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Braydo25

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Everything posted by Braydo25

  1. Ok, Say I want to make a certain character class start with basic skills (spells) I would edit it in the class section right? well i did under starting skills or w.e it is and players who choose that class dont start with the skills? help!
  2. Is there an On Death sub where it executes something when you die? for your main.txt? and if there is one, where in my main would i put it (sorry im new to sadscript, it seems like vb6 but i dont understand all the preset things)
  3. I am a COMPLETE Nub to sadscript, I've read almost all the Tutorials i could find but I still have trouble understanding all the functions and subs. I know most of what it means because it looks just like VB6 to me but theres preset functions and other things I dont understand. So i was asking how would you make a scripted tile that sets the players starting point in their account.ini to a different point Case 1 Call SetPlayerMap(ByVal index As Long, ByVal MapNum As Long) Call SetPlayerX(ByVal index As Long, ByVal x As Long) Call SetPlayerY(ByVal index As Long, ByVal y As Long) End Select I was looking through balitzks1 list of commands and i figured it would look something like that? could anyone share with me some kind of template where i just need to enter the map number, x, and y coordinates? it would be greatly appreciated
  4. An Experienced Source Editor And Experienced Scripter For : http://www.freemmorpgmaker.com/smf/index.php/topic,26611.0.html
  5. ![](http://img132.imageshack.us/img132/4770/doomingamerf9.gif) please tell me what you think.
  6. Bassicly, Im editing the source for my game to incorporate 64 x 64, 96 x 96, and 128 x 128 sprites. The npc edit form will look something like this. It will add 3 new sprite sheets to the gfx folder to incorporate it. I might release it blah idk i just felt like sharing. ![](http://img80.imageshack.us/img80/5549/frmbigspritesww0.png)
  7. Well, While I wait for people who want to help out with Lunar Crescent, I guess I can make a login screen for some people. Just give me the background image you want used and ill do the resizing, add everything, ill even edit your source to match. Open Slots For Login 1- 2- Here's some of my recent work for a reference: ![](http://img59.imageshack.us/img59/4055/loginuh9.gif)
  8. Well, Here's The New Login For The Game I've Been Working On (Lunar Crescent) Please Rate! :roll: ![](http://img59.imageshack.us/img59/4055/loginuh9.gif)
  9. Positions That Need Filling: Mapping -Braydo25 (Me) - - Scripting - - GUI - Braydo25 (Me) - Source Code Editor - Braydo25 (Me) - Paperdoller/GFX -Braydo25 (Me) - The story takes place in the future BUT! it is not a futuristic spaceship setting, In this world of Morridon, It is around 2400 A.D but the medieval ages never ended because of increasing interests of scientists into alchemy and also the study of witchcraft, dark magic, wizardry by the magi and druids. There Will Be A Total Of 20 UNIQUE! (yes each of these 20 classes is 100% different from any other, they will each have there own abilities, items, spells, etc) When You Create A Character You Will Not Pick A Class, But You Will Pick A Race Instead! These Races Are: Human
  10. The sprites in a shop wont show up when other players go to the shop, when you click on where an item should be it will be a blank spot but show the description and the price. But the sprite for what it looks like wont show. then when you buy the item the sprite and item show up fine in your inventory. why is this?
  11. Hey, I'm looking for someone who is pretty handy with photoshop (or any other powerful image program) that can make me a Medieval/Futuristic GUI for **Lunar Crescent** More Medieval In Terms Of Futuristic I Mean Somewhat Alchemy Or Something Idk. Whoever Can Make A Nice GUI For Me I Could Help Do Some Mapping For One Of Your Games? Here's Some Of My Mapping Work: http://img120.imageshack.us/img120/4826/map2rs0.png I Actually Just Need A Nice Looking Login Screen Made Now That I Think Of It, I Can Edit Source For The gui so its just the image I need.
  12. We still need someone who can script well. Oh but please rate, this is part of an ice mountain range, w/e you want to call it, its for lunar crescent ![](http://img120.imageshack.us/img120/4826/map2rs0.png)
  13. What would you have to add into TE source to make weapons and enemies hit a varied dmg? like in the .frm files you would add a box for a range of dmg?
  14. I've Always Wondered What Map Switchovers Were.. You Know When You Edit A Map And Go Into Map Properties? That. OH! And I was Also Wondering How Would You Change The Permenant Starting Point Of A Character? Like They Start On Map 1 And Boot There For A While And Then They Get To A Certain Spot And Boot From There. How Would You Do This? Hahahah sorry for so many q's
  15. I consider my mapping ok, please rate. does anyone see anything that could be improved? style? techniques? anything? ![](http://img210.imageshack.us/img210/8123/lunarcrescenttrogdintowdz6.png)
  16. Ok… So somehow my old thread got deleted?... well Lunar crescent is a futuristic set mmorpg with a medieval theme. as of now we need 1 scripter if you want more infor just post. I had a thread with A LOT of info on the game but it got deleted..
  17. Braydo25

    Rate 1-10!

