kyoghin
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Posts posted by kyoghin
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Fantastic new update, too much to say so I'll just keep it short and say it's definitely moving in the right direction. :P
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i'm tryin to figure out a very original name for my pokemon game but i don't know what version color hasnt been taken yet. :sad:
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Speedtree makes any game/engine look amazing. :P
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Thanks for the feedback! Updated the first post with a new one I just finished :embarrassed:. Now time for bed…zzzz
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Interesting concept…but a common mistake for new forums is making **too many boards.** It spreads your content out too much.
You should reduce the number of boards and generalize it a bit because it discourages people from joining seeing all those empty boards seeming like your community is either dead or not active enough and forcing your community of your size to restricted boards will have a very high chance of very little responses and activity.
Add more boards as your community grows. -
You should put some consideration to adding borders next time for your sigs.
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There's tons of tutorials and examples out there for you to learn from. I suggest learning at least some basic design techniques since Web Development these days rely heavily on visual design. ;)
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Been working on the sprites for my game(mostly just concept atm) and finished one of the few classes that'll be available. Overall, it's so so for me…some stuff I could have done to improve it but I'll fix it later until it's time to start animating and finalizing the CG concept art I'll be drawing to go along with it.
This is the Valkyrie class. Of course, you can see there was some inspiration for the design from VP.
It took me 4 hours from start to finish.
![](http://img.photobucket.com/albums/v230/CitoCide/Siggies/valkyrie_sprite.png)
The caster class called the Tempest. Theme was snow/ice etc. Not much to say on inspiration, just whatever popped in my head. Took me a lot longer to finish this one until I was happy for some reason; 7 hours start to finish.
_Edit: Good god was the end piece of the staff ugly..thats what I get for doing it at 6am…changed it into something more tolerable..._
![](http://img.photobucket.com/albums/v230/CitoCide/tempest_sprite-1.png)
I'm planning to do a turn-based style MMO similar to the old school FF games.
I'll be adding more classes in the future. -
I'm not your friend, punk.
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This…is an exact copy of your previous thread except you changed your age from 14 to 23...
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Sorry guys, link finally back up. -.-;
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This is the live site of the mockup I did [awhile ago](http://awhile) which I posted in the showoff thread.
[http://www.touchofdeathforums.com/smf/index.php/topic,70198.0.html](http://www.touchofdeathforums.com/smf/index.php/topic,70198.0.html)
This is just the basic html/css structure right now and I'll be slowly integrating it into a forum with the same layout. The content and the links are all placeholders and the posts are just html just to test the resizing of the site so it's not gonna be that long. Of course, the images are placeholders too..
The webhost is **temporary**…I know it's terribad.
[http://deliverance-online.vacau.com](http://deliverance-online.vacau.com)
After my finals are over, I won't mind designing more sites for people's projects but it'll depend if I think the project is worth it..
Edit: Webhost problems…will provide an updated link in a few hours <_<.. -
How are you handling updating multipage websites like the navigation links etc.
Do you build a php template? o_o -
![](http://img.photobucket.com/albums/v230/CitoCide/Siggies/guardianofasgard.png)
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Top down is the same as birds eye view and there's only one way to see it…Think GTA style(the old school one).
![](http://www.gouranga.com/images/other/gb-gta.gif) -
I'm not sure what you mean by "realistic" but here you go.
![](http://img.photobucket.com/albums/v230/CitoCide/Siggies/HerosSlate.png) -
So how much did donation submissions spike to in desperations from gullible people to get EO back?
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Derpy Hooves of course!
![](http://images.wikia.com/mlp/images/8/8a/DerpyCompetition1.png)
How awesome do you have to be to have a fanbase for just being a background characeter? -
@Grizzy:
> Edit: I feel like my project must not be very good.. I'm struggling to get very good feedback on it compared to other projects I've seen on the Eclipse Board. :/. I've yet to have one person say it looks, or, sounds good and they would like to play it when it comes out.
And what's wrong with that? It just means you need more work and the feedback you've been constantly getting means that people actually see some hope in what you are trying to accomplish to even provide any.
If you take into consideration the feedback you get and stay vigilant to keep working, then you will keep improving till you eventually reach a level of quality people will accept. By then, you'd have some people who've been following your progress and maybe possibly take a peak at your game once you're done. -
Sometimes less is more..just seems like a really aging body than something muscular..
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Wow, this reminds me too much of the flash game series Boxhead…possibly your inspiration? lol
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It's still a work in progress imo and could be fine with some changes.
You sacrifice too much space for your navigation due to the size of your buttons and the sizes of your footer and header leaving not a lot of content space. Scale down some stuff, clean up the little white stuff on your graphics and reorganize your regions and it should look a little better.
Another tip is that you could separate your regions with some margins and add borders to them like you did with your top buttons instead of straight edge cutaways. -
I think the new perspective is an improvement, you should definitely go for it for your interior. It feels like there's a lot more space and less confined even though there's no door yet. xD
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I don't see a link or anything to the site.
Noob Posting
in Forum Games
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