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BugSICK

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Everything posted by BugSICK

  1. how to animate tile like waterfalls, fire etc. because i cant find it in the attributes.
  2. its working now, but when i click(right) its just going up it never go to the point where i click the ground
  3. heres my code: the step 1 and 2 are easy. this is step 3 forward. >! Public Sub CheckInputKeys() ' If debug mode, handle error then exit out If Options.Debug = 1 Then On Error GoTo errorhandler If GetKeyState(vbKeyShift) < 0 Then ShiftDown = True Else ShiftDown = False End If >! If GetKeyState(vbKeyReturn) < 0 Then CheckMapGetItem End If >! If GetKeyState(vbKeyControl) < 0 Then ControlDown = True Else ControlDown = False End If 'Quickly Check to See if we are using MouseMovement, if so, exit sub and don't check Keyboard Movement If MouseMove = True Then Exit Sub End If >! 'Move Up If GetKeyState(vbKeyUp) < 0 Then DirUp = True DirDown = False DirLeft = False DirRight = False Exit Sub Else DirUp = False End If >! 'Move Right If GetKeyState(vbKeyRight) < 0 Then DirUp = False DirDown = False DirLeft = False DirRight = True Exit Sub Else DirRight = False End If >! 'Move down If GetKeyState(vbKeyDown) < 0 Then DirUp = False DirDown = True DirLeft = False DirRight = False Exit Sub Else DirDown = False End If >! 'Move left If GetKeyState(vbKeyLeft) < 0 Then DirUp = False DirDown = False DirLeft = True DirRight = False Exit Sub Else DirLeft = False End If >! ' Error handler Exit Sub errorhandler: HandleError "CheckInputKeys", "modInput", Err.Number, Err.Description, Err.Source, Err.HelpContext Err.Clear Exit Sub End Sub >! Private Sub picScreen_MouseDown(Button As Integer, Shift As Integer, x As Single, y As Single) ' If debug mode, handle error then exit out If Options.Debug = 1 Then On Error GoTo errorhandler >! If InMapEditor Then Call MapEditorMouseDown(Button, x, y, False) Else ' left click If Button = vbLeftButton Then ' targetting Call PlayerSearch(CurX, CurY) ' right click ElseIf Button = vbRightButton Then MouseMove = True 'Right Click Mouse Movement Here, Give MyX and MyY values for current Pos then compare >! MyX = GetPlayerX(MyIndex) MyY = GetPlayerY(MyIndex) >! 'Move Right If CurX > MyX Then DirUp = False DirDown = False DirLeft = False DirRight = True End If >! 'Move Left If CurX < MyX Then DirUp = False DirDown = False DirLeft = True DirRight = False End If 'Move Down If CurY > MyY Then DirUp = False DirDown = True DirLeft = False DirRight = False End If 'Move Up If CurY < MyY Then DirUp = True DirDown = False DirLeft = False DirRight = False End If If ShiftDown Then ' admin warp if we're pressing shift and right clicking If GetPlayerAccess(MyIndex) >= 2 Then AdminWarp CurX, CurY End If End If End If >! Call SetFocusOnChat ' Error handler Exit Sub errorhandler: HandleError "picScreen_MouseDown", "frmMain", Err.Number, Err.Description, Err.Source, Err.HelpContext Err.Clear Exit Sub End Sub >! Private Sub picShop_MouseUp(Button As Integer, Shift As Integer, X As Single, Y As Single) MouseMove = False End Sub >! Public Sub GameLoop() ' Call CheckKeys Dim FrameTime As Long Dim Tick As Long Dim TickFPS As Long Dim FPS As Long Dim i As Long Dim WalkTimer As Long Dim tmr25 As Long Dim tmr100 As Long Dim tmr10000 As Long
  4. im using the current version the EO1.5
  5. but its really not working, done two times… :(
  6. ok thanks got it, gonna test it now. thanks again. :cheesy:
  7. still i cant get this :sad:, and i cant find the mouse up, sorry im not got at vb just learning again. any help? by the way is the main post the fixed tutorial?
  8. ahh ok thanks. lastly question. 1\. whats the level gap for the party?
  9. robin I didnt understand this "If there's remainder experience left it's given to a random member of the party." question. 1\. whats the level gap for the party?
  10. i guess only Robin can answer this. 1\. What is the base of the party exp? is it based on the level (the higher the level of a player in the party the lower exp rate it gets) or equal to all party members. 2\. What if the other party member is on the other maps? does he gets the exp party? 3\. If a party leader leave, does the party will be disbanded (never try it yet) thats all thanks.
  11. waaaaaaaaaa nice nice nice thank you :embarrassed:
  12. cant find picScreen MOUSEUP, :sad:
  13. [http://www.touchofdeathforums.com/smf/index.php/topic,66183.0.html](http://www.touchofdeathforums.com/smf/index.php/topic,66183.0.html) read the "Not yet Fixed" and heres the tutorial [http://www.touchofdeathforums.com/smf/index.php/topic,67899.0.html](http://www.touchofdeathforums.com/smf/index.php/topic,67899.0.html)
  14. fixed. dont know how to delete topic. :confused:
  15. nice one, robin is it possible to include in this engine the encryption of files and non block (pass tru) player to NPC or player to player?? just a quick question, whats a dynamic tiles? (noob question) :sad:
  16. Before this game is not in Eclipse Engine. This were i started making 2d games. I saw this in forumation way back 2 years and months ago, then i told my self i can make a game like this, then i found eclipse. :cheesy:, thanks its in EO engine right now, Good Luck.
  17. Engine: EO can anyone help me on this please, just starting to use vb6 again, thanks. 1\. where can i find the spell location?, i want to edit the position of the spell (X,Y). 2\. is there a tutorial (coz i cant find it) about how the map sound, its not working. thanks.
  18. @Aramyth: > Type /Admin or press "Insert" to toggle it on and off. thanks :azn:
  19. f1 dont work for admin panel, why? i am already an admin. i downloaded the christmas edition.
  20. wow still alive??? this game is dead. lol XD
  21. just be nice :cheesy:, as what mcnugget said, need a good info at start
  22. poor man, no one replied. XD
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