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Warconn

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Posts posted by Warconn

  1. yes, the button can really go anywhere aslong as you include the code that is suppost to go with it.

    What the button does it creates a ini of all the updates, it closes the client, runs the updater,  once the update is done, it deletes the ini, like it was never there

    You cannot run the updater by itself, you must run it from the client for it to work.
  2. alright, thanks baron, ill work on that.

    @Chocolate:

    > It's okay, No trees, Theres a huge blob in the NW corner? Teh ground transitions are pretty horrible, The S has a blob of ice? Make it more interesting or get rid of it. And the palm island has these blue dots… But looking good improvement is only done with practice!!

    thanks for the critisims, this is the place for it ;)  the blob in the NW corner will be a gate in the for future releases, im thinking of an atlantis ;)
  3. nah, im not releasing the actual updater source, did you download the new updater.exe, redownload that, then try with the changed images…

    i would apperciate it if you add me to the credits either way..

    thanks
    Warconn
  4. [EDIT2]
    I found a little bug which i have fixed, you need to get this new copy of the updater
    http://dl.getdropbox.com/u/301475/updater.exe

    I also have the images here for you guys ;)
    http://dl.getdropbox.com/u/301475/updater.bmp
    http://dl.getdropbox.com/u/301475/updaterbanner.gif

    sorry  for the delay, i have been having troubles with my computer…
  5. @The:

    > okay, good. It gives you the illusion that the shadow is ontop of you and over you.

    yea, i understand i saw it as a problem before we started mapping, but i didnt think it was that important… it is now though
  6. UPDATE

    Well my mapper Wharp has been working to improve some of the mapping based on some constructive critism from the forums.

    I have just added some minor bug fixes along with some things that will help with mapping
    I decided to start making some stats for the armours, and after taking a look at Shadowwulfs calculator, i made my own.

    here is what i have so far

    http://dl.getdropbox.com/u/301475/ScreenShots/Page.htm

    I am planning on rounding all decimals up ;)

    I will be adding more and more armors, along with weapons soon!

    Thanks
    Warconn
  7. > Gave me results like: Squiddle Online, Shinobi Online, Netherworld Online (if the result is correct), Pokémon Online, The Portals Online, Iruno Online Chronicles, Mayhem Online, Retarded Online, Piratez Online, Phoenix Online, Exile Online, Krusade Online, New Colony Online, Lunar Online, Rebelion Online, Megaliths Online, Kanoba Online, Ambardia Online, Bastion Online, Magicide Online, Kryce Online, Arcadia Online, Sirema Online, Necronium Online, etc. (I probably missed a few and some names may have changed, etc.)

    woot im on the list ;)
  8. i think you guys are right, that we shouldnt put ONLINE in our game names just because…

    I however had a RPG called New Colony a long time ago, i am trying to follow the base storyline, but the only difference is that it is "ONLINE".

    so yes, poeple should not just put online in the names for the heck of it, only if they have a reason to.
  9. @Keebler:

    > How can you forget about trees. Thats just perpostorus.

    lol the trees are in the real mapping, but i forgot to add them to the worldmap, it is just kinda like an outline until i can get enough realmaps together.
  10. @Anna:

    > 33 MB BMP…. make it a PNG srsly please
    >
    > hmm, yeah the mapping isn't that great. Nothing broken about it, just not great. Clean up the straight lines, especially the straight rows of trees; Inquisitor's forest tiles can easily be used much better than they are.

    hey, thanks atleast i no i have something to work on. I am uploading the png now, and by straightlines, do you mean the barrier around the edges, like the forest parts, or the trees
  11. What do you guys think of the mapping for the New Colony Online Demo

    http://dl.getdropbox.com/u/301475/ScreenShots/demofullmap.png

    its a big image, just click it to look at it…

    that area size is 4 maps ;)

    I mapped half of the maps, and my mapper Wharp did the other half

    so what do you guys think?
    (i will not be changing anything, just wanted to show everyone)

    Thanks
    Warconn
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