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harrison858

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Everything posted by harrison858

  1. @Darkages300: > Hey. > Long time since i been here.I recently got windows 7 and wanted to install EE 2.7 > The servers load ups and I installed the necessary required library files but the client gives me > rewriting config.ini > cannot load up text? > error 339 > Any one has any solution? You need the library files required to run Eclipse. Try this version of the ELI instead: [ELI 9.12.17](http://www.touchofdeathforums.com/smf/index.php/topic,55447.0.html) Im pretty sure it works with Windows 7 too. –--------- config.ini Make sure port = 4000 in config.ini in /Client and port = 4000 in data.ini in /Server
  2. @Hockeyluva77: > I downloaded Eclipse stable….And when i went to make a spell and use it didnt work i picked out the animation sound etc...am missing something? Pretty much the spells arent working:( > > Thanks! Well.. im guessing you're new to Eclipse. Did you add an item or something, like a scroll to go along with the spell?
  3. When did you start noticing this problem? Did you edit source or edit scripts?
  4. I dont know what i did, but after I update Eclipse stable to 1.2 and using Godlord's new main, i get Type mismatch: 'Commands' whenever i type certain commands. /help doesnt work /admin doesnt work /respawn
  5. harrison858

    SFX don't play

    Please provide the following: Engine version Sound type Operating System & x32, x64, etc.
  6. @[SB: > Soul link=topic=55750.msg589785#msg589785 date=1261684110] > Yes. Thanks. Issue has been resolved ;)
  7. @Godlord: > Replace Target with Index. > > Regards, > Godlord. > Call SetPlayerHP(Target, GetPlayerMaxHP(Target)) > Call SetPlayerMP(Target, GetPlayerMaxMP(Target)) > Call SetPlayerSP(Target, GetPlayerMaxSP(Target)) > Call SendPlayerData(Target) Replace all targets above to index like this? > Call SetPlayerHP(Index, GetPlayerMaxHP(Index)) > Call SetPlayerMP(Index, GetPlayerMaxMP(Index)) > Call SetPlayerSP(Index, GetPlayerMaxSP(Index)) > Call SendPlayerData(Index)
  8. @Godlord: > @Greendude120: > > > They arnt. Damian has never touched it. Godlord's main is the cause of all or most problems related to subs that are sadscripted. stats being one of them. > > > > Delete the stuff he put and replace it with a 2.7 sub where needed. > > I actually checked those when I scripted them. So it's not always my fault. > > If the problem is them being swapped, then you should just change the constants. > > Regards, > Godlord. These are found in the Sadscript or in the source?
  9. @Admiral: > It sounds like something is wrong with your OnPlayerDeath (or OnDeath, or w/e it's called) sub. > > Post your OnDeath.ess sub up here for us. ``` ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' ' Module: OnDeath.ess ' ' Author: Stephan J.R. van Schaik ' ' Date: August 30th, 2009. ' ' Version: 1.0.0 ' ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' ' Function: OnDeath ' ' Brief: executes when a player dies outside of an arena. ' ' Parameters: ' ' Index: the index number of the player who died. ' ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' Sub OnDeath(Index) If GetMapBootMap(Index) > 0 Then Call PlayerWarp(Index, GetMapBootMap(Index), GetMapBootX(Index), GetMapBootY(Index)) Else Map = CInt(GetVar("Classes\Class" & GetPlayerClass(Index) & ".ini", "CLASS", "Map")) X = CInt(GetVar("Classes\Class" & GetPlayerClass(Index) & ".ini", "CLASS", "x")) Y = CInt(GetVar("Classes\Class" & GetPlayerClass(Index) & ".ini", "CLASS", "y")) Call PlayerWarp(Index, Map, X, Y) End If Call SetPlayerHP(Target, GetPlayerMaxHP(Target)) Call SetPlayerMP(Target, GetPlayerMaxMP(Target)) Call SetPlayerSP(Target, GetPlayerMaxSP(Target)) Call SendPlayerData(Target) End Sub ```
  10. @Admiral: > @Greendude120: > > > All u gotta do, is download visual basics and switch the magic and speed labels around. not very complicated. > > Yeah, I did. > Well, most of it (in some parts it's right, in other parts, it needs to be switched). > > EDIT: Either way, since the bug is known, and it's not a hard fix, I'm sure it will most likely be fixed in the next version; should I move this to Confirmed Bugs? Well, since its easy to fix, please put it in confirmed bugs so that people who make the next version maybe can fix it :P
  11. > Version: Eclipse Stable > Problem: Subscript out of range > > Details: > > Okay, whenever a player dies, I get a Subscript out of Range error. > > However, it doesnt say RTE 9\. It just says Subscript out of range. > > The player dies, and I recieve two of these errors. > > The player's client is frozen until i click 'OK' on both the errors. > > After that, everything returns to normal. No memory is lost or anything. > > –-- > > **I did not modify my OnDeath script in the Events folder. > All my maps have a spawn Map, and valid X, Y when a player dies.** > > –-- > > Forgive me if someone else is recieving this same error + scenario but I did not find another topic that says Subscript out of range when the player dies. Issue Resolved. Thanks everyone.
  12. Visual Basics is a software that you need to pay for, if you want to do it legally. And I am certainly not going to download a cracked version of it, because I dont do illegal things :P
  13. Im only attaching Part 2/3 of this short tune called Rememberance. Rememberance is about a person who is at the moment of death, remembering his life, his accomplishments, his dreams, his hopes, etc. Im thinking that if I expanded on this, it would sound nice. Please comment :D
  14. Anyone mind pointing out which things to edit in order to solve the mix-up with Speed/Magic stats?
  15. @Lam3r: > http://www.lmgtfy.com/?q=convert+.midi+to+mp3 OMG thank you so much i was looking for this too
  16. Same problem with my ES game also. Why are magic and speed switched? How do you change magic to magic, and speed to speed?
  17. Hmm.. i seem to be getting the same problem. Runtime error 480: Cannot create Auto Redraw image. This happens when i use the /editnpc command in-game. It was working fine yesterday, but today I get the runtime error. I have not edited anything since the last 2 server startups, so it should not be a file problem. I deleted my npc folder and im guessing that you'd have to start over with the npcs. Please, is there an easier fix for this problem instead of redoing all npcs?
  18. Ok, im using TE. Mods can kick, but I want them to be able to warp too. How can this be arranged?
  19. Hi im using TE. I want to change the map and coordinates of where the new players start at. How do I do this? because everyone gets spawned at the top of map 1 and they dont know where they are.
  20. Hi, im a total NOOB and just made some maps. Which files should I upload, HOW to upload, and some other info that I might need.
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