dingleberrys
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Everything posted by dingleberrys
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Well new update :D Managed to reduce the lego mans size to fit well what do you guys think? ![](http://www.fileden.com/files/2007/5/25/1111692/Legosidescroller.png) [http://www.fileden.com/files/2007/5/25/1111692/Legosidescroller.png](http://www.fileden.com/files/2007/5/25/1111692/Legosidescroller.png)
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as i said i'd love to make a lego based morpg but i need a VB coders help to do it
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well i would like to try making a lego mmo sidescroller so any VB coders wana edit Project vertigo for 64x64 then i'd love to give it a shot!
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@Aksel: > They're not sidescroller anymore? no the only engine that can use 64x64 is origins but its not ment for sidescrollers
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hmmm well found a Paperdoll bug for ya the armor is blted on top of the weapon
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@Robin: > @Urimas: > > > well I cant get ahold of VB6 > > Everyone can. not legily i cant but i will use this for a fun project just hope you can add a quest and craft system :)
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well i cant get ahold of VB6 and since i dont have it its the only option i have
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@Robin: > There isn't a scripting engine in Origins. > > No. ah well there goes all my scripting knowlage then how are we ment to make crafting systems and advanced stat systems? i can make many systems with the custom menu options in ES
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ok final question whats the scripts.txt? also will you add Leg armor?
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robin what does the slide attribute do?
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SWF of a Test of the lego man and some tiles http://www.fileden.com/files/2007/5/25/1111692/legotest1.swf
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@Robin: > @Urimas: > > > omg the menu music that came with it hahaha thought I got rick rolled for a second :P > > > > also how do I make larger scrolling maps via source or INI? > > Just change the map size in the properties. yeah just noticed xD
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omg the menu music that came with it hahaha thought I got rick rolled for a second :P
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@Kinjiru: > They look awesome, someone could make areally epic game with them, keep up the good work > And orgins can use 64x64 sprites well it dont have sidescroller physics like Project vertigo has though so it would be tough to make a side scroller with origins I could try to edit it for top down view Legoman Edited refresh page might be needed to view changes ![](http://www.fileden.com/files/2007/5/25/1111692/legoman.png) [http://www.fileden.com/files/2007/5/25/1111692/legoman.png](http://www.fileden.com/files/2007/5/25/1111692/legoman.png)
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ok legoman xD 64x64 and 32x32 ![](http://www.fileden.com/files/2007/5/25/1111692/legoman.png) [http://www.fileden.com/files/2007/5/25/1111692/legoman.png](http://www.fileden.com/files/2007/5/25/1111692/legoman.png) cant realy use the 64x64 cuz theres no engine to use it xD and the 32x32 is realy to small for the tileset size
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thanks guys hmmm i wonder how the lego man will turn out xD
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fallen earth is a name already taken by a 3D apocolypse mmo just letting ya know but logo not bad looks like a preditors skull xD
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was bored so I started making lego tiles ![](http://www.fileden.com/files/2007/5/25/1111692/Lego%20Bricks%20tilesitems.png) [http://www.fileden.com/files/2007/5/25/1111692/Lego%20Bricks%20tilesitems.png](http://www.fileden.com/files/2007/5/25/1111692/Lego%20Bricks%20tilesitems.png) legoman 64x64 and 32x32 ![](http://www.fileden.com/files/2007/5/25/1111692/legoman.png) [http://www.fileden.com/files/2007/5/25/1111692/legoman.png](http://www.fileden.com/files/2007/5/25/1111692/legoman.png) I managed to reduce the size of the lego man to fit in a 32x64 size and heres a screen shot of a map i made ![](http://www.fileden.com/files/2007/5/25/1111692/Legosidescroller.png) [http://www.fileden.com/files/2007/5/25/1111692/Legosidescroller.png](http://www.fileden.com/files/2007/5/25/1111692/Legosidescroller.png)
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@ααÑÂÃη: > The movie is how to train your dragon. > > And the picture is good, you should use pen to make the lines not fury to stop people saying that. BUT. I like the furry lines, it gives a good depth to it. its pencil shading (light/shadows) not fur
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@à ² ç›Šà ² : > @Urimas: > > > I saw the movie and it was very funny > > Oh really? Was it **that** movie? what?
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i saw the movie and it was very funny
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My art Skills are slowly getting better….......slowly xD ![](http://www.fileden.com/files/2007/5/25/1111692/toothless1.png) [http://www.fileden.com/files/2007/5/25/1111692/toothless1.png](http://www.fileden.com/files/2007/5/25/1111692/toothless1.png)
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[To-do-list] -Add level req. for items -Shop item SPEED Req. and MAGI Req. are switched -Fix fullscreen/window mode -When in map editor, make In-game GUI visible = false -Make base sprites 64x64 -Add guild system disable in Data.ini -Fix HP Bar Y-Axis -Attempt to make 'up' sprites for jumping and 'down' sprites for attacking take it your not doing these anymore?
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New cards added 1 Dark 2 Magic 1 Trap 1 Fire
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well the zoid turn based idea hit a snag when the timer system cuased a invald error the 2d side scroller was not good enough with 3 frames of 32x64 if im gona make a sidescroller again i need a full animation system like maple story and other similer siders and well i reduced what type of cards there are Light and Dark are opposed Fire > Nature > Water > Fire > Nature > Water > Fire > Nature > Water > Normal are just well…..normal i have a system in mind for face down trap cards and only its owner can see what it is