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poke1103

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  1. I see this project is open source. I was wondering, are you allowed to use this for commercial purposes? For instance, if I make a big game and it gets popular and I want to make money off of it, can I do so? Can I make membership for my game, sell items for cash and other things of the such?
  2. So how would a player cast a spell? I'm sort of confused here. They click an item? Or is there a tab where they have a list of spells they can cast?
  3. Oh so it's mana? Is there like a spell book which your character can bring up when you make a spell? How do you sell a spell or whatever?
  4. What is the spirit bar for?
  5. How would I do that with no members or anyone to help to do the game? I can't do over 500 items and 500 maps and 500 npcs and 500 spells and 500 banks and 500…etc all on my own. :P Making a game is a team effort not a one mans job.
  6. Hey guys, Story: The story is basically you are starting on an island trying to find out what to do. Then there is guides who tell you where to go and what to do. Then after that you get teleported to a main land and there you can do anything you want basically. Just go train if you want… Meet friends... Anything...etc Info: I want my game to be like able to go to a high level like up to 100+.. Because I hate games that only are worked on for like a week and people stop making them and it's all over it's just really dumb. I want it to be fun for my players to come back and tell there friends to join not just stay up for one week and the server goes down forever... That's completely stupid to waste time on a game and then just dump it after a week of hard work. I want workers who are dedicated to making a game. All workers get access there own access level chosen by me. Time Era: My game is in a Modern like time era. The Game play type is: fantasy/fiction Some of my stuff I already added is/ aka features: Click walking Mini map And I want to make it full Screen soon Picture of my cruddy mapping. :P ![](http://img195.imageshack.us/img195/3078/screenshot0w.png) People I need: GFX artists/ aka spriters GUI maker…ect 0/2+ Web Designer 0/1+ Mappers 0/4+ Coders 0/2+ Admins/Mods (Will do after game is complete)
  7. You mean the "ShowInTask bar thing?"
  8. Ya I know but how do I disable the menubar for frmMirage?
  9. > Call DD.SetCooperativeLevel(frmMirage.hWnd, DDSCL_NORMAL) Where do I actually change all this stuff at?
  10. What's even wrong with it? I can't tell.
  11. What do you mean? ^^^^ UPP Like what do I change?
  12. Can't I just make a button to make it full screen? Like they said?
  13. I just want it to be full screen like in some games like WoW and stuff. Wasn't Total Eclipse full screen or something? One of them was. I just want it full screen just same gfx and everything.
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