ArisS
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If in my game are 2 class.. e.g. warriors and mages.. so i want pvp of this class and if mage killed warrior +1 honor :) its possible? i've got a lots of ideas but i never learn vb6 ;/ so its very hard for me ;( someone help me?
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I can't install VB 6 on win 7 ;/ i got win x64 what i have to do?
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I have question. Can you make new board in Language? Poland? I think in forum is a lot of polish people, so i think there we can speak polish :) hm.. its possible?
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Where i can change dead system, so if you dead i want do new window and some buttons (revive or back to city) and on place where you died.. puts sprites e.g. 7 "dead human"?
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yes.. i know there you can download to Adobe Photoshop and Illustrator :)
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You Can take my project for Menu :) [http://www.touchofdeathforums.com/smf/index.php/topic,73929.0.html](http://www.touchofdeathforums.com/smf/index.php/topic,73929.0.html) or i can change this for you.. (EO normal menu)
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Hello, This web is good for interface creator and not only. Web site can show you five other colors that match your color :) In RGB system , and HTML system [![](http://img846.imageshack.us/img846/3079/sadfas.png)](http://imageshack.us/photo/my-images/846/sadfas.png/) HERE :P>> [http://www.colorblender.com/](http://www.colorblender.com/)
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Someone can show me how redo ``` Case "/roll" Dim Roll Roll = Rand(1,10) If Roll = 1 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 1.", WHITE) End If If Roll = 2 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 2.", WHITE) End If If Roll = 3 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 3.", WHITE) End If If Roll = 4 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 4.", WHITE) End If If Roll = 5 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 5.", WHITE) End If If Roll = 6 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 6.", WHITE) End If If Roll = 7 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 7.", WHITE) End If If Roll = 8 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 8.", WHITE) End If If Roll = 9 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 9.", WHITE) End If If Roll = 10 Then Call MapMsg(getplayermap(index), "" & getplayername(index) & " rolled a 10.", WHITE) End If Exit Sub ``` to EO code?
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I was add new slot eq :) i have problem in item editor.. if i choose legs (new slot), fraEquipment is invisible ( defence, +str,+int etc.) :( .. i did all what is on tutorial. Where is code to visible this panel to my new slot? i have this problem not only here.. all the times when i added something new.. ;/
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:) its my first so.. free for everyone! :)
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so if.. someone change.. img sword etc. so everything is normal?
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I have problem, so if someone get my client.. there are a lot of images.. so he can change everything… What i must to do to protect my client?