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Viral Dragon

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Everything posted by Viral Dragon

  1. @Twilight: So even if I had a Dedicated Linux Machine, I couldn't just download WINE and try to run it in this? What if I got a Windows Dedicated Machine from say Host Gator, or a VPS. those allow me to browse it like a normal computer. –- I could live without the modification though, I can always just use an old computer to host it. What I'm more interested in right now, is the ability to sync my site's DB with the game account data. Frank your post didn't help, I'm, sorry. I get an error on all those links. Does any one else know how I would sync the DB/account data? -Viral.
  2. Hey there, So, I was reading through the topics. To put a server online, everyone I've seen thus far has said Hamache, or use your physical computer. I don't know wtf hamache is, and it's probably not what I want anyway (that and all those tutorials seem to be for EO). I don't really want to use my physical computer because I already use this for 2 other games I host, one built off php the other php/ajax. Anywho, what I'm looking to do is, merge my forum's/site's DB with the game. So that when they register in a specific location of my choice (e.g.: http://site.com/game_name/register) They are then to put in their details, and then when they do they are sent an email. Which they verify. After which they are now able to login into the client, they will have access too. Which means when they register, I want the DB to sync with the game's account data. In a nut shell, I'm looking for instructions or help on how to edit the source, to sync with online DB, for user account data, WAIT for email verification. And also, how I would go about putting my server onto another host. I can't just upload a server.exe file to a host and run it from there. Soo, .__. I currently have more than 7 servers I could host it on, so finding a server isn't the problem, and they're all dedicated, so I have plenty resources and I have root access to all of them. How would I set up the connections to do so. Any help is appreciated. -Viral.
  3. I haven't the slightest idea why but when I went to run the x64, by mistake I downloaded ELIS by hama something, this apparently worked. I'm confused as to why though. Could someone explain? -Viral.
  4. I installed their runtimes as well. Well…I installed the ones for x32 since that's what I'm on. -Viral.
  5. I am using EO. I downloaded them both to mess with them. -Viral.
  6. Ok so…, I downloaded both EE and ES 9I used to have TE but can't find it anymore) I was going to run through their sources to see if I couldn't tinker with the engines to fit my needs and then eventually build one ground up incorporating both their goodness and no badness. However in both EE and ES when I download, i try running the server it says "Active X can't create object" and I've registered the .dll a few times already. I even tried a fresh download of the .dll and fresh install/register of it.) Trying to figure out whats wrong here ._. -Viral.
  7. Ahhh this seems to have worked. Thank you for the quick reply. -Viral.
  8. Everytime, I open up client.vbp/server.vbp And edit something. (for example the "game website"). It never actually saves. I press ctrl + f5 to do a full compile and then, it'll auto start it for me. And when it does that it works, but when I go back to my client folder having exited out the IDE, the same problem will persist. Example, if I try to login with the incorrect port, ToD's website is displayed, not mine. However if you go through the source, it clearly display's my website. I've restarted the client, and the server. Yet the problem still persist. Why? -Viral.
  9. Hmm I see. For the classes one, why wouldn't copying the entire classes code, and then changing the name and then putting it under the original work? How would I make it determine a start location? I'm not the most proficient in VB. If this was php I could do it no time. And what about the incorrect password bug. Is there a fix to this I could just implement into the source code? -Viral.
  10. Another slight problem I noticed, whenever I or someone else makes an account _sometimes_ if we log out, and try to log back in it says 'Incorrect Password", and then ever it is correct, the only to fix this is to del the account and remake it. Even if I try changing it manually through the .bin file. -Viral.
  11. I have a somewhat problem with the Auto Updater myself. I tried to rewrite the lines '/Auto Update for Eclipse Origins" into my games name, however. Whenever I run the application. (or try to compile it) run app -> runtime mismatch error 13 (URL is correct) compile script -> gives me 2 errors. one saying sub function not defined, the other saying variable not defined or something. -Viral.
  12. Well still hoping to find an answer but I also have some more questions now, I thought I may as well throw it into one thread rather than 10\. 1) Is there a way to separate logs? For instance, logs for admin, logs for players who some how operated outside the boundaries. Logs for PM/World chat system and etc? 2) Is it possible to update to a new version of EO, without actually having to re-add to our custom code? For example if I implemented a quest system, and then 2 days later you came out with a new version, and I had to write over my files, then wouldn't my quest system be lost? Is there way to avoid this? 3) How would one make a literal class change attribute? I remember in the old version (I think I was running EE at the time, (this was a few years ago) that one could make a scripted tile and when they walk over it, they change class and that there was a way to block specific classes from stepping on tiles. 4) If I duplicate the code classes code, and then change everything that says "class" into the word "race", upload it under everything that says class, would this enable me to have "races" in the game? (such as human and half breed?) 5) How would one (if possible) make a sort of script that would determine your start location based on your class/race? -Viral.
  13. Well, Is there a way to change the size of the main menu window? Where the message displays when you first open the application. The message from news.txt. I looked through the source, and I didn't see a way to change it without changing 10 other files. .__. Then again, I don't like VB. I prefer php and Java/C++ -Viral.
  14. Viral Dragon

