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Derek

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Everything posted by Derek

  1. djbfguydsgv Damn jews bet for gay unicorns yesterday. Damn satanists give vampireblowjobs.
  2. Derek

    Lawlerjuice

    @Bone: > Really Kreator? C'mon you can do better. > > As for the drink, well. It's gay. Or to be more politically correct, it's not that creative, or recipe like (Just a random mix of two drinks). But I guess it's nice to have it out there, just in case we need that much energy (and calories..) Seeing it typed out in a topic, the whole thing does seem pretty gay. I mostly wanted to post it because I figured out all of the nutrition facts, which took some time. It's a lot more fun to actually make it, and then spazzing out in public in always good fun.
  3. Derek

    Lawlerjuice

    What's too easy? Upsetting me? Typing angry letters on a keyboard doesn't have a whole lot of effect on my mind. I like your confidence though, it's almost admirable.
  4. Derek

    Lawlerjuice

    What was that you asshole? God, I've had like 2 conversations with you before, and both of them, you're just a flaming douchbag. I swear dude, you're worse than Hippoman. Not to mention it's members like you that make the site barely visitable. How do I look like a fag? I have long hair? I bet I've even fucked more girls than you, because I'm not a fat kid that's always online such as yourself. Sterotypical preps thinking they're cool, I hate society sometimes.
  5. Derek

    Lawlerjuice

    Well for starters, I love your input on the mix. Very relevant, and you actually made a spelling mistake amongst your two words. You're incredibly childish Kreator, sorry to say.
  6. Derek