    ![](http://img339.imageshack.us/img339/8249/screenydo1.png) I know theres a little error next to the waterfall but its fixed now
  18. is there a way to vary the damage of a weapon?
  19. Im not sure why my fishing script wont work, its ment to work for a tile that you step on… but when i place the scripted tile somewhere and then walk onto it with the needed item for fishing nothing happens, and even without the item, nothing happens. whats wrong? here it is: heres the part for the scripted tile ``` 'Sub ScriptedTile(index, Script) Case 0 dim weapon weapon = GetPlayerWeaponSlot(index) If weapon = 0 Then Call PlayerMsg(index, "You don't have a Fishing Pole equiped!", 15) ElseIf GetPlayerInvItemNum(index, weapon) = 5 Then Call GoFishing(index, 6, 5, "Salmon") Else Call PlayerMsg(index, "You don't have a Fishing Pole equiped", 15) End If End Select ``` Heres for the rest of it ``` Sub GoFishing(index, item, maxlevel, name) Dim c Dim level level = maxlevel + 1 If GetPlayerlevel(index) < maxlevel Then c = Int(Rnd * Int(level - GetPlayerLevel(index))) If c = 1 Then Call PlayerMsg(index, GetPlayerName(index) & " caught a " & name, 2) Call ReplaceOneInvItem(index, 0, item) Else Call PlayerMsg(index, GetPlayerName(index) & " found nothing!", 12) End If Else Call PlayerMsg(index, GetPlayerName(index) & " caught a " & name, 2) Call ReplaceOneInvItem(index, 0, item) End If End Sub ``` whats wrong?
  20. Legacy Of Bane Legacy Of Bane Is A Medieval MMO Based On A Fantasy Setting In 1100 A.D. I'll Get To The Storyline Later In The Post. But First Off Here Is What We Are Currently Looking For: Skills In Staff We Are Looking For - Scripter With A Nice Amount Of Experience - GFX Artist (Must Know How To Work With Paperdoll, Spriting Experience) -Decent Experianced Mappers (2 more) Please Post An Example Of Your Work For Whatever Position You Are Applying For! My Abilities Well For Those Of You Who Think I'm Just Looking For Editors Etc To Leech Off Of Their Abilities I'm Not, I Have Many Abilities Of My Own, Here's Some Of Them. - HTML, CGI, Web Editing Experience - Currently Learning SQL For Web Account Management Which Will Be Developed Later - I'm A Decent Mapper, So Far I've Implemented About 75+ Or So - I Can Do Sprite Editing, Im Not Retarded With Sprites, I Actually Know How To Add Them, Edit Them Without Messing Up A Whole Sprite Sheet - I Know Some C++, Python (Does Eclipse Even Use C++ Or Python? Or Is It Just Source?) -I Can Make Installers and patches :grin: Storyline (Hah I Actually Have A Notebook With All My Ideas In It For Every Possible Aspect Oh Wow :roll:) Post Storyline Lore: In The Kingdom Of Monorea There Are 3 Races; The Humans, Gornin's, And The Moxin's. Over The Past 200 Years The Gornin Have Been Extending Their Borders Farther And Farther Into The Human Territory Near The Coast. The Moxin's Want To Help The Humans Against The Gornins (Gornins And Moxins Have Been Warring Since Anyone Can Remember) And Aid Them Against The Gornin's, The Gornin's Become Enraged After They Have Been Pushed Back Into Their Old Territory And Unleash A Plague Upon The Entire Kingdom Of Monorea. People Began To Die, Creatures Of The Kingdom Became Hostile And The Gornin's With The Help Of Their Leader Pushed Back Into The Human Kingdom. The Human's Are Being Slaughtered And The Moxins Have Become Weak From Constant Fighting, The Kingdom Of Monorea Needs A Hero To Push Back The Gornins One Last Time. Will You Be That Hero? (and thats pretty much the storyline, sorry for the bad grammer its 5am here and im extremely tired) Screenshots ![](http://img262.imageshack.us/img262/8541/interfacefg2.png) ![](http://img120.imageshack.us/img120/2548/sc1pm1.png) ![](http://img73.imageshack.us/img73/5580/sc2im8.png) You Can Check Out The Site At: www.legacy-of-bane.webs.com
  21. hi i wanted to make a tile that heals both hp and mp, but what i made doesnt seem to be working. i place tile 0 and it doesnt work on a map, then i tried tile 1 and it doesnt work. whats going wrong. please help Sub ScriptedTile(index, Script) Select Case Script Dim Q Dim W Dim Z Q=GetPlayerClass(Index) W=GetClassMaxMP(Q) Z=GetClassMaxHP(Q) Case 0 Call SetPlayerMP(Index,W) Call SetPlayerHP(Index,Z) Call Playermsg(index,"Your Mana And Health Has Been Restored!",3) End Sub
  22. Ok, I was wondering how you would make a simple interactive chat window for an npc by scripting (since their isnt a speech editor in eclipse like there is in Elysium Source =/ ) so is there already a tutorial on this? or could anyone explain it to me?
  23. I've always wondered why players cant trade currency with other players, what would you edit to do this?
  24. Hey Everyone, i was wondering how you edit the .frx for the ingame GUI to match a GUI That you made? if there anyway to change the background of the .frx file to the game.gif you made so that while editing the in game .frx you can just drag the buttons over to match your new gui image?
  25. What would I add to the Heal Attribute sub to make it heal mana?
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