    Client title

    Even after recompiling it, it still shows up as your website. How I tested it. I closed the server an tried to login. Want a video? Side Note: I love xjapan. I'm glad you got a .mid file of this. -Viral. Edit: I just tried deleting the entire element altogether. It still shows up even if I restart the client.
  15. Viral Dragon

    Client title

    Lol yeah I guess I kinda was. New problem. Your website still shows up. I'm all for credit but if somewhere to have problems with my game, I don't think they should be coming here to complain as no one will care. Lol. I changed the GAME_WEBSITE in notepad, because if I do it in vb6 it'll ask me to save it over the current project as "project 1". //I'm not exactly the most proficient in VB -Viral.
  16. Viral Dragon

    Client title

    I did yes. I thought it was needed. -Viral.
  17. Viral Dragon

    Client title

    Ok, done so. And perhaps I messed up because, here's what I did after. Instead of doing the smarter thing and re-adding tile sets and what not to the new server, what I did instead was took the update files, and copy pasted them to the dir of my current one, replacing all the files but leaving the added ones alone. I did the same for client. I also edited mod constants and config.ini options.ini to have my game's name in it. And it does. Yet, it still shows up as EO Why is this? -Viral.
  18. Viral Dragon

    Client title

    Robin: In both 1.3.1 and 4.0 of EO, in either config.ini there is no GAME_NAME variable. Just IP port Uname, Passwd, Music, MenuMusic, Sound Debug Should I edit the config.ini file (of either one) and insert GAME_NAME='' and save it? -Viral.
  19. Viral Dragon

    Client title

    Well I reinstalled it. I opened up VB6, clicked "open project", tried loading the project client.vbp I got a bunch of errors (in a .log file if you want it), after which let me play around with it normally. So I went to "project -> properties", I didn't see anything about Eclipse in there. And If I tried to change something it gave me the error of "Invalid name" or something or other. Keep in mind though I did edit it through notepad the first time around. -Viral.
  20. Viral Dragon

    Client title

    I don't have VB6 installed anymore. I still have the .iso and what not, but I guess it's not possible to change it via notepad at all?
  21. Viral Dragon

    Client title

    Robin: (or anyone else) I have edited (in EO) the options.ini file, the modConstants.bas file (server/client) And any other file with even the slightest hint of the name "Eclipse", yet it still shows up in the top left corner of the game screen when you start it. It shows up while onthe main menu, and when you login to the game and are now on a map. All of the names are the same, in both client and sever files, They all have the same exact name. Would you mind explaining how it is, that it still shows up? Or do I really have to boot up a .iso of Vb6 and reinstall it? I was under the impression I could just use Notepad(or Notepad++) to edit the files (As most of the editing I've done in Notepad has taken effect) -Viral.
  22. Alright, ok… I'm kinda in a rush, cause I''m getting more and more pissed off at something... Some one logged in as me, from a different IP address and I went into my server, clicked my account name and hit ban. and then after about 200 failed attempts the guy stopp trying to log in as me. and then i went into the "ban.txt" and erased the ban, and then hit save., now everytime i try to go and log in, it wont let me it keeps poping up a million time "you have banned and can no longer play". i tried to change my IP, my account name, and my password. it dont work. and also for osme odd reason, it bans another person, who isnt even related to this incident. so then, how do i unban my account, and get able to play again and im on EE 2.4 Viral Dragon...
  23. Ok well as the topic title implies, When I zipped up my client and send it to some one (who I trust) he/she is given automatic creator status when they log in. as much as annoyance as it is, please do answer my question, when some one has the chance, I can't exactly release a game and have every one get creator status, now can I?. And if it matter which version I'm using, I'm pretty sure I'm using EE, cause when I go to open my server, and/or client, the application thing says "EE" right before it as a name. Viral Dragon.
  24. Viral Dragon

    Server

    Eh, … I'm sure people here don't want to be bothered by a noob and/or a question about the sever but.... well my problem is, every now and then, my server will go and say "runtime error 13, mismatch" or something like that, and then when it does all the maps we made would disappear. Like ex: about 5 min ago. Blast m mapper and I were working on the thing...and then like. i added some music to my folder, and then in like seconds it gave me the error and all the stuff we had disappeared along with out characters stats. which brings me to my next question (if i may)... how the crap do we save in the first place?... theres no save button. so i hit the "quit game" thing, and when i come back..it's gone. some times my server will have given the error then, or i would have closed it on accident by locking my comp, or neither of them... the question more or less is.."how do i save my character?" any help would be appreciated, that it would. ~Atri.
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