    Lawlerjuice

    This is kind of a "second option" to my first energy drink post in the cooking thread. All you do is put 4 1/2 Monsters (24 fl oz.) and 3 5-hour energies into a gallon container. It's seems kind of lame, but hell does it work. I'm mostly just posting this to show what the nutrition facts are, because I thought they were epic. xD [![](http://www.freemmorpgmaker.com/files/imagehost/pics/5431dfb9594ae16a37001f62d95f9f72.bmp)](http://www.freemmorpgmaker.com/files/imagehost/#5431dfb9594ae16a37001f62d95f9f72.bmp) Note that all of those B vitamins are water soluble, so you just piss out what you don't use.
  7. Lol, I'm unbelievably lost right now. This script doesn't seem like it should be this hard.
  8. @The: > index, still nothing. btw, wanna trade Internets?
  9. Maybe I'm a little lost. I don't have that line in my main.txt. I know what you're talking about, but if you look at the example above, I don't have it in there. And I don't know where I'd put it. This: doesn't work: Case "/RollRick" color = Rand(0, 15) Call PlayerMsg(Index, "We're no strangers to love", color) color = Rand(0, 15) Call PlayerMsg(Index, "You know the rules and so do I", color) color = Rand(0, 15) Call PlayerMsg(Index, "A full commitment's what I'm thinking of", color) color = Rand(0, 15) Call PlayerMsg(Index, "You wouldn't get this from any other guy", color) color = Rand(0, 15) Call PlayerMsg(Index, " ", $color) Call PlayerMsg(Index, "I just wanna tell you how I'm feeling", color) color = Rand(0, 15) Call PlayerMsg(Index, "Gotta make you understand", color) color = Rand(0, 15) Call PlayerMsg(Index, " ", color) Call PlayerMsg(Index, "Never gonna give you up, never gonna let you down", color) color = Rand(0, 15) Call PlayerMsg(Index, "Never gonna run around and desert you", color) color = Rand(0, 15) Call PlayerMsg(Index, "Never gonna make you cry, never gonna say goodbye", color) color = Rand(0, 15) Call PlayerMsg(Index, "Never gonna tell a lie and hurt you", color) color = Rand(0, 15) Call PlayerMsg(Index, " ", color) Call PlayerMsg(Index, "We've known each other for so long", WHITE) color = Rand(0, 15) Call PlayerMsg(Index, "Your heart's been aching but you're too shy to say it", color) color = Rand(0, 15) Call PlayerMsg(Index, "Inside we both know what's been going on", color) color = Rand(0, 15) Call PlayerMsg(Index, "We know the game and we're gonna play it", color) color = Rand(0, 15) Call PlayerMsg(Index, " ", color) Call PlayerMsg(Index, "And if you ask me how I'm feeling", color) color = Rand(0, 15) Call PlayerMsg(Index, "Don't tell me you're too blind to see", color) color = Rand(0, 15) Call PlayerMsg(Index, "", color) Call PlayerMsg(Index, "Never gonna give you up, never gonna let you down", color) color = Rand(0, 15) Call PlayerMsg(Index, "Never gonna run around and desert you", color) color = Rand(0, 15) Call PlayerMsg(Index, "Never gonna make you cry, never gonna say goodbye", color) color = Rand(0, 15) Call PlayerMsg(Index, "Never gonna tell a lie and hurt you", color) Exit Sub Case "/RollRick" Call LoadInternet("http://www.youtube.com/watch?v=oHg5SJYRHA0") Exit Sub
  10. What I'm confused about, is that I can't find i haz rik rollz/lol/" anywhere in the script.
  11. Turning "ScriptErrors" on didn't really do anything except make a bunch of pop-ups come up… I don't really know what that does.
  12. You think you could find it, please? http://rapidshare.com/files/276939407/Main.txt.html
  13. Alright, it's got some useless poop in it though. Come to think of it, the level up command never worked either. :/ ' Executed whenever a slash command is sent to the server. Sub Commands(Index) Dim TextSay Dim PlayerID Dim MapNum ' Get the command and arguments from the cache. TextSay = Trim(GetVar("Scripts\Command.ini", "TEMP", "Text" & Index)) ' Split the command into an array. All arguments are seperated by spaces. TextSay = Split(TextSay) Select Case TextSay(0) Case "/testscripts" Call TestMain(Index) Exit Sub Case "/help" Call PlayerMsg(Index, "Social Commands:", WHITE) Call PlayerMsg(Index, "'msghere = Broadcast Message", WHITE) Call PlayerMsg(Index, "-msghere = Emote Message", WHITE) Call PlayerMsg(Index, "!namehere msghere = Player Message", WHITE) Call PlayerMsg(Index, "Available Commands: /help, /info, /who, /fps, /inv, /stats, /train, /party, /join, /leave, /refresh", WHITE) Exit Sub Case "/calladmins" If GetPlayerAccess(Index) = 0 Then Call AdminMsg(GetPlayerName(Index) & " needs your help!", BRIGHTGREEN) Else Call PlayerMsg(Index, "You are an admin! You cannot call for help!", BRIGHTGREEN) End