  7. Build your game before you go public, then once it's finished, Beta-test it, then release it.
  8. StingRay200

    Clicking?

    Scripting, if you want to make it, learn it, like me! :)
  9. @Godlord: > Here's the full graph: > Baron's EE -> EE 2.0 Beta -> EE 2.0 Gamma -> EE 2.0 -> EE2.1 -> EE2.2 -> EE2.3 -> EE2.4 -> EE2.5 -> EE2.6 -> EE 2.7 -> EE 2.8 -> EE2.8.1 -> EE 3.0 -> EE 3.1 -> EE 95 -> EE 98 -> EE ME -> EE 2000 -> EE XP -> EE Vista -> EE 7 > > Eclipse become a mulinational Software creating company that steals peoples names! Woot! Can't wait. > > @teeming01, you shouldn't be looking that far just yet, Zetta is already under enough pressure without having to look for to yet ANOTHER engine out. > If you agree copy and past this to your sig. :) > > Regards, > Godlord.
  10. StingRay200

    Vids

    Just wanted you to see these. http://www.youtube.com/watch?v=DIyr5TXqe8Y&feature=channel http://www.youtube.com/watch?v=2pPCkhYMQgY&NR=1 Gotta go! Seeya.
  11. Wow, these are cool. What did you use?
  12. StingRay200

    UP

    @Zetasis: > Screw Obama. > Screw Darwin. > Screw UP. > > Go watch some Family Guy and/or Futurama. :rolleyes: Screw Obama? Obama is the greatest thing that happened to America.
  13. http://www.touchofdeathforums.com/smf/index.php/topic,45820.0.html Your Welcome.
  14. Everytime I try to open the Project Vertigo server I get the same Run-time error everytime. The Run-time error is: -2147024770(8007007e) - The specified module could not be found I looked in the Bugs and Errors Board and downloaded the latest version of DirectX, and downloaded the other to .dll files, but when I drag them to the system32 file, it asks me if I want to replace the original file which is the exact same as the one I downloaded. It didn't used to be like that, I think I did something, but I don't know what…
  15. Gwen, you belong with me. Ahem, noob post… of course.
  16. StingRay200

    UP

    Apparently, my friends say it's really bad, and yet… the newspaper critics gave it 4.5! Biost.
  17. Oh Okay, now I get it, Thanks Goddie… And Ice Cream Tuesday. I'm getting better my the minute
  18. Oh my Frickin Gosh. Thank you! Thank you! But wait, I don't think you wrote a part if the Password was right. Shouldn't it be like this: > If Password = VehiclePassword then > Call PlayerMsg( index, "Car Unlocked!", BRIGHTGREEN) > Call SetPlayerSprite( index, 14)
  19. Ohhhh… Now I get it... I'll fix it then post it again.
  20. As you probably will know after reading this topic, I am a very bad scripter, but learning how, hopefully, rapidly. I want to make a Vehicle script, this is what I have so far: > '~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > ' This sub runs when any player presses the Enter key > Sub HotScript2(index) > '~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > Call CustomMenuShow (index, "Vehicle", "GUI\Custom\vehicle.bmp", 1) > Call CustomMenuLabel (index, "Would you like to get into this vehicle?", 20, 50, 0, 2, 400, > 20) > End Sub > > Call CustomMenuBUTTON (index, "Yes", 20, 60, 0, 0, 400, 20) > Call CustomMenuBUTTON (index, "No", 20, 60, 0, 3, 400, 20) > If Clicked_"Yes" then > Call CustomMenuClose (index) > Call CustomMenuShow (index, "Password", "GUI\Custom\Password.bmp", 1) > Call CustomMenuLabel (index, "Please enter password to unlock vehicle.", 20, 50, 0, > > 2, 400, 20) > Call CustomMenuTextBox (index, 1, 300, 20, 100, "Enter password here.") > Dim ("Vehicles.txt", Vehicle 12, Get Password) > If MATCH then (index, SetPlayerSprite, 14, 1) > Call CustomMenuClose (index) > If Clicked_"No" then > Call CustomMenuClose (index) > > End Sub > > End I KNOW IT WON'T WORK… I still have to write a whole lot of instances and that stuff, but is it basically right? The words in capitals represent that I don't know the Sub for that Call. Any help will be appreciated, thanks. -Stingers
×
×
  • Create New...