@Erwin: > ``` > Call PlayerWarp(index, [insert map], [insert x], [insert y]) > ``` tyvm, do u maybe also now code for ths: add/remove hp add/remove sp if player has … item or gold, do: ...., else: you dont have item/enuf gold to do ..... (i know it something like that but i dont know exact code) add/remove item from inventory srry for asking so much but plssss helpp!!