Here is the ideas I have drempt about (Not realy but…). MY TOP 5 ! (5) :arrow: NPC chat - Giving it the look of the future/past/present/what ever today! Not like the one already supplyed, how about one that opens an ' IN GAME WINDOW ' . That would be impressive. Not just text, but options too, like "I will do this quest" or "GO GET STUFFED YOU MESLY OLD F***!!!!" (4) :arrow: 3 part annimation - It's as simple as 1, 2, 3 ! This could enhance water effects, fires, flowers, butterflys and birds… Well maby not but still would be good. (3) :arrow: Alternative attack - Possibly 'Alt + Ctrl' ? It gives you the ability for the other weapon's attack to be used.The weapon can also be like a bow. My idea is that you can have a less powerfull bow (For first hits) and an extremly powerful melee weapon (For hard hits). (2) :arrow: The easyer paperdoll? This one is hard to explain. So ask baron, i'v asked him (DON'T !!!) Ok: First you have along the left edge going down inventory item pictures. Simple already. Now beside them, it can be the paperdoll. Simple again. This will stop everyone from having to resize and retest, test, test… So more time or games ! Items like potions, they don't need paperdoll, what do ya do!? You make it an potion (not an equipabe) and then..Well.. leave the boxes to the side blank. This I think.. WILL BE COOL! And I will be able to work out the true power of paper doll.... :twisted: * (1) STILL PENDING Yup.. sorry guys ! Number 5 is catchyer than number 4.