Tyr
Members-
Posts
1540 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
Calendar
Everything posted by Tyr
-
@DrNova: > in the all commands list there IS actually a command supposed to change movement speed, but it doesnt work thats what i found out ^^ i'll source it no problem. thx all!
-
nice in-game stuff u got there robin ^^
-
none worked… i guess that command is messed up?
-
lol u should look at the comments, when there are 300+ positive i think its k ^.^ at least thats the way i do it instead of down loading fake torrents :)
-
or simply change the customwindow line to frmLvl50.visible = true ?
-
Good idea, it worked. BUT i can't do this for all those commands… GetPlayerLevel(MyIndex) works, but GetPlayerClass(MyIndex) doesn't... anyone idea's on that?
-
lol funny topic :D and ya i do rescect that dutchman above me ^.^ with his…. rare name lol lets just call him godlord :) - Tyr
-
uh :) if i can't mention FPS its Guild Wars for sure imo ^.^ i'm not a console gamer. Though i would like to have a 360 - Tyr
-
no thats not really the point, when u are to low mage lvl u are also able to c the spell icon but then blurred (icon1-disabled.gif) the point is that the GetPlayerMAGI(MyIndex) is the error, it doesn't matther what your magic level is it always says its 0… any other peeps?
-
some good install programs also reg the files u desire :)
-
Hi all, its quite strange when i put this code in my project. If GetPlayerMAGI(MyIndex) > 2 Then picSpell1.Enabled = True picSpell1.Picture = LoadPicture(App.Path & "\GFX\Icons\icon1.gif") Else picSpell1.Enabled = False picSpell1.Picture = LoadPicture(App.Path & "\GFX\Icons\icon1-disabled.gif") End If normally it should show a enabled picture when your magic is higher then 2… but it doesn't. the error lies in the GetPlayerMAGI(MyIndex) cuz when i add that the player tells his Magic lvl, it says always 0... u guys got any idea? i also tried putting it into a var... fail. thx by forward, it might be something stupid. - Tyr
-
Ya its strage ^^, check your items.bmp and look if the weapon u made is paperdolled. U might took a wrong one. if that isn't working make sure that the weapon is actually a WEAPON in game ^^ but i guess u got that..
-
Well done, just 1 question… Y use IPConfig?
-
its quite all right ^_^ i'll give it a 7, just cause its bit basic.
-
np, glad i could help u.
-
Lol Kreator, there is a nicer way to tell it. Look my post, i agree at the quality of the maps but not at your way of expressing it. - Tyr
-
Finally a decent map :) gj.
-
i got the same comments as above, just … JULY lol :)
-
Can a admin post this into recources or something plz?. - Tyr
-
yep try Firestar's out, it should rly work :)
-
i am searching for this ages, i sended a PM to godlord (he now has a weird name imo) and he told me he posted a fix a long time ago… afther some searching he found his old topic removed, and that it would take to long to repost it. Now that other peeps also have probs with it, let us hope he does. :) - Tyr
-
there is a script in the database witch works 100%, u should take a look.