Dark Crusade
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Posts posted by Dark Crusade
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Game names would have to be one of the hardest things to think of for a game. Now i named my game Krusade Online, and i did so before properly thinking out a story. I probably would change it, but i have already put this game name on my website and its URL, all of my GUI's, in emails concerning the game and more and it would be a hassle to change.
So i'll be trying to think of a way to adapt and relate the story to the game name.
When you hear the game name- 'Krusade Online' what ideas do you get about the game? What does Krusade sound like it means? If you had to guess what the game was about with just this name, what would you think it was about?
And also, I'm having trouble thinking of what to call the main city and the name of the world in my game where the game takes place. Any suggestions?
Thanks -
I'm wondering if there is a way i can use 16x16 tiles instead of 32x32 ones. Is this possible?
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I successfully portwarded about 2 weeks ago, and i was able to get my game online and have other people join it. But now i am having an unexpected problem.
No one has been able to join my game, i have given them the correct IP address etc. I went into my modem settings and it would not let me open the portwarding page. When i try to do so, it gives me a message saying "You must enter an IP address on the LAN clients page for the selected LAN group to enter this setup"
So i went into the LAN clients page, and it asked me to fill out:
Enter IP address:
Hostname:
Mac Address:
What would i put in these boxes? Or where would i find out what to put in these boxes? I tried putting my external IP address in and making up a random hostname but that didnt work. Please help.. -
Im working on making location names for my latest game Krusade Online. I would like your oppinions and/or suggestions for names. I will include a screenshot so that you know that the places look like.
Forest Name:
Ezmeral Glade?
Ael'Rith Forest
Emidor Wood
Ryvious Wood
Everdale Glade
Moorbrook Forest
Which name do you like best?
![](http://image.wetpaint.com/image/1/P4ESTEKE78EbljXdMagYFA1296054)
And what about main city name ideas? Or empire idea names?
Thanks in advance! -
The last few days i have been working on a website to upload my game onto and run forums on. I would really appreciate it if you could have a quick look and let me know what you think, and perhaps rate it out of /10\.
Oh, and dont forget to sign the guest book! :lol:
Any of these links should work:
[http://www.krusade.co.nr/](http://www.krusade.co.nr/)
[http://www.krusade.tk/](http://www.krusade.tk/)
[http://www.freewebs.com/infernal-softworks/](http://www.freewebs.com/infernal-softworks/)
Thanks! -
when someone in my game gets killed by an npc, it says- you where kille by Npc
where do i fix this spellin mistake? -
How do i make attack effects, such as when a player attacks a monster, a animated blood splatter effect appears on the monster such as it does in games like err.. Rebellion i think?
Please help me, thanks in advance! -
To make it a little easier, i've put all the previous recommendations from this thread: http://www.freemmorpgmaker.com/smf/index.php/topic,14824.0.html onto this thread. If you have a recommendation to add, put it on the previous thread, and i'll add it to this list if its a reasonable request.
Ok here they are:
1\. When learning a spell, Apart from level being a requirement, it would be good if you could make magic and strength requirements on spells. For example:
Firebolt- Requirements: Str-2 Magic-4 Lvl- 2 Class- Spellcaster
2\. Even Bigger Monsters (bigger then 'big npcs')
3\. Ability to make characters as "big npcs", and make items bigger in the paperdoll sheet. Handy for when u want someone to have a big sword which won't fit in the single item tile.
4\. Monster attack speed (so you can make some monsters attack say ever 0.40 seconds or 1.2 seconds etc)
5\. Pets and summons which can have timed durations before they are unsummoned, can learn spells and autocast them, and hold and equip items.
6\. Ranged npc attackers and magic users
7\. flying monsters: that some npc don't stop moving their wings because when they stay in one place they look weird with their wings without movement
8\. glove and boots for paperdoll!
9\. For the equips, it would be really neat if it had a spot for footwear and gloves.
10\. With shops, it would be good if you could craft: eg- to make a healing potion you need to give the shopkeeper 5 mushrooms and 3 leaves or something. When i make crafting shops in ee2.1, i am only able to pick one currency per shop, which is hard when u want a crafting shop, because you have to make multiple shops with different ingrediants and you cant make it that it costs 2 different types of ingrediants to make an item.
11\. Monsters should have a 'pie graph' style drop ratio. For example, there is a monster called 'Bandit' who can drop short sword, bow, gold or bandana. You should be able to make he only can drop 1 item at a time, and have a percentage for all drops that add up to 100%. For example:
10% chance to drop short sword
15% chance to drop bandana
5% chance to drop bow
5% chance to drop 5 gold
5% chance to drop 7 gold
5% chance to drop 9 gold
5% chance to drop 10 gold
50% chance to drop Nothing
All of these recommendations would improve EE2 a lot!
Thanks! -
Does anyone have any or know of any boots/shoes sprites that i could use as inventory items? Thanks in advance
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I want my "Spell-caster" class to start of with two spells when he/she joins the game. I know how to make them start off with skills and equips, but is there a way to make them start of with spells? If so could you tell me how? Thank you in advance.
If you dont know of a way, is there a way to at least make them start of with the scrolls which they can use to learn the spells? Thanks again. -
-when learning a spell, Apart from level being a requirement, it would be good if you could make magic and strength requirements on spells. For example:
Firebolt- Requirements: Str-2 Magic-4 Lvl- 2 Class- Spellcaster -
Im new to Eclipse, and have some questions-
1\. How do i change the character name colors such as the one shown in the screenshot. Peoples names are pink! i want to change them to red or something.
2\. Is there anyway i can make spoken text appear above the characters heads and in my own drawn speech bubble? In the screenshot speech is shown below the character in what i think is a pretty crappy looking speech bubble.
![](http://image.wetpaint.com/image/1/ZueaQv4IksSDYtzYNeQ-mg1615326)
Thank you in advance
Balliztik's SadScript Haven
in Discussion
Posted
It's not much right now, but once he get some of his scripts and tutorials put on (and possibly some other people's submissions), it will be a pretty good scripting resource.
It's a great idea and will help a lot of people (especially me because im not a very good scripter), and will contribute a lot to our games we are making because of all the great scripts there for us to use.
[http://balliztik1.awesomewebspace.com/index.html](http://balliztik1.awesomewebspace.com/index.html)