Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Xynetor

Members
  • Posts

    14
  • Joined

  • Last visited

    Never

Xynetor's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. My goal for Eclipse is this ![](http://www.blauw-wit.com/1/Eclipce_DS.jpg) With Scrolling Maps Walking with the D-pad Attacking with the left bumper Touch Screen menu To get the admin panel push Left bumber + Right Bumper + Select. To make map the upper screen switches with the down screen so you can touch the tiles on the map and when you want to change the attribute or tile picture just hold the Left Bumper and it switch the upper screen(select menu) temporary for the down screen(the screen where you see the map) the only thing is the connecting to the server so you can change the world For the max of 16 players on the DS the server is as one player In my opinion its possible they can rip games and play it on the PC so reverse is possible
  2. Hey I wanna Play Gmod via Hamachi and I wana know if some people wanna play it with me :P Name: Eclipce-Gmod Pass: 123 Incase some don't know what it is: Its a Mod Called Garry's Mod for Half-Life 2 (there are also standalones I'm using a standalone) and you can do many things with it see http://www.youtube.com and search for Gmod
  3. I'm Currently Busy with making a Cool way to open and show your world map in flash-teather This makes it easy for people that don't know anything of flash to have a cool flash worldmap viewer. The only thing you have to do is make your world map image (and it has no limitations unless its to big to load :P) and drop it in the map with the right name and paste this under a hotscript Call Flash(index, "Flash_World_Map.swf") The functions are that you can drag your image around in a screen and that you can zoom The download is coming I'm still busy with the zoom thing it isn't working good Here is a preview [Preview](http://www.blauw-wit.com/1/Flash_World_Map.html) *I replaced the picture of the world map by a Red square thingy to make loading faster If you have suggestions just post
  4. I have found two error spots in the Source of EE2.1 One Of the Two is the Logout error RTE 9 when i put ' for the spot I don't get the error any more. but I think its a code that shouldn't been deleted because I don't know the side effects of it. The other one is if you have made the skill and put the tiles on the map and then edit the skill again. and use the skill but didn't replaced the Skill Tiles it first gave a Error and closed the Server/Client but now it gives a Message that says to warn the admins that the skill isn't working here is the code of the logout error I ' one of the last sentences ``` ' :::::::::::::::::::::::: ' :: Player data packet :: ' :::::::::::::::::::::::: If casestring = "playerdata" Then Dim a As Long i = val#(parse$(1)) Call SetPlayerName(i, parse$(2)) Call SetPlayerSprite(i, val#(parse$(3))) Call SetPlayerMap(i, val#(parse$(4))) Call SetPlayerX(i, val#(parse$(5))) Call SetPlayerY(i, val#(parse$(6))) Call SetPlayerDir(i, val#(parse$(7))) Call SetPlayerAccess(i, val#(parse$(8))) Call SetPlayerPK(i, val#(parse$(9))) Call SetPlayerGuild(i, parse$(10)) Call SetPlayerGuildAccess(i, val#(parse$(11))) Call SetPlayerClass(i, val#(parse$(12))) Call SetPlayerHead(i, val#(parse$(13))) Call SetPlayerBody(i, val#(parse$(14))) Call SetPlayerLeg(i, val#(parse$(15))) Call SetPlayerPaperdoll(i, val#(parse$(16))) Call SetPlayerLevel(i, val#(parse$(17))) a = 18 For j = 1 To MAX_SKILLS Call SetPlayerSkillLvl(i, j, val#(parse$(a))) 'Call SetPlayerSkillExp(i, j, val#(parse$(a + 1))) a = a + 2 Next j ``` EDIT : The Logout error is Client based and the Skill error is Server based
  5. Is there some Code Like Call PlayerSkill(Skill, SkillSheet)??
  6. This Game Is a picture request so the next person is going to try to find my request.] here do you have a funny picture to start ![](http://www.aacc.net/email/images/funny_bike.jpg) I like to see a other funny bicycle picture
  7. I'm Searching for a Good Auto updater for EE2.1?? I already tried RO Loader
  8. I know it's maybe a silly question but I serious don't know for example how to trade between two players. So is there on the Forum any topic where it's explained how to play with the EE Engine??
  9. Hi I have Modified the EE2.1 Server with the help of Sting and Godlord because the scripts where from them The only thing I did was making the Scripts work on the EE2.1 Server because I think there script was for the TE source. But to the point with this modified server you can set the time Manually ![](http://www.blauw-wit.com/1/Eclipce/Server.bmp) I tought to let the people that only use the Compiled Version of EE2.1 use this helpful thing to. Downloads (You Need all to let it work!!) [Server EXE File *Fixed](http://www.blauw-wit.com/1/Eclipce/Eclipse_Evolution_Server_Manual_Time.exe) [Fixed Client EXE Files](http://www.blauw-wit.com/1/Eclipce/Fixed_Client.zip) Tell me The average kb/s and which Country you Live
  10. Xynetor

    Font Size Site??

    Wy is the Font Size of the site changed??
  11. Xynetor

    Starting Item

    How can I let a player start with for example a ID-Scroll in the players inventory?? I'm Using EE.
  12. I was looking for a good awnser for Question how to use the TE Auto-Update but i didn't find. I have uploaded info.ini and news.txt and the three Files. but it won't download them whats the problem. **Info.ini** ``` [VERSION] Version=6.0 GameFileName=claz.mof Max=3 [FILES] FileName1=Sprites.bmp FileVersion1=6.0 FilePath1=GFX FileName2=items.bmp FileVersion2=6.0 FilePath2=GFX FileName3=Shop.gif FileVersion3=6.0 FilePath3=GUI ```
  13. First the problem was the RTE 13 i did replace the data.ini that i got from the fix of Pickle. Then I the Server starts to load the things but when it say Classes Loading 100% then the RTE 53 comes up ![](http://www.blauw-wit.com/1/RTE_53_Server.bmp) Plz help
×
×
  • Create New...