Thanks for your fast reply and help Vus, it worked! ;) Now I'm just having a little problem with the arrow, it doesn't appear when I shot (even with slow speed projectile). I made a picture, 32x32, .bmp and named it as "1.bmp" One more simple question, how does the ammunition work? I mean, you need ammo for bows? If yes, you need to create arrows too? How I create them? if no, so each bow has it own infinite arrow type? Once again, thanks for help and sorry for my bad english :) The PS isn't part of help i'm asking, just an idea I want to share with you, read if you have curiosity. PS: I realized that with this mechanic built here, you can make mages more interesting once you can put each spell in a wand or scroll (for example) and you just shot like a bow (but the spirit sistem for those spells is lacking, I thought something like "spirit cost to hit"), and then create spells that work in squaremeters (I think it's called tiles here) (one animation in each tile/sqm, allowing you to cast spells in form of wave [further the waves travel, higher is its width]), so the gameplay will be funnier once you'ill have to get the best position to damage more enemies, and not just stand still, click and press f1…f12. Of course, other modifications in game are gonna be necessary. It's only an idea, thanks for read. ;)