spooker
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the relakks account takes 15 seconds to set up, theres no activation required, setting up the VPN takes less than a minute to set up. Theres no sense whining about doing it when you haven't done it yet. i did it and it took less than 2 minutes to set the whole thing up. Doing this Vs. using hamachi wins any day. At least attempt it before you think its a big long process, its not.
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I mean like, ok i am making my own sprites, there are 12 individual sprites that make up the entire animation in game. so when you hit the arrow key it turns the figure etc. i need to know the order they need to be in, so when i hit the left arrow key the monster moves left, and the right arrow key the monster moves right etc.
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there are 12 slots for the npc's, which slot does what? Like Slot1\. Npc moving left Slot2\. Npc Moving right Slot3\. Npc Attacking Etc, if someone knows please reply. Solved, I looked at a sprite template and noticed which way each was facing and stuff like that, thanks ShadowWulf
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Kso i was browsing… and i noticed the section for other engines made with eclipse are gone o.o why so?
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i need pokemon items, any help would be appreciated :)
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normal item, not using paperdoll xD
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I just need a template so i can paste my own items in it
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I need 32x32 trainer sprites for pokemon, they don't have to be actually trainers, just something similiar, i already have pokemon sprites please post 32x32 human sprites if you have any (not naked)
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Well, i made a village for the elfs, a castle for the knights, now i need some type of place for the wizards, anyone got a tilesheet in mind? post it here, or post where i can get it, thanks, much appreciated :)
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ok so, i want to have a sound when i warp but i put ``` Call PlaySound(index, "warpsound.wav") ```There was no sound.. what did i do wrong? yes i put this in the /warpto command this is the code to my warp. ``` If LCase(Mid(TextSay, 1, 7)) = "/warpto" Then If Len(TextSay) > 8 Then TextSay = Mid(TextSay, 8, Len(TextSay) - 7) n = TextSay If n > 0 and n
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I already have the RPMXP medieval tile sheet, but i need more graphics for the game, so if you have any medieval tilesheets post them here, you will recieve credits :)
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> 9\. When starting the server and the error occurs when loading the class data. > You can re-download Eclipse and get the class files of that or try to fix it yourself. > Thanks to Godlord for this fix. BUT. heres another fix, by me > Lets say, you made 4 classes, you must go into the info.ini file and change max classes to 4, otherwise when you start the server you will recieve a RTE 9 Fix by: Spooker :P Note: if this fix has already been posted, delete this message.
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How come it was removed?, =\ i need the source code