If Exit Sub Case "/RollRick" color = Rand(0, 15) Call PlayerMsg(Index, "We're no strangers to love", color) color = Rand(0, 15) Call PlayerMsg(Index, "You know the rules and so do I", color) color = Rand(0, 15) Call PlayerMsg(Index, "A full commitment's what I'm thinking of", color) color = Rand(0, 15) Call PlayerMsg(Index, "You wouldn't get this from any other guy", color) color = Rand(0, 15) Call PlayerMsg(Index, " ", $color) Call PlayerMsg(Index, "I just wanna tell you how I'm feeling", color) color = Rand(0, 15) Call PlayerMsg(Index, "Gotta make you understand", color) color = Rand(0, 15) Call PlayerMsg(Index, " ", color) Call PlayerMsg(Index, "Never gonna give you up, never gonna let you down", color) color = Rand(0, 15) Call PlayerMsg(Index, "Never gonna run around and desert you", color) color = Rand(0, 15) Call PlayerMsg(Index, "Never gonna make you cry, never gonna say goodbye", color) color = Rand(0, 15) Call PlayerMsg(Index, "Never gonna tell a lie and hurt you", color) color = Rand(0, 15) Call PlayerMsg(Index, " ", color) Call PlayerMsg(Index, "We've known each other for so long", WHITE) color = Rand(0, 15) Call PlayerMsg(Index, "Your heart's been aching but you're too shy to say it", color) color = Rand(0, 15) Call PlayerMsg(Index, "Inside we both know what's been going on", color) color = Rand(0, 15) Call PlayerMsg(Index, "We know the game and we're gonna play it", color) color = Rand(0, 15) Call PlayerMsg(Index, " ", color) Call PlayerMsg(Index, "And if you ask me how I'm feeling", color) color = Rand(0, 15) Call PlayerMsg(Index, "Don't tell me you're too blind to see", color) color = Rand(0, 15) Call PlayerMsg(Index, "", color) Call PlayerMsg(Index, "Never gonna give you up, never gonna let you down", color) color = Rand(0, 15) Call PlayerMsg(Index, "Never gonna run around and desert you", color) color = Rand(0, 15) Call PlayerMsg(Index, "Never gonna make you cry, never gonna say goodbye", color) color = Rand(0, 15) Call PlayerMsg(Index, "Never gonna tell a lie and hurt you", color) Exit Sub Case "/admin" If GetPlayerAccess(Index) > 0 Then Call PlayerMsg(Index, "Social Commands:", WHITE) Call PlayerMsg(Index, """msghere = Global Admin Message", WHITE) Call PlayerMsg(Index, "=msghere = Private Admin Message", WHITE) Call PlayerMsg(Index, "Available Commands: /admin, /loc, /mapeditor, /warpmeto, /warptome, /warpto, /setsprite, /mapreport, /kick, /ban, /edititem, /respawn, /editnpc, /motd, /editshop, /ban, /editspell", WHITE) End If Exit Sub Case "/warpmeto" If GetPlayerAccess(Index) > 0 Then PlayerID = FindPlayer(TextSay(1)) If PlayerID > 0 Then Call PlayerWarp(Index, GetPlayerMap(PlayerID), GetPlayerX(PlayerID), GetPlayerY(PlayerID)) Call PlayerMsg(Index, "You have been warped to " & GetPlayerName(PlayerID) & ".", BROWN) Else Call PlayerMsg(Index, "Player is not online.", WHITE) End If End If Exit Sub Case "/warptome" If GetPlayerAccess(Index) > 0 Then PlayerID = FindPlayer(TextSay(1)) If PlayerID > 0 Then Call PlayerWarp(PlayerID, GetPlayerMap(Index), GetPlayerX(Index), GetPlayerY(Index)) Call PlayerMsg(PlayerID, "You have been warped to " & GetPlayerName(Index) & ".", BROWN) Else Call PlayerMsg(Index, "Player is not online.", WHITE) End If End If Exit Sub Case "/levelup" If GetPlayerAccess(Index) > 0 Then PlayerID = FindPlayer(TextSay(2)) level = TextSay(1) Call SetPlayerLevel(PlayerID, GetPlayerLevel(PlayerID) + level ) Call SendPlayerData(PlayerID) End If case "/setupshop" inThere = GetVar("accounts\Shops\" & GetPlayerName(index) & ".ini", "shop", "InStep") if inThere = 0 Then exit sub end if if inThere = 1 Then shophave = GetVar("accounts\Shops\" & GetPlayerName(index) & ".ini", "shop", "running") if shophave = "" Then Call PutVar("accounts\Shops\" & GetPlayerName(index) & ".ini", "shop", "running", 0) call playermsg(Index, "Try again.", 12) end if if shophave = 1 Then Call PlayerMsg(Index, "You already have a shop running!!", 12) exit sub end if 'call playermsg(Index, GetPlayerMap(index), 12) Call PutVar("accounts\Shops\" & "setup.ini", "setup", GetPlayerX(index) & GetPlayerY(index) & GetPlayerMap(index) & "Taken", 1) Call PutVar("accounts\Shops\" & "setup.ini", "setup", GetPlayerX(index) & GetPlayerY(index) & GetPlayerMap(index) & "name", GetPlayerName(index)) Call PutVar("accounts\Shops\" & GetPlayerName(index) & ".ini", "shop", "running", 1) Call PlayerMsg(Index, "Shop is setup.", 12) end if exit sub case "/closeshop" tileGet = GetVar("accounts\Shops\" & "setup" & ".ini", "setup", GetPlayerX(index) & GetPlayerY(index) & GetPlayerMap(index) & "Taken") 'taken or not tileGet2 = GetVar("accounts\Shops\" & "setup" & ".ini", "setup", GetPlayerX(index) & GetPlayerY(index) & GetPlayerMap(index) & "name") 'name of the step in getTile2 = GetVar("accounts\Shops\" & "setup" & ".ini", "setup", GetPlayerX(index) & GetPlayerY(index) & GetPlayerMap(index) & "name") 'name of the step in 'call playermsg(index, tileGet, 12) if tileGet = "" Then Call PlayerMsg(Index, "This shop is not even opened!!", 12) exit sub end if if tileGet = "0" Then Call PlayerMsg(Index, "This shop is not even opened!!", 12) exit sub end if If tileGet = 1 Then If GetPlayerName(index) = tileGet2 Then Call PlayerMsg(index, "You have closed your shop.", 12) Call PutVar("accounts\Shops\" & "setup.ini", "setup", GetPlayerX(index) & GetPlayerY(index) & GetPlayerMap(index) & "Taken", 0) Call PutVar("accounts\Shops\" & "setup.ini", "setup", GetPlayerX(index) & GetPlayerY(index) & GetPlayerMap(index) & "name", "none") Call PutVar("accounts\Shops\" & GetPlayerName(index) & ".ini", "shop", "running", 0) Call PutVar("accounts\Shops\" & GetPlayerName(index) & ".ini", "shop", "ismade", 0) Call PutVar("accounts\Shops\" & GetPlayerName(index) & ".ini", "shop", "desc", "NONE") Do While c 0 Then MapNum = TextSay(1) If MapNum > 0 And MapNum 0 Then Call PlayerMapDropItem(Index, GetPlayerWeaponSlot(Index), 0) End If If GetPlayerArmorSlot(Index) > 0 Then Call PlayerMapDropItem(Index, GetPlayerArmorSlot(Index), 0) End If If GetPlayerHelmetSlot(Index) > 0 Then Call PlayerMapDropItem(Index, GetPlayerHelmetSlot(Index), 0) End If If GetPlayerShieldSlot(Index) > 0 Then Call PlayerMapDropItem(Index, GetPlayerShieldSlot(Index), 0) End If If GetPlayerLegsSlot(Index) > 0 Then Call PlayerMapDropItem(Index, GetPlayerLegsSlot(Index), 0) End If If GetPlayerRingSlot(Index) > 0 Then Call PlayerMapDropItem(Index, GetPlayerRingSlot(Index), 0) End If If GetPlayerNecklaceSlot(Index) > 0 Then Call PlayerMapDropItem(Index, GetPlayerNecklaceSlot(Index), 0) End If End Sub
  14. Sadscript has always pissed me off, because it doesn't make sense to me. I found a great script today, the rick rolling one. But I just can't get it to work. It's a /command, so I went to the /command section, and put the script in. It looked like all the other ones, but it still didn't work. (Yes I reloaded them). So could someone let me know how to put this script in correctly? http://www.touchofdeathforums.com/smf/index.php/topic,42299.0.html
  15. @Zetta: > I facepalm to that. I believe the command is "/facepalm", or "/youfail".
  16. @Anna: > ![](http://i28.photobucket.com/albums/c240/icypsycho/KelsoBURN2.jpg) [![](http://www.freemmorpgmaker.com/files/imagehost/pics/d147e04b979e024fe6f4450c47043097.gif)](http://www.freemmorpgmaker.com/files/imagehost/#d147e04b979e024fe6f4450c47043097.gif)
  17. @Hippoman: > I take that as your starting to hate me. My whole family pisses me off, quite often. I love them dearly.
  18. @Hippoman: > I never said that, you just have werid reasons for hating people. I never said I hated anyone. ;]
  19. @Hippoman: > And? I have my reasons. So you want people to hate you? You seem self-obsessed.
  20. @Hippoman: > Me. > No wait, sorry not scariest. > Can someone point me towards the topic, Most-Hated Eclipse Member? The only reason you're starting to piss me off, is because all of your posts are about how much people hate you. No one really cares that much, so you should probably get over yourself. Much love, xoxoxoxoxo Derek.
  21. @Crimson: > So who would you say is the scariest Eclipse member. Renzo…......... he's the reason I always keep my windows locked.
  22. @[SB: > DezireSoftware link=topic=49254.msg510510#msg510510 date=1249059871] > Does anyone notice what I said about the Spongebob = GAY in secret? Lmao Yeah, it was in several magazines I believe. The writer makes "friends" seem more than friends. If Spongebob and Patrick are fags for each other, I don't really care because I stopped watching the show a few years ago.
  23. It does have a grid feature. It's on the top option bar. And unless you have a program that translates others programs, you're either going to have to guess what it says, or look up every word individually. Though when I use it to shade, it seems pretty easy to guess where everything is.
  24. @IceCream: > pretty well thought out.. though.. lust is love? I thought lust was just a physical attraction. not emotional. Like I said, I didn't write it. But it sure as hell doesn't seem like coincidence. If the theme was intentional, I'm sure the writer has his own interpretations.
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