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Lukin

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Posts posted by Lukin

  1. Well the site looks nice and all, but shouldn't it be "The true legends of Silkroad"? If ToxicWings is more than one person that is.
    Otherwise, I think it looks fine, although the whole "Copyright © 2010 Midnight. All Rights Reserved. Designed by Free CSS Templates." is quite the turnoff. Plus that gray space that it is on.
    8/10
  2. It feels like you've just sprayed 3-4 colors in paint and call it a cliff. :/
    And since when are cliffs green?
    If it would be a tiny tiny hill, then it wouldn't be as square and also have the texture of the grass on top of it, it still would have that even if it was a cliff (if you're not gonna have all rock on top)
  3. I love the simple style on the grass and path, even without detail you managed to make it look awesome, guess it's those small details every once in a while. :P
    And those trees are nice, but they seem puffy to me, not like it's leaves or branches, but I like it, makes it a bit different from other trees.
  4. Some things I'd like to see added would be something that shows where you are in the text. Like if I am typing something and then a space, I will not see if I typed that space or not. And the other thing would be the ability to see how long it's left on the cooldowns of the spells, either by text or by part of the spell icon being shaded out of gray or something until it's full again.
  5. @Grizzy:

    > Its supposed to be a gate.. not a castle. And your telling me I can't do high noon if I can see the fronts and sides of things?? But thnx, I'm working on the wayy now. I need to know if the gate looks atleast okay.

    What I am saying is that if you had high noon as the light source, you would not have shadows that makes it look like the light was from the front and not the top. The top part of your trees, should be the place with the highlights. if your trees are not just spray painted onto the grass.

    Made a 5 min edit to show you what I mean. High noon should be something like this. ![](http://i377.photobucket.com/albums/oo216/LukinT1/treefix.png)
  6. I'd add another pixel row above the purple, hard to explain other than that, so like this: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/125c27f24f570226322bc6d522607c1f.png)
    Makes the eyes stand out more.
  7. "Originally I only used 3 shades (Outline, Shadow & Base Color), but as comments about shading came I ended up with 5"

    You know you had 3 shades and then yours just magically turned into 5\. Some accident huh.
    And yes, you can use mine.. >.>
  8. @[Jake:

    > link=topic=69122.msg744765#msg744765 date=1298232888]
    > Lol, **no way** I'm using Rmxp tiles, so 3D is cool. If I use it, the graphics would be 100% custom. I hope everyone wasnt assuming this..
    > Originally I only used 3 shades (Outline, Shadow & Base Color), but as comments about shading came I ended up with 5 I believe (not including lukins edit, which I haven't checked yet). As for arms, I attempted showing the other arm and it looks even more akward then without the arm. But, I moved the arm over a little to the right to try to correct the angle problem:
    >
    > ![](http://I.imgur.com/2hYQd.png)
    >
    > Any better?

    So wait.. You haven't checked my version, yet ALL the colors I changed and added, have the EXACT same RGB values as your new version.. How strange.
    In fact, the only thing changed is that the arm is moved one pixel to the left.
    Could've just asked me if you could use my version and I'd say yes.. >.<
  9. A bit too rough of a transition between the darker shades and the lighter ones. I made my own little version of yours, changed the highlight color to make it stand out a bit more, also added one more shade.
    ![](http://i377.photobucket.com/albums/oo216/LukinT1/15X1B.png)
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