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ComicNik

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Everything posted by ComicNik

  1. ComicNik

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    Its.. uh.. Oook. You really need to put some kind of texture in the leaves and trunk. It looks like blobs of green and brown at the moment. And you need lighting full stop.
  2. ComicNik

    [ES] / case

    Hey guys need a little help here! Is it possible to have a script in the source that calls a '/ case' command. For example if i wanted to click a button on the gui instead of writing "/script" in the chat box. if this is possible let me know. Thanks Also if you need more info (but i guess that's all you need) let me know.
  3. well its kinda hard without tiles or any detail in what you want :huh:
  4. Wow that's awesome.. Simple! but very handy. Thank you.
  5. meh its OK.. Change the background to something a bit more interesting (something to do with your game perhaps) . Dont forget this is the first screen people are going to see to make it count. Apart from the negative its a great start. Edit: i would prefer a darker color and less blur its a struggle to read some of the thin writing.
  6. ComicNik

    Rate my maps.

    They are not bad .. number 1… you should fill it out a bit more. its kinder bare. it would be even better if you used your own tiles, but I guess we are meant to be reviewing the map design only. :huh:
  7. if you double click the button you have to press to log out. Then put between "Private Sub lblMenuQuit_Click()" and "End Sub" ``` frmMainMenu.Visible = True ``` This will make the main menu become visible..
  8. Mmm alittle help would be nice. ![](http://a.imagehost.org/0174/help1.jpg) I haven't changed the source at all. bass.dll? I tried re-downloading the source but had no luck.. I even downloaded bass.dll and when I tried to run again it froze. When I click debug I get this.. ![](http://h.imagehost.org/0039/help2.jpg) Im using vb6 portable addition (enterprise) Thanks a lot if you can help me out.
  9. ![](http://i.imagehost.org/0580/3_29.gif) added helmet ^^
  10. ![](http://i.imagehost.org/0311/hhe.gif) even armor! :cheesy:
  11. Ummm.. its OK but it need to have more time spent into it. its rushed. :icon_crap: Edit: Now with a Jetpack? hehe cool
  12. http://www.supload.com/listen?s=4gIyUR# This song is free to use in anyway… Made with fl studio 7. I know its not anywhere as good as some of the songs on here! :cheesy: enjoy.
  13. @Azkanan: > Pretty impressive for a second attempt - how'd you do the paper effect? hard to explain.. but its as dark yellow background with some lighter spary paint and blur effect.. then i pasted the drawn image over the top.. made black and white with a burn effect. edit: forgot to say i added noise effect on the town before i made it black and white.
  14. @DrNova: > The number 1 risk > Frustration. that made me lol XD
  15. > Too big ears? :D yea a little big but awsome chacters ;) edit: armor need alittle work.. like more detal.
  16. how risky is port forwarding? :huh: thanks
  17. I think i have done well! :azn: I have edit the source code for the button's. This toke me about 4hrs (with breaks). Everything is working. I used paintshop pro 7 the most. The aim is to make it look like drawing on old paper. ![](http://f.imagehost.org/0288/gui.jpg) This is the background image without the paper effect. ![](http://i.imagehost.org/0891/guiback.jpg) I made this quickly in about 1hr.
  18. Gamestudio A7\. at the moment but when we get underway. we will buy a engine. were in the modeling stage at the moment so were not realy thinking about that. :huh:
  19. Hey guys im just showing of my new game idears done some model making for it as well ill post images soon. :cheesy: anyway i dont know what you guys (and ladys) like in games. so dont be to harsh.. [![](http://h.imagehost.org/t/0952/fox.jpg)](http://h.imagehost.org/view/0952/fox) **Story Part** Nebula is a 3D RPG based billions of years in the future, were man has destroyed themselves by war and disease. A new breed have repopulated the planet earth the time of the foxes is now. As the foxens adapt to there environment they find out there not alone in the world. As the winters get colder and more dangerous every day they have to protect themselves from the temperatures that the world now possesses. A forever lasting eclipse that can not be changed has clocked the world in ice and snow. As the children pray for there lives adult are out finding heat sources and food. **The Laws of Foxes** 1\. A fox may not injure an other fox or allow a fox to come to harm. 2\. A fox must obey orders given by soldiers unless you are a female or it is offensive to you or an other fox. 3\. A fox or vixen must have their firearm's hidden around other foxes or cities. 4\. A fox must not steal or attempt to. **Firearms** AS-P12 - single shot pistol with clip of 12 shots. LM-PA - assault rifle with a clip of 32 shots. SH-PL - shotgun with a clip of 6 shots. **FAQ** Q: Is nebula free to download and play? _A_: Yes Q: Is nebula like fallout 3 _A_: Thats the goal realy to make it open free roam as possible. Q: How long is this going to take? _A:_ A long time im only at 12%. Q: Do you play as a fox _A_: Yes you play as one. Q: Why foxes? _A_: Have you ever played a game with all foxes in. Also they are awsome :3 **Enemies** Ghost - They scream and attack you. their screams can be heard from miles. Heat Leech - A little snake type animal that is deadly… but it has poor eyesight and death it can only detect head from lights and other heat/light sources. Snow Patrol - Same as bandits they run you down and kill you for your weapons and items. Heartless - a fox with no feelings apart from fear. Every time you get near them they run. they mean no harm but can be freaking when the staring at you from the shadows. Soldiers - they protect the cities and traveling foxes. they have been trained to follow orders and understand citations. but I don't know why you would assault them they help you. More to Come When I Model Them.. Basicly its free to play. Alot like fallout 3\. Lots of quests and alot of role playing...
  20. Nothing has work so far i get the message "Subscript out of range" this is a npc if it helps.
  21. ``` Case 1 dim weapon weapon = GetPlayerWeaponSlot(index) If weapon = 0 Then Call PlayerMsg(index, "You need to equip a sword.", Red) Else If weapon = 10 Then Call PlayerMsg(index, "script succeeded!", White) End if ```Im using the EE 2.7. i have weapon 10 equip but it dont say script succeeded! please help me out.
  22. Insted of editing script from scripted tiles and items in the main.txt use then in the clients editor.
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