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ArisS

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  1. ArisS

    2 class pvp?

    If in my game are 2 class.. e.g. warriors and mages.. so i want pvp of this class and if mage killed warrior +1 honor :) its possible? i've got a lots of ideas but i never learn vb6 ;/ so its very hard for me ;( someone help me?
  2. ArisS

    VB 6 on Win 7

    I can't install VB 6 on win 7 ;/ i got win x64 what i have to do?
  3. ArisS

    Polish Board

    I have question. Can you make new board in Language? Poland? I think in forum is a lot of polish people, so i think there we can speak polish :) hm.. its possible?
  4. ArisS

    Death System

    Where i can change dead system, so if you dead i want do new window and some buttons (revive or back to city) and on place where you died.. puts sprites e.g. 7 "dead human"?
  5. ArisS

    Colors for GUI

    yes.. i know there you can download to Adobe Photoshop and Illustrator :)
  6. You Can take my project for Menu :) [http://www.touchofdeathforums.com/smf/index.php/topic,73929.0.html](http://www.touchofdeathforums.com/smf/index.php/topic,73929.0.html) or i can change this for you.. (EO normal menu)
  7. ArisS

    Colors for GUI

    Hello, This web is good for interface creator and not only. Web site can show you five other colors that match your color :) In RGB system , and HTML system [![](http://img846.imageshack.us/img846/3079/sadfas.png)](http://imageshack.us/photo/my-images/846/sadfas.png/) HERE :P>> [http://www.colorblender.com/](http://www.colorblender.com/)
  8. ArisS

    Roll

    Someone can show me how redo ``` Case "/roll" Dim Roll Roll = Rand(1,10) If Roll = 1 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 1.", WHITE) End If If Roll = 2 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 2.", WHITE) End If If Roll = 3 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 3.", WHITE) End If If Roll = 4 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 4.", WHITE) End If If Roll = 5 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 5.", WHITE) End If If Roll = 6 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 6.", WHITE) End If If Roll = 7 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 7.", WHITE) End If If Roll = 8 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 8.", WHITE) End If If Roll = 9 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 9.", WHITE) End If If Roll = 10 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 10.", WHITE) End If Exit Sub ``` to EO code?
  9. ArisS

    Call Map?

    If system do something after i want write this to players on map.. which code i have to use?
  10. ArisS

    New slot - problem

    I was add new slot eq :) i have problem in item editor.. if i choose legs (new slot), fraEquipment is invisible ( defence, +str,+int etc.) :( .. i did all what is on tutorial. Where is code to visible this panel to my new slot? i have this problem not only here.. all the times when i added something new.. ;/
  11. :) its my first so.. free for everyone! :)
  12. ArisS

    Max Level

    Edit client and server: modContants-> press CTRL+F and find Public Const MAX_LEVELS As Long = **
  13. so if.. someone change.. img sword etc. so everything is normal?
  14. I have problem, so if someone get my client.. there are a lot of images.. so he can change everything… What i must to do to protect my client?
  15. ArisS

    Item max?

    oh ^^ its easy :P
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