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ewcreator

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Posts posted by ewcreator

  1. Should it it be Call SetPlayerBody(Index,2) <–no space
                      Call  SetPlayerLeg(Index,3)  or

                          Call SetPlayerBody(Index, 2) <--space
                            Call  SetPlayerLeg(Index, 3)

    ?????
  2. lol

    Anyways. .. 
    @Enig(big)mac:

    > voting is an illusion, rich billionairs who run this country make the decisions not the American
    >    people… so as long as the grand illusion called "voting" keeps order it works, now on the
    >    other hand if they caught onto this farce the anarchy would rule but the chances of that
    >    is slim considering that  people will always except the unknowing truth in front of their eyes.

    Wow that deep. I hope that not true about this country
  3. for some reason this modified Quest scripted doesn't take away items so anybody know what wrong with with it??????????

    If GetFlagHeight(index, 2) = 1 Then
                    Call PlayerMsg(index, "I don't see the item.", 10)
                    End If

                    If GetFlagHeight(index, 2) = 2 Then
                    Call PlayerMsg(index, "Hmmm seem that u got the item.", 10)
                    If FindItemSlot(index, 1) = 2 Then
                    Call SetPlayerInvItemNum(index, SLOT, 0)
                    Call SetPlayerInvItemValue(index, SLOT, 0)
                    Call SendInventoryUpdate(index, SLOT)
                    Else
                    If GetPlayerInvItemNum(index, SLOT) = 2 Then
                    Call SetPlayerInvItemNum(index, SLOT, 0)
                    Call SetPlayerInvItemValue(index, SLOT, 0)
                    Else
                    Call GiveItem(index, 1, 100)
                    Call PlayerMsg(index, "Here is your reward. ", 14)
                    Call RaiseFlag(index, 2, 1)
                    Call GlobalMsg(GetPlayerName(Index) & " has complete a quest " & "!", YELLOW)
                    End If
                    End If
                    End If
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