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zach4873

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Everything posted by zach4873

  1. @dao: > how do i make a guild!! :rolleyes: i beleive its F4 or F3 its one of the F# buttons
  2. zach4873

    Permissions?

    hmm i think this could be done with source or an ini but im not sure
  3. hmm yes this is possible with scripting i beleive so head over to the script request forum id try and help you but im not quite sure how to do this yet :) but this is a great idea ;)
  4. zach4873

    My map ?

    this is an old thread iv improved since then :X but yeah thanks for comments :)
  5. zach4873

    How do i…

    1) in the map editor hit the properties tab and then hit npc properties?(not sure if thats what its called but its the only other tab) then select an npc then set coordinates 2) for tiles just copy and paste them into photoshop(considering their a file format other then .bmp) then save them as Tiles6.bmp in the clients gfx folder
  6. zach4873

    Sprite shelter!

    wow i like those especially the last one thanks :)
  7. i…love...you jk :P but this is seriously awesome thanks!
  8. zach4873

    Dungeon

    for a dungeon its something that would pop up just saying what to do rate x/10 ![](http://img26.imageshack.us/img26/134/dungeo.png)
  9. okay so this is what i have so far i was wondering if the way i have the getvar and put var is right also this is so that when theirs 3 players on the map it will warp them and if theirs a more effiecent way of doing this then please do tell me :P ``` Sub OnMapload(whatever, goes, here) If NewMap(Index) = 50 Then If GetPlayersOnMap(Index) 3 Then Call PlayerWarp(Index, 51) If NewMap(Index) = 51 ``` Okay,my first question is how can i set it to warp when theirs not any players on map 51 and how can i make it warp from 51 to 52 when they kill everything on map 51 edit:also would the script above work so far? edit2: meh locking this its to hard for me maybe when im better at scripting
  10. @Yorty: > Very possible… (you can even use class blocks for less scripting!) But put some periods in there! ooh i hadn't thought of class blocks but that wouldn't work with the waiting until every npc is dead. Although I could have it warp them to a transfer map;where they look for the class block spot for their class,and for the periods grammar isn't my thing. :P However ill try and fix it in this post. Edit: Fixing the grammar :P . Edit2: Okay here is where i need help XD. I have no idea what sub to start in anyone have an idea. :X
  11. ~~just wondering if this is possible~~ now im wondering where to start :P a dungeon system where it would warp to a certain map depending on level and it would require that you were in a party with atleast 3 people then in the middle it would warp the party to a new map once the npcs on that map were dead then at one point it would warp them to a different map like a mage to map A a warrior to map B and a archer to map C im just wondering if this is possible if it is please dont post it here as id like to try it on my own :) Edit: Okay i need help XD if anyone wants to help please pm me
  12. i would be megan fox :D
  13. i used to pack these for lunch every day back in elementry school
  14. zach4873

    Starcraft

    anyone else play ? me personally love this game its the best rts ever and its 10 years old it definitely pwns any other rts and i play on iccup(google it i forgot the website) its an alternative for battle.net and i play on lan im pretty noobie but i just won my first game on iccup so if anyone wants to play me pm me :D
  15. zach4873

    Rate X/10

    idk i like that one better o.o but yeh the text is still bland check out some tuts for that ;)
  16. Supposed to roll a random number and then give them items accordingly i know some options are repeated thats just cuz i ran out of ideas XD also i was wondering how to make maybe a custom menu (or some other convenient way) of giving them an option of if theyd like to play ``` Sub SlotMachine(Index) Dim num num = Rand(0,10) If num = 0 Then Call BattleMsg(Index, "You have won 5 silver coins Congratulations!" Call GiveItem(Index, 1, 5) Else If num = 1 Then Call BattleMsg(Index, "You have won nothing sorry! Better luck next time." Else If num = 2 Then Call BattleMsg(Index, "You have won 15 silver coins Congratulations!" Call GiveItem(Index, 1, 5) Else If num = 3 Then Call BattleMsg(Index, "JackPot!!! You have won 100 silver coins Congratulations!!" Call GiveItem(Index, 1, 5) Else If num = 4 Then Call BattleMsg(Index, "You have won a PVP point Congratulations!" Call GiveItem(Index, 2, 1 Else If num = 5 Then Call BattleMsg(Index, "Some sort of blue muck oozes out of the machine." Call GiveItem(Index, 8, 3) Else If num = 6 Then Call BattleMsg(Index, "You have won nothing sorry! Better luck next time." Else If num = 7 Then Call BattleMsg(Index, "You have won 5 silver coins Congratulations!" Call GiveItem(Index, 1, 5) Else If num = 8 Then Call BattleMsg(Index, "You have won 5 silver coins Congratulations!" Call GiveItem(Index, 1, 5) Else If num = 9 Then Call BattleMsg(Index, "Some sort of blue muck oozes out of the machine." Call GiveItem(Index, 8, 3) Else If num = 10 Then Call BattleMsg(Index, "You have won 5 silver coins Congratulations!" Call GiveItem(Index, 1, 5) Else ```
  17. these look great for your first try im nowhere near as good and iv tried like 10 times :P and it doesnt matter if he used noise its the end product that counts
  18. zach4873

    Rate X/10

    theirs font :X ? ahh now i see it but he said he made from scratch if from scratch 8/10 if you used renders 6/10
  19. hey does anyone know how to get this working ? im sure someone knows my current scripter didnt know what to do so i was wondering if anyone could help me via msn ? my msn is [email protected] i think what i messed up was the inis but idk what to do there? what happens is if stam take is on 1 it says im to tired no matter what and if its on 0 i dont get exp
  20. zach4873

    Another problem

    hmm did you restart the server?
  21. zach4873

    Cross Fire

    meh looks like every other fps game out there
  22. WOW! the maps now are alot better but the old maps were awesome too for how little you had been on eclipse great maps :)
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