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rodneymillerpca

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Everything posted by rodneymillerpca

  1. WorldOfOurs used TE 1.0 for a year or so with no issues. In fact has now reverted back to it. See this post for the TE1.0 source we are using. http://www.touchofdeathforums.com/smf/index.php/topic,47625.msg490438.html#msg490438 Need any help scream.
  2. Greetings, I do believe we need a specific place for this find of posts. rofl Contacting….
  3. Greetings, Pardon double post! Problem solved! Special thanks to SCIFER and Genusis from Spirea. WorldOfOurs Client (TE 1.O) source http://dog.servegame.org/misc/woo31.rar in case someone else needs the fix. Thank you all for your help.
  4. @azurth: > how can i host the server on the internet without actually running it on my computer. is there and free web hosting thing on line that will let me do this. if so can someone show me how. or if anyone has a server or something where they will host my server can someone let me know. > i only need it so that my Friends can go on without me having to run the server. Greetings and welcome, Although your in the right section for questions it is wise to read before posting http://www.touchofdeathforums.com/smf/index.php/topic,47753.0.html **EDIT** Hosted.
  5. SSSHHH! Don't tell him he didn't see the post above his. rofl
  6. @dsilverwolf: > hey what would be some of the best places to temporarily host my server 24/7 so that when i get editors to help me make my game they can work on it while im not on. so best free server hosting? > btw server hosting allows me to let people play my game without me having the server up on my comp right? if it doesnt do that plz tell me. > p.s. im sorry this is my 3rd post today i dont mean to over post im just new to eclipse. Greetings and Welcome, Don't worry about posting to much. If you have a question fire away, just make sure it is in the right area. You will find everyone here is friendly and helpful. @dsilverwolf: > that guys server hosting is down is there any other good ones? Keep this a secret, However our server is up and running 24/7\. We are currently hosting about four games for other people. Not to mention many drupal sites. Anyone using a Touch of Death server we will host for no charge. If you like a drupal site included. Non Touch of Death engines by donation only! (25% of donation goes to your engine, and 25% of donation goes to a worth while open source project we pick)
  7. @dsilverwolf: > even though im new to my knowledge shouldnt you be able to find the template for the items and stuff here on the site and then stretch or shrink the items sheet of yours accordingly so it fits in the template? i may be wrong im pretty new to these forums. Greetings, Welcome to the forum. Thank you for your post. To answer your question. Normally yes. When you are using the current server client software here you will 99.99% of the time find what you need or find someone willing to help. However the version (TE 1.0) WorldOfOurs 3.0 is using is how shall we say the classic version. Currently WOO members are scrounging this forums deepest oldest archives * looking for different paper doll item sheets as well as other ideas that may help. It is just driving us nuts do to the fact this sheet worked before perfectly. It is an unusually large amount of items is the difficulty. This version of WOO has six areas with 100 items an area thirty of which are paper dolled. Again thank you for the post and welcome. *Marsh it sure would be nice to have lights, a few brooms, and dustpans down here! :huh:
  8. rodneymillerpca

    Stuff

    This is great rofl
  9. @Damian666: > pfff. go do it yourself then man… > > is it just me, or ar members nagging more these days? > > he is doing this in his free time for you guys, respect that... > > Damian666 NAh. Nagging just gets eclipsed here from time to time. rofl
  10. As the humbled man drops to his knees and faces the great vb gods he says in a low voice "Oh great ones, please give me the knowledge to fix this crisis" rofl anyone have any ideas yet?
  11. @Sealbreaker: > doublepost.. =P > but anyways^^ : thank you for your tips and the story… ( you deserve that post-count-up xD ) As a person whom has built a fence I have learned double posts are best. rofl. Thank you for the count. As a veteran of many years here my two stars are sad. rofl. Anyone notice we off topic? rofl.
  12. @IceCream: > lol Rodney is back!!! I remember World Of Ours, use to play it. That and Sams Game Exotica online or something.. Greetings old friend, A player and a big help. Your WOO account still sits safely in waiting. Unfortunately do to one of my goof ups, Items are messed up but everything else is safe. Glad to see an old friend in here :-)
  13. @Sealbreaker: > and you or whoever had nothing to pay for the presentation???? if so: i wanna know, how u reached that =P No. WorldOfOurs didn't pay for that. I contacted a scouting magazine about the project to encourage others to do a project similar. It then snowballed from there. WorldOfOurs has many times sponsored local events to put the word out and support the community though. I'll share my vast experience with all. 1) Create a game to get rich or famous 99.999% it will fail. 2) Create a unique idea and you will prosper. 3) Be free and honest to your community, and when disaster hits it will come to you in time of need. 4)Give credit where credit is due! 5)Never continue to improve, upgrade, change without feedback from your players. (I learned this the hard way)
  14. @Sealbreaker: > does this mean, your game was presented in 2 magazines and on tv??? o.0 Yes. It is not my game however. WOO was originally created as a boy scout merit badge project. The original concept is WorldOfOurs =A complete active world that belongs to everyone and no one. I think that is what makes it so special.
  15. @мсичġġεт: > Ok ctr-f 16384\. And list what Things you find. I'll be back tommorrow. So another user should help you. Thank you again for the reply. I have tried that. I have also tried searching for the items.bmp. I have also tried every adjustment i could think of on the itemeditor form for vscroll, hscroll, picpic, and picitems. I seem to remember I had to change something in picpic but for the life of me I can't remember. I should also post the client source can be found here http://dog.servegame.org/misc/te1woo3client.rar
  16. @мсичġġεт: > hmm. Have you got vb6? Yes, and thank you for the reply
  17. Greetings, Been a long time since I've been here, however glad to see home is still standing. To make a long story short WorldOfOurs which was born from eclipse 4.5 in 2005 and moved to many versions and engines till it's death in 2008 is trying to get reborn. Since I put the project to rest, a few long term great players want to revive it. I gave them my blessing and WOO version 3.0 which is built on TE1.0\. When the CD was burnt for some freak accident the items folder was not included or it discombobulated. Everything else is intact. I followed my notes and placed in the items.bmp paperdoll item sheet which a few long term people here helped in creating. For some strange reason it is not loading right where a portion is not showing up in the item editor the way it should [http://dog.servegame.org/misc/scroll.bmp](http://dog.servegame.org/misc/scroll.bmp) the sheet here is how it should appear [http://dog.servegame.org/misc/items.bmp](http://dog.servegame.org/misc/items.bmp) I have been tinkering like crazy for almost 20 hours straight and many of woo's friends and fans that know vb have tried figuring this out. For some reason although it is 20097 long it stops displaying at 16384. It is really important for these old timers to get this back up. Al thought I am just helping them till they get on there feet and no longer a devloper on the progect I plan one they get it running. I also plan to get another press release going to hit the news with it. Last time we hit 2 major magazines, and a phila. news paper and news channel. Does anyone here have a clue how to get this sheet displaying full, another sheet with about 600 items (only about 150 paperdoll) or convert it to the new eclipse? Any ideas at all? The only real catch here is the current maps, and preferably the npc do not get lost. Also it must be on an Eclipse engine. Take it from me Eclipse and woo go together like peanut butter and jelly. Woo has barfed up to many other engines. rofl Thanks all and god bless.
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