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Yester

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Everything posted by Yester

  1. @Owen: > I tend to dismantle existing projects and see how they work, then attempt to replicate them while altering them to suit my needs and not just letter for letter copying it from their source into mine.That will be enough of that discussion please, it isn't (entirely) on topic. That's not a bad idea. It might be worth it to download the source code to Eclipse and peruse it a bit in the VB 6 IDE. It might be helpful to look at the algorithms so you can get general idea of what you need to accomplish in C++. It isn't going to be a cut and paste obviously, but it'd be nice to look at. If you're in school and they're a member of the MSDN, or a member of Microsoft's Dreamspark Program, you should be able to pickup the IDE for free.
  2. I would suggest trying to code a MUD or chat server from scratch in C++. Once you can do that, then writing a version of Eclipse in C++ would be less of a challenge. If you really want to try and do it, though, go for it. There is plenty of material on the internet. It would be a fun way to pass the time, at least. We were taught it as our intro to programming in college, so I only have a little formal training with C++, but I had a lot of fun with it while I was learning. Either way, best of luck to you. Keep us updated!
  3. Yester

    Visual Basic 6

    What program would I need to program in Visual Basic 6? I have looked at the Microsoft Visual Basic 6 Professional Edition online , but it was around two hundred dollars. I am wondering if there are any free programs I can program in Visual Basic 6 that are legal , and not pirated software? I really want to try programming in Eclipse. Thanks for reading.
  4. Yester

    Using a tileset?

    I have just downloaded a tile set that I plan on using in my game , however I am new at game development and I don't know how to take the tile set and make it usable in the map editor. Where would I put the tile set in my game's folder to make it usable in the map editor. I have changed the file from a .PNG to a 256-bit .bmp - help would be appreciated. -Yester
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