Gwen
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Posts posted by Gwen
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LOL that is the high desert of california! isnt it perty!
I suppose there should be [sarcastic][/sarcastic] tags in there! -
hehe somewhere around there… come find me!!!
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Or as i like to say home.
http://www.panoramio.com/photos/original/1173298.jpg -
one can only dream!!!!!
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move over Renzie!!!! there is a new hunk in town!
http://movies.msn.com/movies/article.aspx/?news=324936>1=28101 -
Well glad you survived prety well, sucks about your computer :(
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you just post in the popular threads!
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I fell in our pool in the middle of winter at 4:30 AM when we had the last largest quake a few years ago. that was not very fun >.<
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Well at my place nothing really… at least not in the office. On the news they are saying that there wasnt much damage.
HM lives closer to where the earthquake started so he should have felt it a lot more than i did. All tho my building is on rollers so the whloe building was rocking pretty good.
@Snim... Yeah im doing ok.
@Klanz... Its near Santa Anna http://earthquake.usgs.gov/eqcenter/recenteqsus/Maps/US2/33.35.-119.-117.php -
We just had a 5.8 size earthquake hit my area. Being on the 4th floor makes it even more fun.
HM im guessing you got it pretty good… it was in chino. -
No problem…
just remember that in your map if you make a tile with script number 1 you need to put a case 1 in your main.txt under the scripted tile section and you should be good to go ^_^ -
in your main.txt
look for
```
' Executes when a player steps onto a scripted tile.
Sub ScriptedTile(Index, Script)
Select Case Script
Case 0
Call PlayerMsg(Index, "This scripted tile has no apparent use.", WHITE)
Exit Sub
Case Else
Call PlayerMsg(Index, "No tile script found. Please contact an admin to solve this problem.", WHITE)
Exit Sub
End Select
End Sub
```
you do a case # for whatever tile number you are using -
LOL for like 5 mins XD
but ive read that a lot of people thought it was the best in the whole RE series. -
You know what they say…. once you go bi you never go back!
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Did you try resident evil 4 for wii… its brings new fun to that game.
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yeah I understand that…
but if the tcp class has the event handler for client connections, how do i know when that event is updated? Do i have to make a seperate variable to keep track of when a new client connects? Or is there a way to tap into the TCP event handler? -
yeah i learned the hard way… if you want it, he's not interrested :(
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Ok I have working tcp code for a server that can accept multiple clients.
My question is how do i know when an event happens in my tcp class from my main form class.
Example:
On my main server form page, I want to have a list of connected clients. How do i update that list when a client connects, when the tcp class is the only one that knows if a client connects.
Or if i send a message from the client to the server… the tcp class catches the packet.. does what it needs to do, how would i get the resulting message to a textbox on the main form page.
If i have a messagebox inside my tcp class i can display whatever packet is coming across, i just dont know how to get that info to a different class.
I hope you can decipher that.. im not good at getting out what I want to say. -
that was pretty funay!
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Does anyone use C#, I have a question, but i dont feel like going through the whole thing if nobody knows C#
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why not… best of both worlds!
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allanws' double red x is the ultimate fail
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Hail its not a question of maturity.. its respect. shrig was asking a question that nothing to do with your game or really even his game… he wanted to know the legality of something.
When it comes down to it, you did a premptive strick on his game saying that it sucked. Granted you added yourself to that statement, but it was unneeded to say that about shrig, especially since you havnt seen his game yet. -
I think midi would be the same as anything else… if its open source / public domain... no problem
otherwise you techncially need to get permission.
Hail, you should have just said your game sucks and not include anyone else... otherwise you are basically attacking them.
Learning Japanese!
in Off Topic
Posted